Raised This Month: $ Target: $400
 0% 

Jailbreak shop 3.0 help


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
jaktie123
Junior Member
Join Date: Jun 2014
Old 06-04-2014 , 17:38   Jailbreak shop 3.0 help
Reply With Quote #1

Hello guys well i got jailbreak 3.0 shop installed for my server and i cant manage to change the : Machete etc Skins. This is the code

Code:
/*
*
*      Plugin: JailBreak Shop
*      Autor: MaNuCs
*  
*      Credits: rubee
*                Gladius
*         capostrike93
*         apu
*/

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <cstrike>
#include <fakemeta>
#include <fun>

#define is_valid_player(%1) (1 <= %1 <= 32)

/*============================================================
            Variables
============================================================*/

new     
    OnOff, 
    OnOff2, 
    precio1, 
    precio2, 
    precio3,
    precio4, 
    precio5, 
    precio6, 
    precio7, 
    precioC1, 
    precioC2, 
    precioC3,
    precioC4,
    CTDefaultDano, 
    TDefaultDano, 
    PaloDano, 
    HachaDano, 
    MacheteDano, 
    MotocierraDano,
    hTDefaultDano, 
    hCTDefaultDano, 
    hPaloDano, 
    hHachaDano, 
    hMacheteDano,
    Vida,
    Armor,
    glock1,
    glock2,
    help,
    g_killjp, 
    g_killhsjp, 
    g_startjp,
    g_maxjp,
    g_iMsgSayText,
    syncObj,
    Ronda[33],
    Speed[33],
    Speed2[33],
    TCuchillo[33],
    CTCuchillo[33],
    Destapador[33],
    Hacha[33],
    Machete[33],
    Motocierra[33],
    g_jbpacks[33],
    quitar[33],
    regalar[33],
    gidPlayer[33]
    

/*============================================================
            Weapon Model's
============================================================*/


new VIEW_MODELT[]        = "models/[Shop]JailBreak/Punos/Punos.mdl" 
new PLAYER_MODELT[]     = "models/[Shop]JailBreak/Punos/Punos2.mdl" 

new VIEW_MODELCT[]        = "models/[Shop]JailBreak/Electro/Electro.mdl" 
new PLAYER_MODELCT[]       = "models/[Shop]JailBreak/Electro/Electro2.mdl" 

new VIEW_Hacha[]        = "models/[Shop]JailBreak/Hacha/Hacha.mdl" 
new PLAYER_Hacha[]       = "models/[Shop]JailBreak/Hacha/Hacha2.mdl" 

new VIEW_Machete[]        = "models/[Shop]JailBreak/Machete/v_knife.mdl" 
new PLAYER_Machete[]        = "models/[Shop]JailBreak/Machete/p_knife.mdl"

new VIEW_Palo[]        = "models/[Shop]JailBreak/Palo/Palo.mdl" 
new PLAYER_Palo[]        = "models/[Shop]JailBreak/Palo/Palo2.mdl" 

new VIEW_Moto[]        = "models/[Shop]JailBreak/Moto/Moto.mdl" 
new PLAYER_Moto[]        = "models/[Shop]JailBreak/Moto/Moto2.mdl" 

new WORLD_MODEL[]        = "models/w_knife.mdl"
new OLDWORLD_MODEL[]        = "models/w_knife.mdl"

/*============================================================
                     Shop Sounds!
============================================================*/
new const Si[]         = { "[Shop]JailBreak/Yes.wav" }
new const No[]         = { "[Shop]JailBreak/No.wav" }

/*============================================================
                     Weapon Sound's
============================================================*/

new const palo_deploy[]         = { "weapons/knife_deploy1.wav" }
new const palo_slash1[]         = { "weapons/knife_slash1.wav" }
new const palo_slash2[]         = { "weapons/knife_slash2.wav" }
new const palo_wall[]         = { "[Shop]JailBreak/Palo/PHitWall.wav" } 
new const palo_hit1[]         = { "[Shop]JailBreak/Palo/PHit1.wav" } 
new const palo_hit2[]         = { "[Shop]JailBreak/Palo/PHit2.wav" } 
new const palo_hit3[]         = { "[Shop]JailBreak/Palo/PHit3.wav" } 
new const palo_hit4[]         = { "[Shop]JailBreak/Palo/PHit4.wav" } 
new const palo_stab[]         = { "[Shop]JailBreak/Palo/PStab.wav" }

new const hacha_deploy[]     = { "weapons/knife_deploy1.wav" }
new const hacha_slash1[]     = { "[Shop]JailBreak/Hacha/HSlash1.wav" }
new const hacha_slash2[]     = { "[Shop]JailBreak/Hacha/HSlash2.wav" }
new const hacha_wall[]         = { "[Shop]JailBreak/Hacha/HHitWall.wav" }
new const hacha_hit1[]         = { "[Shop]JailBreak/Hacha/HHit1.wav" }
new const hacha_hit2[]         = { "[Shop]JailBreak/Hacha/HHit2.wav" }
new const hacha_hit3[]         = { "[Shop]JailBreak/Hacha/HHit3.wav" }
new const hacha_stab[]         = { "[Shop]JailBreak/Hacha/HHit4.wav" }

new const machete_deploy[]     = { "[Shop]JailBreak/Machete/MConvoca.wav" }
new const machete_slash1[]     = { "[Shop]JailBreak/Machete/MSlash1.wav" }
new const machete_slash2[]     = { "[Shop]JailBreak/Machete/MSlash2.wav" }
new const machete_wall[]     = { "[Shop]JailBreak/Machete/MHitWall.wav" }
new const machete_hit1[]     = { "[Shop]JailBreak/Machete/MHit1.wav" }
new const machete_hit2[]     = { "[Shop]JailBreak/Machete/MHit2.wav" }
new const machete_hit3[]     = { "[Shop]JailBreak/Machete/MHit3.wav" }
new const machete_hit4[]     = { "[Shop]JailBreak/Machete/MHit4.wav" }
new const machete_stab[]     = { "[Shop]JailBreak/Machete/MStab.wav" }

new const motocierra_deploy[]     = { "[Shop]JailBreak/Moto/MTConvoca.wav", }
new const motocierra_slash[]     = { "[Shop]JailBreak/Moto/MTSlash.wav", }
new const motocierra_wall[]     = { "[Shop]JailBreak/Moto/MTHitWall.wav" }
new const motocierra_hit1[]     = { "[Shop]JailBreak/Moto/MTHit1.wav",  }
new const motocierra_hit2[]     = { "[Shop]JailBreak/Moto/MTHit2.wav",  }
new const motocierra_stab[]     = { "[Shop]JailBreak/Moto/MTStab.wav"  }

new const t_deploy[]         = { "[Shop]JailBreak/T/TConvoca.wav", }
new const t_slash1[]         = { "[Shop]JailBreak/T/Slash1.wav", }
new const t_slash2[]         = { "[Shop]JailBreak/T/Slash2.wav", }
new const t_wall[]         = { "[Shop]JailBreak/T/THitWall.wav" }
new const t_hit1[]         = { "[Shop]JailBreak/T/THit1.wav",  }
new const t_hit2[]         = { "[Shop]JailBreak/T/THit2.wav",  }
new const t_hit3[]         = { "[Shop]JailBreak/T/THit3.wav",  }
new const t_hit4[]         = { "[Shop]JailBreak/T/THit4.wav",  }
new const t_stab[]         = { "[Shop]JailBreak/T/TStab.wav"  }
new const ct_deploy[]         = { "[Shop]JailBreak/CT/CTConvoca.wav", }
new const ct_slash1[]         = { "[Shop]JailBreak/CT/Slash1.wav", }
new const ct_slash2[]         = { "[Shop]JailBreak/CT/Slash2.wav", }
new const ct_wall[]         = { "[Shop]JailBreak/CT/CTHitWall.wav" }
new const ct_hit1[]         = { "[Shop]JailBreak/CT/CTHit1.wav",  }
new const ct_hit2[]         = { "[Shop]JailBreak/CT/CTHit2.wav",  }
new const ct_hit3[]         = { "[Shop]JailBreak/CT/CTHit3.wav",  }
new const ct_hit4[]         = { "[Shop]JailBreak/CT/CTHit4.wav",  }
new const ct_stab[]         = { "[Shop]JailBreak/CT/CTStab.wav"  }


/*============================================================
            Config
============================================================*/

public plugin_init() 
{
    
    register_plugin("[JB] Shop", "2.9", "[M]aNuC[s]_")
    
    register_clcmd("say /shop", "Tienda")
    register_clcmd("say !shop", "Tienda")
    register_clcmd("say_team /shop", "Tienda")
    register_clcmd("say_team !shop", "Tienda")
    
    register_clcmd("say /mg",     "duel_menu", ADMIN_ALL)
    register_clcmd("say !mg",     "duel_menu", ADMIN_ALL)
    register_clcmd("say_team /mg",     "duel_menu", ADMIN_ALL)
    register_clcmd("say_team !mg",     "duel_menu", ADMIN_ALL)
    register_clcmd("JbPacks",     "player")
    
    RegisterHam(Ham_Spawn,         "player", "Fwd_PlayerSpawn_Post",    1)
    RegisterHam(Ham_TakeDamage,     "player", "FwdTakeDamage",         0)
    RegisterHam(Ham_Killed,        "player", "fw_player_killed")
    
    register_event("CurWeapon",     "Event_Change_Weapon", "be", "1=1")
    
    register_forward(FM_SetModel,     "fw_SetModel")
    register_forward(FM_EmitSound,    "Fwd_EmitSound")
    
    /*============================================================
                Cvar's 
    ============================================================*/
    g_killjp     = register_cvar("jb_killJP",         "3"); 
    g_killhsjp     = register_cvar("jb_bonushsJP",     "2");
    g_startjp     = register_cvar("jb_startJP",        "7"); 
    g_maxjp     = register_cvar("jb_maxgiveJP",        "10000"); 
        
    OnOff         = register_cvar("jb_Shop",         "1")//1(ON) 0(OFF) 
    OnOff2         = register_cvar("jb_ShopKnifes",    "1")//1(ON) 0(OFF) 
    help         = register_cvar("jb_help",         "1")//1(ON) 0(OFF)
    
    precio1     = register_cvar("jb_pFlash",         "8")
    precio2        = register_cvar("jb_pHe",         "11")
    precio3        = register_cvar("jb_pHEFL",         "22")
    precio4        = register_cvar("jb_pWalk",         "25")
    precio5        = register_cvar("jb_pFast",         "28")
    precio6        = register_cvar("jb_pDrugs",         "30")
    precio7        = register_cvar("jb_pGlock",         "36")
    
    precioC1    = register_cvar("jb_pKnife1",         "5")
    precioC2     = register_cvar("jb_pKnife2",         "20")
    precioC3     = register_cvar("jb_pKnife3",         "25")
    precioC4     = register_cvar("jb_pKnife4",         "36")
    
    TDefaultDano     = register_cvar("jb_dKnifeT",         "20")
    CTDefaultDano     = register_cvar("jb_dKnifeCT",         "50")
    PaloDano     = register_cvar("jb_dKnife1",         "30")
    HachaDano     = register_cvar("jb_dKnife2",         "60")
    MacheteDano     = register_cvar("jb_dKnife3",         "80")
    MotocierraDano     = register_cvar("jb_dKnife4",         "200")
    
    hTDefaultDano     = register_cvar("jb_dHsKnifeT",     "30")
    hCTDefaultDano     = register_cvar("jb_dHsKnifeCT",    "80")
    hPaloDano     = register_cvar("jb_dhsKnife1",     "45")
    hHachaDano     = register_cvar("jb_dhsKnife2",     "75")
    hMacheteDano     = register_cvar("jb_dhsKnife3",     "95")
    
    Vida         = register_cvar("jb_drLife",         "200")
    Armor         = register_cvar("jb_drArmor",         "200")
    
    glock1         = register_cvar("jb_gClip",         "20")
    glock2         = register_cvar("jb_gAmmo",         "0")

    g_iMsgSayText     = get_user_msgid("SayText") 
    syncObj     = CreateHudSyncObj()
    
    
    /*============================================================
                Multi Lengual!
    ============================================================*/
    register_dictionary("JBShop.txt")
}

/*============================================================
            Precaches 
============================================================*/
public plugin_precache() 
{
    precache_sound(Si)
    precache_sound(No)

    precache_sound(t_deploy)
    precache_sound(t_slash1)
    precache_sound(t_slash2)
    precache_sound(t_stab)
    precache_sound(t_wall)
    precache_sound(t_hit1)
    precache_sound(t_hit2)
    precache_sound(t_hit3)
    precache_sound(t_hit4)
    
    precache_sound(ct_deploy)
    precache_sound(ct_slash1)
    precache_sound(ct_slash2)
    precache_sound(ct_stab)
    precache_sound(ct_wall)
    precache_sound(ct_hit1)
    precache_sound(ct_hit2)
    precache_sound(ct_hit3)
    precache_sound(ct_hit4)
    
    precache_sound(palo_deploy)
    precache_sound(palo_slash1)
    precache_sound(palo_slash2)
    precache_sound(palo_stab)
    precache_sound(palo_wall)
    precache_sound(palo_hit1)
    precache_sound(palo_hit2)
    precache_sound(palo_hit3)
    precache_sound(palo_hit4)
    
    precache_sound(machete_deploy)
    precache_sound(machete_slash1)
    precache_sound(machete_slash2)
    precache_sound(machete_stab)
    precache_sound(machete_wall)
    precache_sound(machete_hit1)
    precache_sound(machete_hit2)
    precache_sound(machete_hit3)
    precache_sound(machete_hit4)
    
    precache_sound(hacha_deploy)
    precache_sound(hacha_slash1)
    precache_sound(hacha_slash2)
    precache_sound(hacha_stab)
    precache_sound(hacha_wall)
    precache_sound(hacha_hit1)
    precache_sound(hacha_hit2)
    precache_sound(hacha_hit3)
    
    precache_sound(motocierra_deploy)
    precache_sound(motocierra_slash)
    precache_sound(motocierra_stab)
    precache_sound(motocierra_wall)
    precache_sound(motocierra_hit1)
    precache_sound(motocierra_hit2)

    
    precache_model(VIEW_MODELT)     
    precache_model(PLAYER_MODELT)
    precache_model(VIEW_MODELCT)     
    precache_model(PLAYER_MODELCT)
    precache_model(VIEW_Palo)     
    precache_model(PLAYER_Palo) 
    precache_model(VIEW_Hacha)     
    precache_model(PLAYER_Hacha)    
    precache_model(VIEW_Machete)     
    precache_model(PLAYER_Machete)    
    precache_model(VIEW_Moto)     
    precache_model(PLAYER_Moto)        
    precache_model(WORLD_MODEL)

    return PLUGIN_CONTINUE
}

/*============================================================
                     KNIFE SHOP
============================================================*/
public Tienda1(id)
{
    if(get_pcvar_num(OnOff2))
    {
        if (get_user_team(id) == 1 )
        {
            static Item[64]
                        
            formatex(Item, charsmax(Item),"\y%L", LANG_PLAYER, "SHOP") 
            new Menu = menu_create(Item, "CuchilleroHandler")
                        
            formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE1", get_pcvar_num(precioC1))
            menu_additem(Menu, Item, "1")
                            
            formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE2", get_pcvar_num(precioC2))
            menu_additem(Menu, Item, "2")
            
            formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE3", get_pcvar_num(precioC3))
            menu_additem(Menu, Item, "3")
            
            formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "KNIFE4", get_pcvar_num(precioC4))
            menu_additem(Menu, Item, "4")

            menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
            menu_display(id, Menu)
        }
    }
    return PLUGIN_HANDLED
}

public CuchilleroHandler(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
    
    new vivo     = is_user_alive(id)
    new Obtener1     = get_pcvar_num(precioC1)
    new Obtener2     = get_pcvar_num(precioC2)
    new Obtener3     = get_pcvar_num(precioC3)
    new Obtener4     = get_pcvar_num(precioC4)    
    
    new key = str_to_num(data);
    
    switch(key)
    {
        case 1:
        {
            if (g_jbpacks[id]>= Obtener1 && vivo)
            {
                g_jbpacks[id] -= Obtener1
                CTCuchillo[id]     = 0
                TCuchillo[id]     = 0
                Destapador[id]     = 1
                Hacha[id]     = 0
                Machete[id]     = 0
                Motocierra[id]     = 0
                
                
                ham_strip_weapon(id, "weapon_knife")
                give_item(id, "weapon_knife")

                ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE1")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        
        case 2:
        {
            if (g_jbpacks[id] >= Obtener2 && vivo)
            {
                
                g_jbpacks[id] -= Obtener2
                CTCuchillo[id]     = 0
                TCuchillo[id]     = 0
                Destapador[id]     = 0
                Hacha[id]     = 1
                Machete[id]     = 0
                Motocierra[id]     = 0
                
                ham_strip_weapon(id, "weapon_knife")
                give_item(id, "weapon_knife")
                
                ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE2")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
            
        case 3:
        {
            if (g_jbpacks[id] >= Obtener3 && vivo)
            {
                
                g_jbpacks[id] -= Obtener3
                CTCuchillo[id]     = 0
                TCuchillo[id]     = 0
                Destapador[id]     = 0
                Hacha[id]     = 0
                Machete[id]     = 1
                Motocierra[id]     = 0
                
                ham_strip_weapon(id, "weapon_knife")
                give_item(id, "weapon_knife")
                
                ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE3")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        
        case 4:
        {
            if (g_jbpacks[id] >= Obtener4 && vivo)
            {
                
                g_jbpacks[id] -= Obtener4
                CTCuchillo[id]     = 0
                TCuchillo[id]     = 0
                Destapador[id]    = 0
                Hacha[id]     = 0
                Machete[id]     = 0
                Motocierra[id]     = 1
                
                
                ham_strip_weapon(id, "weapon_knife")
                give_item(id, "weapon_knife")
                
                ChatColor(id, "%L", LANG_PLAYER, "BUY_KNIFE4")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
    }
    menu_destroy(menu);
    return PLUGIN_HANDLED;
}

/*============================================================
                     ITEM'S MENU
============================================================*/
public Tienda(id)
{
    if(get_pcvar_num(OnOff))
    {
        if(get_pcvar_num(OnOff) && Ronda[id])
        {
            if(is_user_alive(id))
            {
                if (cs_get_user_team(id) == CS_TEAM_T )
                {
                    new contador=0;
                    new players[32], num, tempid;
                    
                    get_players(players, num)
                    
                    for (new i=0; i<num; i++)
                    {
                        tempid = players[i]
                        
                        if (get_user_team(tempid)==1 && is_user_alive(tempid))
                        {
                            contador++;
                        }
                    }
                    if ( contador == 1 )
                    {
                        ChatColor(id, "%L", LANG_PLAYER, "LAST")
                    }
                    else if ( contador >= 2 )
                    {
                        static Item[64]
                        
                        formatex(Item, charsmax(Item),"\y%L", LANG_PLAYER, "SHOP")
                        new Menu = menu_create(Item, "TiendaHandler")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "FLASH", get_pcvar_num(precio1))
                        menu_additem(Menu, Item, "1")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "HE", get_pcvar_num(precio2))
                        menu_additem(Menu, Item, "2")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "HEFLASH", get_pcvar_num(precio3))
                        menu_additem(Menu, Item, "3")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "FOOTSTEPS", get_pcvar_num(precio4))
                        menu_additem(Menu, Item, "4")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "SPEED", get_pcvar_num(precio5))
                        menu_additem(Menu, Item, "5")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "DRUGS", get_pcvar_num(precio6))
                        menu_additem(Menu, Item, "6")
                        
                        formatex(Item, charsmax(Item),"\w%L \r%d$",LANG_PLAYER, "GLOCK", get_pcvar_num(precio7))
                        menu_additem(Menu, Item, "7")
                        
                        menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
                        menu_display(id, Menu)
                    }
                }
                else
                {
                    ChatColor(id, "%L", LANG_PLAYER, "ONLY")
                }
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "DEAD")
            }
        }
        else
        {
            ChatColor(id, "%L", LANG_PLAYER, "ONE_TIME")
        }
    }
    else
    {
        ChatColor(id, "%L",  LANG_PLAYER, "SHOP_OFF")
    }
    return PLUGIN_HANDLED
}


public TiendaHandler(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    new data[6], iName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
    new vivo         = is_user_alive(id)
    new gmsg_SetFOV     = get_user_msgid("SetFOV") 
    new Obtener1         = get_pcvar_num(precio1)
    new Obtener2         = get_pcvar_num(precio2)
    new Obtener3         = get_pcvar_num(precio3)
    new Obtener4         = get_pcvar_num(precio4)
    new Obtener5         = get_pcvar_num(precio5)
    new Obtener6         = get_pcvar_num(precio6)
    new Obtener7        = get_pcvar_num(precio7)
    new vida1        = get_user_health(id)
    new vida2         = get_pcvar_num(Vida)
    new armor1        = get_user_armor(id)
    new armor2         = get_pcvar_num(Armor)
    
    new key = str_to_num(data);
    switch(key)
    {
        case 1:
        {
            if (g_jbpacks[id] >= Obtener1 && vivo)
            {
                g_jbpacks[id] -= Obtener1
                ChatColor(id, "%L", LANG_PLAYER, "BUY_FLASH")
                give_item(id, "weapon_flashbang")
                give_item(id, "weapon_flashbang")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        case 2:
        {
            
            if (g_jbpacks[id] >= Obtener2 && vivo)
            {
                g_jbpacks[id] -= Obtener2
                ChatColor(id, "%L", LANG_PLAYER, "BUY_HE")
                give_item(id, "weapon_hegrenade")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        case 3:
        {
            
            if (g_jbpacks[id] >= Obtener3 && vivo)
            {
                g_jbpacks[id] -= Obtener3
                ChatColor(id, "%L", LANG_PLAYER, "BUY_HEFLASH")
                give_item(id, "weapon_hegrenade")
                give_item(id, "weapon_flashbang")
                give_item(id, "weapon_flashbang")
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        case 4:
        {
            
            if (g_jbpacks[id] >= Obtener4 && vivo)
            {
                g_jbpacks[id] -= Obtener4
                ChatColor(id, "%L", LANG_PLAYER, "BUY_FOOTSTEPS")
                set_user_footsteps(id, 1)
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        case 5:
        {        
            if (g_jbpacks[id] >= Obtener5 && vivo)
            {
                g_jbpacks[id] -= Obtener5
                ChatColor(id, "%L", LANG_PLAYER, "BUY_SPEED")
                set_user_maxspeed(id, 500.0)
                Speed[id] = 1
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")  
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        case 6:
        {    
            if (g_jbpacks[id] >= Obtener6 && vivo)
            {
                g_jbpacks[id] -= Obtener6
                ChatColor(id, "%L", LANG_PLAYER, "BUY_DRUGS")
                set_user_armor(id, armor1 + armor2)
                set_user_health(id, vida1 + vida2)
                set_user_maxspeed(id, 380.0)
                Speed2[id] = 1
                message_begin( MSG_ONE, gmsg_SetFOV, { 0, 0, 0 }, id )
                write_byte( 180 )
                message_end( )  
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
        case 7:
        {
            if (g_jbpacks[id] >= Obtener7 && vivo)
            {
                g_jbpacks[id] -= Obtener7    
                ChatColor(id, "%L", LANG_PLAYER, "BUY_GLOCK")
                cs_set_weapon_ammo( give_item( id, "weapon_glock18" ), get_pcvar_num(glock1))
                cs_set_user_bpammo(id, CSW_GLOCK18, get_pcvar_num(glock2))
                emit_sound(id, CHAN_AUTO, Si, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
                Ronda[id] = 0
            }
            else
            {
                ChatColor(id, "%L", LANG_PLAYER, "MONEY")
                emit_sound(id, CHAN_AUTO, No, VOL_NORM, ATTN_NORM , 0, PITCH_NORM) 
            }
        }
    }
    menu_destroy(menu);
    return PLUGIN_HANDLED;
}

public client_putinserver(id) 
{
    g_jbpacks[id] = get_pcvar_num(g_startjp) 
    set_task(1.0, "JailbreakPacks", id, _, _, "b")
}

public JailbreakPacks(id)
{
    set_hudmessage(142, 239, 39, 0.50, 0.90, 0, 6.0, 2.5)
    ShowSyncHudMsg(id, syncObj,"JBPacks: %i", g_jbpacks[id])
}

public duel_menu(id)
{    
    if (!is_user_admin(id))
    {
        ChatColor(id, "%L", LANG_PLAYER, "CANT")
        return PLUGIN_HANDLED
    }
    
    static opcion[64]
    
    formatex(opcion, charsmax(opcion),"\y%L", LANG_PLAYER, "JBPACKS")
    new iMenu = menu_create(opcion, "menu")
    
    formatex(opcion, charsmax(opcion),"\w%L", LANG_PLAYER, "GIVE_JBPACKS")
    menu_additem(iMenu, opcion, "1")    
    
    formatex(opcion, charsmax(opcion),"\w%L", LANG_PLAYER, "TAKE_JBPACKS")
    menu_additem(iMenu, opcion, "2")    
    
    menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL)
    menu_display(id, iMenu, 0)
                        
    return PLUGIN_HANDLED
}

public menu(id, menu, item)
{
    
    if (item == MENU_EXIT)
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }
    
    new Data[6], Name[64]
    new Access, Callback
    
    menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
    
    new Key = str_to_num(Data)
    
    switch (Key)
    {
        case 1:
        {    
            regalar[id] = 1
            quitar[id] = 0    
            escojer(id)
        }
        case 2: 
        {    
            quitar[id] = 1
            regalar[id] = 0
            escojer(id)
        }
    }
    
    menu_destroy(menu)    
    return PLUGIN_HANDLED
}


public escojer(id)
{
    static opcion[64]
    
    formatex(opcion, charsmax(opcion),"\y%L", LANG_PLAYER, "CHOOSE")
    new iMenu = menu_create(opcion, "choose")
    
    new players[32], pnum, tempid
    new szName[32], szTempid[10]
    
    get_players(players, pnum, "a")
    
    for( new i; i<pnum; i++ )
    {
        tempid = players[i]
                
        get_user_name(tempid, szName, 31)
        num_to_str(tempid, szTempid, 9)
        
        formatex(opcion, charsmax(opcion), "\w%s \rJbPacks[%d]", szName, g_jbpacks[tempid])
        menu_additem(iMenu, opcion, szTempid, 0)
    }
    
    menu_display(id, iMenu)
    return PLUGIN_HANDLED
}

public choose(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu)
        return PLUGIN_HANDLED
    }
    
    new Data[6], Name[64]
    new Access, Callback
    menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
    
    new tempid = str_to_num(Data)
 
    gidPlayer[id] = tempid
    client_cmd(id, "messagemode JbPacks")
    
    menu_destroy(menu)
    return PLUGIN_HANDLED
}

public player(id)
{
    new say[300]
    read_args(say, charsmax(say))
        
    remove_quotes(say)
        
    if(!is_str_num(say) || equal(say, ""))
        return PLUGIN_HANDLED
        
    jbpacks(id, say)    
    
    return PLUGIN_CONTINUE
}

jbpacks(id, say[]) {
    new amount = str_to_num(say)
    new victim = gidPlayer[id]
    
    new vname[32]
        
    if(victim > 0)
    {
        get_user_name(victim, vname, 31)
        
        if(regalar[id])
        {
            if(amount > get_pcvar_num(g_maxjp))
            {
                g_jbpacks[victim] = get_pcvar_num(g_maxjp)
            }
            else
            {
                g_jbpacks[victim] = g_jbpacks[victim] + amount
            }
            ChatColor(0, "%L", LANG_PLAYER, "GIVE_MSG", amount, vname)
        }
        if(quitar[id])
        {
            if(amount > g_jbpacks[victim])
            {
                g_jbpacks[victim] = 0
                ChatColor(0, "%L", LANG_PLAYER, "TAKE_ALL", vname)
            }
            else 
            {
                g_jbpacks[victim] = g_jbpacks[victim] - amount
                ChatColor(0, "%L", LANG_PLAYER, "TAKE_MSG", amount, vname)
            }
            
        }        
    }

    return PLUGIN_HANDLED
}  

public Fwd_PlayerSpawn_Post(id)
{
    if (is_user_alive(id))
    {
        if(get_user_team(id) == 1) strip_user_weapons(id); give_item(id, "weapon_knife")    
        
        set_user_footsteps(id, 0)
        Speed[id]     = 0
        Speed2[id]     = 0
        Ronda[id]     = 1
        CTCuchillo[id]     = 1
        TCuchillo[id]     = 1
        Destapador[id]     = 0
        Hacha[id]     = 0
        Machete[id]     = 0
        Motocierra[id]     = 0
        Tienda1(id)
        if(get_pcvar_num(help))    ChatColor(id, "%L", LANG_PLAYER, "HELP")
    }
}

public FwdTakeDamage(victim, inflictor, attacker, Float:damage, damage_bits)
{
       
    if (is_valid_player(attacker) && get_user_weapon(attacker) == CSW_KNIFE)    
    {
        switch(get_user_team(attacker))
        {
            case 1:
            {
                if(TCuchillo[attacker])
                {    
                    
                    SetHamParamFloat(4, get_pcvar_float(TDefaultDano))
                        
                    if(get_pdata_int(victim, 75) == HIT_HEAD)
                    {
                        SetHamParamFloat(4, get_pcvar_float(hTDefaultDano))
                    }
                }
                        
                if(Destapador[attacker])
                { 
                    SetHamParamFloat(4, get_pcvar_float(PaloDano))
                    
                    if(get_pdata_int(victim, 75) == HIT_HEAD)
                    {
                        SetHamParamFloat(4, get_pcvar_float(hPaloDano))
                    }
                }
                
                if(Hacha[attacker])
                {        
                    SetHamParamFloat(4, get_pcvar_float(HachaDano))
                    
                    if(get_pdata_int(victim, 75) == HIT_HEAD)
                    {
                        SetHamParamFloat(4, get_pcvar_float(hHachaDano))
                    }
                }
                
                if(Machete[attacker])
                {        
                    SetHamParamFloat(4, get_pcvar_float(MacheteDano))
                    
                    if(get_pdata_int(victim, 75) == HIT_HEAD)
                    {
                        SetHamParamFloat(4, get_pcvar_float(hMacheteDano))
                    }
                }
                
                if(Motocierra[attacker])
                {    
                    SetHamParamFloat(4, get_pcvar_float(MotocierraDano))
                }
            }
            case 2:
            {
                if(CTCuchillo[attacker])
                {    
                    SetHamParamFloat(4, get_pcvar_float(CTDefaultDano))
                            
                    if(get_pdata_int(victim, 75) == HIT_HEAD)
                    {
                        SetHamParamFloat(4, get_pcvar_float(hCTDefaultDano))
                    }
                }
            }
        }
    }
    return HAM_HANDLED
}  

public fw_player_killed(victim, attacker, shouldgib)
{
    if(get_user_team(attacker) == 1)
    {
        g_jbpacks[attacker] += get_pcvar_num(g_killjp) 
        
        if(get_pdata_int(victim, 75) == HIT_HEAD)
        {
            g_jbpacks[attacker] += get_pcvar_num(g_killhsjp)
        }
    }
}


public Event_Change_Weapon(id)
{
        new weaponID = read_data(2) 
        
        switch (get_user_team(id))
        {
            case 1:
            {
                if(Speed[id])
                {
                    set_user_maxspeed(id, 500.0)
                }
                    
                if(Speed2[id])
                {
                    set_user_maxspeed(id, 380.0)
                }
                    
                if(weaponID == CSW_KNIFE && get_pcvar_num(OnOff2))
                {
                    if(TCuchillo[id])
                    {
                        set_pev(id, pev_viewmodel2, VIEW_MODELT)
                        set_pev(id, pev_weaponmodel2, PLAYER_MODELT)
                    }
                    
                    if(Destapador[id])
                    {
                        set_pev(id, pev_viewmodel2, VIEW_Palo)
                        set_pev(id, pev_weaponmodel2, PLAYER_Palo)
                    }
                    
                    if(Hacha[id])
                    {
                        set_pev(id, pev_viewmodel2, VIEW_Hacha)
                        set_pev(id, pev_weaponmodel2, PLAYER_Hacha)
                    }
                    
                    if(Machete[id])
                    {
                        set_pev(id, pev_viewmodel2, VIEW_Machete)
                        set_pev(id, pev_weaponmodel2, PLAYER_Machete)
                    }
                    
                    if(Motocierra[id])
                    {
                        set_pev(id, pev_viewmodel2, VIEW_Moto)
                        set_pev(id, pev_weaponmodel2, PLAYER_Moto)
                    }
                    
                    
                }
            }
            case 2:
            {
                if(CTCuchillo[id] && weaponID == CSW_KNIFE)
                {
                    set_pev(id, pev_viewmodel2, VIEW_MODELCT)
                    set_pev(id, pev_weaponmodel2, PLAYER_MODELCT)
                }
            }
        }
        return PLUGIN_CONTINUE 
}

public fw_SetModel(entity, model[])
{
    if(!pev_valid(entity))
        return FMRES_IGNORED

    if(!equali(model, OLDWORLD_MODEL)) 
        return FMRES_IGNORED

    new className[33]
    pev(entity, pev_classname, className, 32)
    
    if(equal(className, "weaponbox") || equal(className, "armoury_entity") || equal(className, "grenade"))
    {
        engfunc(EngFunc_SetModel, entity, WORLD_MODEL)
        return FMRES_SUPERCEDE
    }
    return FMRES_IGNORED
}

public Fwd_EmitSound(id, channel, const sample[], Float:volume, Float:attn, flags, pitch)
{

    if (!is_user_connected(id))
        return FMRES_IGNORED;
        
    if(CTCuchillo[id])
    {
        if(get_user_team(id) == 2)
        {
            if (equal(sample[8], "kni", 3))
            {
                if (equal(sample[14], "sla", 3)) 
                {
                    switch (random_num(1, 2))
                    {
                        case 1: engfunc(EngFunc_EmitSound, id, channel, ct_slash1, volume, attn, flags, pitch)
                        case 2: engfunc(EngFunc_EmitSound, id, channel, ct_slash2, volume, attn, flags, pitch)
                    }
                    
                    return FMRES_SUPERCEDE;
                }
                if(equal(sample,"weapons/knife_deploy1.wav"))
                {
                    engfunc(EngFunc_EmitSound, id, channel, ct_deploy, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
                if (equal(sample[14], "hit", 3))
                {
                    if (sample[17] == 'w')
                    {
                        engfunc(EngFunc_EmitSound, id, channel, ct_wall, volume, attn, flags, pitch)
                        return FMRES_SUPERCEDE;
                    }
                    else 
                    {
                        switch (random_num(1, 4))
                        {
                            case 1: engfunc(EngFunc_EmitSound, id, channel, ct_hit1, volume, attn, flags, pitch)
                            case 2: engfunc(EngFunc_EmitSound, id, channel, ct_hit2, volume, attn, flags, pitch)
                            case 3: engfunc(EngFunc_EmitSound, id, channel, ct_hit3, volume, attn, flags, pitch)
                            case 4: engfunc(EngFunc_EmitSound, id, channel, ct_hit4, volume, attn, flags, pitch)
                        }
                        
                        return FMRES_SUPERCEDE;
                    }
                }
                if (equal(sample[14], "sta", 3)) 
                {
                    engfunc(EngFunc_EmitSound, id, channel, ct_stab, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
            }
        }    
    }
        
    if(TCuchillo[id])
    {
        if(get_user_team(id) == 1)
        {
            if (equal(sample[8], "kni", 3))
            {
                if (equal(sample[14], "sla", 3)) 
                {
                    switch (random_num(1, 2))
                    {
                        case 1: engfunc(EngFunc_EmitSound, id, channel, t_slash1, volume, attn, flags, pitch)
                        case 2: engfunc(EngFunc_EmitSound, id, channel, t_slash2, volume, attn, flags, pitch)
                    }
                    
                    return FMRES_SUPERCEDE;
                }
                if(equal(sample,"weapons/knife_deploy1.wav"))
                {
                    engfunc(EngFunc_EmitSound, id, channel, t_deploy, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
                if (equal(sample[14], "hit", 3))
                {
                    if (sample[17] == 'w') 
                    {
                        engfunc(EngFunc_EmitSound, id, channel, t_wall, volume, attn, flags, pitch)
                        return FMRES_SUPERCEDE;
                    }
                    else 
                    {
                        switch (random_num(1, 4))
                        {
                            case 1: engfunc(EngFunc_EmitSound, id, channel, t_hit1, volume, attn, flags, pitch)
                            case 2: engfunc(EngFunc_EmitSound, id, channel, t_hit2, volume, attn, flags, pitch)
                            case 3: engfunc(EngFunc_EmitSound, id, channel, t_hit3, volume, attn, flags, pitch)
                            case 4: engfunc(EngFunc_EmitSound, id, channel, t_hit4, volume, attn, flags, pitch)
                        }
                        
                        return FMRES_SUPERCEDE;
                    }
                }
                if (equal(sample[14], "sta", 3))
                {
                    engfunc(EngFunc_EmitSound, id, channel, t_stab, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
            }
        }
    }
    
    if(Destapador[id])
    {
        if (equal(sample[8], "kni", 3))
        {
            if (equal(sample[14], "sla", 3)) 
            {
                switch (random_num(1, 2))
                {
                    case 1: engfunc(EngFunc_EmitSound, id, channel, palo_slash1, volume, attn, flags, pitch)
                    case 2: engfunc(EngFunc_EmitSound, id, channel, palo_slash2, volume, attn, flags, pitch)
                    
                }
                
                return FMRES_SUPERCEDE;
            }
            if(equal(sample,"weapons/knife_deploy1.wav"))
            {
                engfunc(EngFunc_EmitSound, id, channel, palo_deploy, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
            if (equal(sample[14], "hit", 3))
            {
                if (sample[17] == 'w') 
                {
                    engfunc(EngFunc_EmitSound, id, channel, palo_wall, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
                else 
                {
                    switch (random_num(1, 4))
                    {
                        case 1:engfunc(EngFunc_EmitSound, id, channel, palo_hit1, volume, attn, flags, pitch)
                        case 2:engfunc(EngFunc_EmitSound, id, channel, palo_hit2, volume, attn, flags, pitch)
                        case 3:engfunc(EngFunc_EmitSound, id, channel, palo_hit3, volume, attn, flags, pitch)
                        case 4:engfunc(EngFunc_EmitSound, id, channel, palo_hit4, volume, attn, flags, pitch)
                    }
                    
                    return FMRES_SUPERCEDE;
                }
            }
            if (equal(sample[14], "sta", 3))
            {
                engfunc(EngFunc_EmitSound, id, channel, palo_stab, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
        }
    }
    
    if(Hacha[id])
    {

        if (equal(sample[8], "kni", 3))
        {
            if (equal(sample[14], "sla", 3))
            {
                switch (random_num(1, 2))
                {
                    case 1: engfunc(EngFunc_EmitSound, id, channel, hacha_slash1, volume, attn, flags, pitch)
                    case 2: engfunc(EngFunc_EmitSound, id, channel, hacha_slash2, volume, attn, flags, pitch)
                }
                
                return FMRES_SUPERCEDE;
            }
            if(equal(sample,"weapons/knife_deploy1.wav"))
            {
                engfunc(EngFunc_EmitSound, id, channel, hacha_deploy, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
            if (equal(sample[14], "hit", 3))
            {
                if (sample[17] == 'w')
                {
                    engfunc(EngFunc_EmitSound, id, channel, hacha_wall, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
                else 
                {
                    switch (random_num(1, 3))
                    {
                        case 1: engfunc(EngFunc_EmitSound, id, channel, hacha_hit1, volume, attn, flags, pitch)
                        case 2: engfunc(EngFunc_EmitSound, id, channel, hacha_hit2, volume, attn, flags, pitch)
                        case 3: engfunc(EngFunc_EmitSound, id, channel, hacha_hit3, volume, attn, flags, pitch)
                    }
                    
                    return FMRES_SUPERCEDE;
                }
            }
            if (equal(sample[14], "sta", 3)) 
            {
                engfunc(EngFunc_EmitSound, id, channel, hacha_stab, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
        }
    }
    
    if(Machete[id])
    {
        if (equal(sample[8], "kni", 3))
        {
            if (equal(sample[14], "sla", 3)) 
            {
                switch (random_num(1, 2))
                {
                    case 1: engfunc(EngFunc_EmitSound, id, channel, machete_slash1, volume, attn, flags, pitch)
                    case 2: engfunc(EngFunc_EmitSound, id, channel, machete_slash2, volume, attn, flags, pitch)
                }
                return FMRES_SUPERCEDE;
            }
            if(equal(sample,"weapons/knife_deploy1.wav"))
            {
                engfunc(EngFunc_EmitSound, id, channel, machete_deploy, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
            if (equal(sample[14], "hit", 3))
            {
                if (sample[17] == 'w') 
                {
                    engfunc(EngFunc_EmitSound, id, channel, machete_wall, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
                else // hit
                {
                    switch (random_num(1, 4))
                    {
                        case 1: engfunc(EngFunc_EmitSound, id, channel, machete_hit1, volume, attn, flags, pitch)
                        case 2: engfunc(EngFunc_EmitSound, id, channel, machete_hit2, volume, attn, flags, pitch)
                        case 3: engfunc(EngFunc_EmitSound, id, channel, machete_hit3, volume, attn, flags, pitch)
                        case 4: engfunc(EngFunc_EmitSound, id, channel, machete_hit4, volume, attn, flags, pitch)
                    }
                    return FMRES_SUPERCEDE;
                }
            }
            if (equal(sample[14], "sta", 3)) 
            {
                engfunc(EngFunc_EmitSound, id, channel, machete_stab, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
        }
    }
    
    if(Motocierra[id])
    {
        
        if (equal(sample[8], "kni", 3))
        {
            if (equal(sample[14], "sla", 3))
            {
                engfunc(EngFunc_EmitSound, id, channel, motocierra_slash, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
            if(equal(sample,"weapons/knife_deploy1.wav"))
            {
                engfunc(EngFunc_EmitSound, id, channel, motocierra_deploy, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
            if (equal(sample[14], "hit", 3))
            {
                if (sample[17] == 'w') 
                {
                    engfunc(EngFunc_EmitSound, id, channel, motocierra_wall, volume, attn, flags, pitch)
                    return FMRES_SUPERCEDE;
                }
                else 
                {
                    switch (random_num(1, 2))
                    {
                        case 1: engfunc(EngFunc_EmitSound, id, channel, motocierra_hit1, volume, attn, flags, pitch)
                        case 2: engfunc(EngFunc_EmitSound, id, channel, motocierra_hit2, volume, attn, flags, pitch)
                        
                    }
                    return FMRES_SUPERCEDE;
                }
            }
            if (equal(sample[14], "sta", 3)) 
            {
                engfunc(EngFunc_EmitSound, id, channel, motocierra_stab, volume, attn, flags, pitch)
                return FMRES_SUPERCEDE;
            }
        }
    }    
    return FMRES_IGNORED;
}

/*============================================================
                     Stocks!
============================================================*/
stock ChatColor(const id, const input[], any:...)
{
    new count = 1, players[32]
    static msg[191]
    vformat(msg, 190, input, 3)
    
    replace_all(msg, 190, "!g", "^4") // Green Color
    replace_all(msg, 190, "!y", "^1") // Default Color
    replace_all(msg, 190, "!team", "^3") // Team Color

    
    if (id) players[0] = id; else get_players(players, count, "ch")
    {
        for (new i = 0; i < count; i++)
        {
            if (is_user_connected(players[i]))
            {
            message_begin(MSG_ONE_UNRELIABLE, g_iMsgSayText, _, players[i])  
            write_byte(players[i]);
            write_string(msg);
            message_end();
            }
        }
    }
}  

stock ham_strip_weapon(id,weapon[])
{
    if(!equal(weapon,"weapon_",7)) return 0;

    new wId = get_weaponid(weapon);
    if(!wId) return 0;

    new wEnt;
    while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id) {}
    if(!wEnt) return 0;

    if(get_user_weapon(id) == wId) ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt);

    if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt)) return 0;
    ExecuteHamB(Ham_Item_Kill,wEnt);

    set_pev(id,pev_weapons,pev(id,pev_weapons) & ~(1<<wId));

    return 1;
}  
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1034\\ f0\\ fs16 \n\\ par }
*/
As you see in the upper top i have changed the model, The model is aswell in the directory...

Idk what i am doing wrong,

The official files are the following:

Machete.mdl
Machete.mdl.ztmp
Machete2.mdl
Machete2.mdl.ztmp

Some help would be highly apreciated and yes i did compile the sma , no .ini file came with it.

Last edited by jaktie123; 06-04-2014 at 17:40.
jaktie123 is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:37.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode