Quote:
Originally Posted by fysiks
I don't think there is because the HLTV is treated like any other player (other than it's SteamID and such).
I wonder if maybe it's in the user info. Maybe try get_user_info() with some stuff and see if it broadcasts that kind of information.
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actually HLTV is not treated like any other player, HLTV has different status output
Code:
status
hostname: Counter-Strike
version : 48/1.1.2.6 5758 secure (10)
tcp/ip : 192.168.1.69:27015
map : skate_dusts at: 0 x, 0 y, 0 z
players : 2 active (20 max)
# name userid uniqueid frag time ping loss adr
# 1 "www.kz-arg.com.ar" 1 BOT 0 02:15 0 0
# 2 "HLTV Proxy" 2 HLTV hltv:0/128 delay:30 01:46 127.0.0.1:27020
2 users