Code:
new g_ducking[33]
// . . .
//make player duck and tell plugin he is ducking
client_cmd(id,"+duck");
//or use engine client cmd
g_ducking[id] = 1
public playerReplace(id, replacement) {
if(g_ducking[id] == 1) {
client_cmd(replacement,"+duck");
g_ducking[replacement] = 1
}
return PLUGIN_HANDLED;
}
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