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passing var in menu handler (quick fix please)


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aron9forever
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Join Date: Feb 2013
Location: Rromania
Old 05-27-2014 , 14:58   passing var in menu handler (quick fix please)
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Code:
new id = x         static menu[1000], len     len = 0     len += formatex(menu[len], charsmax(menu) - len, "\yJucatorul -\d %s\y te-a provocat la PHF pe %d Credite^n^n",szName,Miza)     len += formatex(menu[len], charsmax(menu) - len, "\y1.\w Accepta^n")     len += formatex(menu[len], charsmax(menu) - len, "\y2.\w Refuza^n")     show_menu(iPlayer, KEYSMENU, menu, -1, "Piatra hartie foarfeca") public menu_phf(id, key) {     if(cs_get_user_team(id) == CS_TEAM_T)     {         switch (key)         {             case 0:             {                 g_acceptphf[id]=true                 client_cmd(id,"spk buttons/button9")             }             case 1:             {                 g_acceptphf[id]=false                 remove_task(51373)                 g_phfinit[id]=0                 client_cmd(id,"spk buttons/button9")             }         }     } }

I need to send original "id" to the menu handler, how can I do that?
I need to set g_phfinit[] to 0 for the player that invoked the menu on iPlayer

Last edited by aron9forever; 05-27-2014 at 14:59.
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aron9forever
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Join Date: Feb 2013
Location: Rromania
Old 05-28-2014 , 09:11   Re: passing var in menu handler (quick fix please)
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okay so I "solved" this by creating a 1dimensional array that stores the invoker's id in the position of the invoked player's cell, any better way to do this?
I've searched for documentation but couldn't find any other optional params in the show_menu command

Code:
new id = x         static menu[1000], len     len = 0     len += formatex(menu[len], charsmax(menu) - len, "\yJucatorul -\d %s\y te-a provocat la PHF pe %d Credite^n^n",szName,Miza)     len += formatex(menu[len], charsmax(menu) - len, "\y1.\w Accepta^n")     len += formatex(menu[len], charsmax(menu) - len, "\y2.\w Refuza^n")     show_menu(iPlayer, KEYSMENU, menu, -1, "Piatra hartie foarfeca")         g_phfdata[iPlayer]=id public menu_phf(id, key) {     if(cs_get_user_team(id) == CS_TEAM_T)     {         switch (key)         {             case 0:             {                 g_acceptphf[id]=true                 client_cmd(id,"spk buttons/button9")             }             case 1:             {                 g_acceptphf[id]=false                 remove_task(51373)                 g_phfinit[id]=0                                 g_phfinit[g_phfdata[id]]=0                 client_cmd(id,"spk buttons/button9")             }         }     } }

Last edited by aron9forever; 05-28-2014 at 09:16.
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YamiKaitou
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Join Date: Apr 2006
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Old 05-28-2014 , 09:19   Re: passing var in menu handler (quick fix please)
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You can use the NewMenu system and put the ID in as the info parameter of each item
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Old 05-28-2014, 09:28
aron9forever
This message has been deleted by aron9forever. Reason: wrong
aron9forever
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Join Date: Feb 2013
Location: Rromania
Old 05-28-2014 , 09:30   Re: passing var in menu handler (quick fix please)
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Quote:
Originally Posted by YamiKaitou View Post
You can use the NewMenu system and put the ID in as the info parameter of each item
this?
Code:
new menu1 = menu_create("menu name", "menu_handler");         menu_additem(menu1, "asd", "1", 0);         menu_additem(menu1, "asd", "2", 0);         menu_additem(menu1, "asd", "3", 0);         menu_additem(menu1, "asd", "4", 0);         menu_additem(menu1, "asd", "5", 0);

you can't use variables inside menu options can you? I need to display the value of the pot...
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YamiKaitou
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Old 05-28-2014 , 09:54   Re: passing var in menu handler (quick fix please)
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https://forums.alliedmods.net/showth...364#PlayerMenu
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