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Request:unlimited money


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Ben9513
Member
Join Date: Nov 2010
Old 05-27-2014 , 11:57   Request:unlimited money
Reply With Quote #1

Hello ,
when i put unlimited_money plugin ,, and making the maxmoney 32000 , the round finish and the money get back to 16000 .
i found out that the thing making the problem is that plugin :
http://pastebin.com/XM5KRTEf
can some1 find out where's the problem that making the money 16000 ????
thanks
Ben9513 is offline
wTf.
Senior Member
Join Date: Aug 2011
Location: This important?
Old 05-27-2014 , 12:10   Re: Request:unlimited money
Reply With Quote #2

https://forums.alliedmods.net/showth...=24003?t=24003 ?
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Ben9513
Member
Join Date: Nov 2010
Old 05-28-2014 , 08:22   Re: Request:unlimited money
Reply With Quote #3

i installed that one ,,but after i put the plugin i've wrote ..
money get back to 16k after i make maxmoney 32k with unlimited money plugin ..
what is the problem in the plugin i gave ?
Ben9513 is offline
ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 05-28-2014 , 09:17   Re: Request:unlimited money
Reply With Quote #4

if you want to ask about an existing plugin (here), show its related link. don't past it somewhere else. or better: post in that same related thread instead of making a separate request .
or.. if you have problems with this one, try to search money or 1600 in titles.
__________________

Last edited by ANTICHRISTUS; 05-28-2014 at 09:20.
ANTICHRISTUS is offline
^SmileY
Veteran Member
Join Date: Jan 2010
Location: Brazil [<o>]
Old 05-28-2014 , 10:09   Re: Request:unlimited money
Reply With Quote #5

PHP Code:
#include <amxmodx>
#include <cstrike>

#pragma semicolon 1

new g_pMpAutoMoney;
new 
g_pMpStartMoney;

public 
plugin_init()
{
    
register_plugin("Unlimited Money",AMXX_VERSION_STR,"SmileY");
    
    
g_pMpAutoMoney register_cvar("mp_auto_money","1");
    
g_pMpStartMoney get_cvar_pointer("mp_startmoney");
    
    
register_message(get_user_msgid("Money"),"MessageMoney");
}

public 
MessageMoney(iMsg,iDest,id)
{
    if(
get_pcvar_num(g_pMpAutoMoney) && is_user_connected(id))
    {
        
cs_set_user_money(id,get_pcvar_num(g_pMpStartMoney),0);
        
        return 
PLUGIN_HANDLED;
    }

    return 
PLUGIN_CONTINUE;

Not tested
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Projects:

- See my Git Hub: https://github.com/SmileYzn
PHP Code:
set_pcvar_num(pCvar, !get_pcvar_num(pCvar)); 
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Ben9513
Member
Join Date: Nov 2010
Old 05-28-2014 , 10:22   Re: Request:unlimited money
Reply With Quote #6

Quote:
Originally Posted by ANTICHRISTUS View Post
if you want to ask about an existing plugin (here), show its related link. don't past it somewhere else. or better: post in that same related thread instead of making a separate request .
or.. if you have problems with this one, try to search money or 1600 in titles.
i did and found nothing ...
Ben9513 is offline
Ben9513
Member
Join Date: Nov 2010
Old 05-28-2014 , 10:25   Re: Request:unlimited money
Reply With Quote #7

Quote:
Originally Posted by ^SmileY View Post
PHP Code:
#include <amxmodx>
#include <cstrike>

#pragma semicolon 1

new g_pMpAutoMoney;
new 
g_pMpStartMoney;

public 
plugin_init()
{
    
register_plugin("Unlimited Money",AMXX_VERSION_STR,"SmileY");
    
    
g_pMpAutoMoney register_cvar("mp_auto_money","1");
    
g_pMpStartMoney get_cvar_pointer("mp_startmoney");
    
    
register_message(get_user_msgid("Money"),"MessageMoney");
}

public 
MessageMoney(iMsg,iDest,id)
{
    if(
get_pcvar_num(g_pMpAutoMoney) && is_user_connected(id))
    {
        
cs_set_user_money(id,get_pcvar_num(g_pMpStartMoney),0);
        
        return 
PLUGIN_HANDLED;
    }

    return 
PLUGIN_CONTINUE;

Not tested
whats that bro ?
the plugin i've posted has problem , i wanted u guys to help me find where's the problem in that .
as i said .. Unlimited money plugin has maxmoney , i put 32k as max money .
now after i get over 16k money , when round end ... my money gets down to 16k .
ive removed that plugin :
Code:
#include < amxmodx >
#include < fakemeta >

#pragma semicolon 1

#define MAX_COLORS 11

#define TASKID_RESTART 1000

// Drug ...

#define XO_PLAYER      5
#define m_iFOV      363

enum _:Teams
{
	FM_TEAM_UNASSIGNED,
	FM_TEAM_T,
	FM_TEAM_CT,
	FM_TEAM_SPECTATOR
};

enum _:Weapons
{
	WEAPON_USP,
	WEAPON_GLOCK18,
	WEAPON_DEAGLE,
	WEAPON_P228,
	WEAPON_ELITE,
	WEAPON_FIVESEVEN,
	WEAPON_M3,
	WEAPON_XM1014,
	WEAPON_TMP,
	WEAPON_MAC10,
	WEAPON_MP5NAVY,
	WEAPON_P90,
	WEAPON_UMP45,
	WEAPON_FAMAS,
	WEAPON_GALIL,
	WEAPON_AK47,
	WEAPON_M4A1,
	WEAPON_SG552,
	WEAPON_AUG,
	WEAPON_SCOUT,
	WEAPON_SG550,
	WEAPON_AWP,
	WEAPON_G3SG1,
	WEAPON_M249,
	WEAPON_HEGRENADE,
	WEAPON_SMOKEGRENADE,
	WEAPON_FLASHBANG,
	WEAPON_SHIELD,
	WEAPON_C4,
	WEAPON_KNIFE,
	ITEM_KEVLAR,
	ITEM_ASSAULTSUIT,
	ITEM_THIGHPACK
}

enum _:Commands
{
	RESTART_ROUND,
	T_TRANSFER,
	CT_TRANSFER,
	SPEC_TRANSFER,
	TEAM_TRANSFER,
	ROUND_TIME,
	FREEZE_TIME,
	REVIVE,
	AIR_ACCELERATE,
	BURY,
	UNBURY,
	GRAVITY,
	PASSWORD,
	NO_PASSWORD,
	SLAY,
	SLAP,
	GLOW,
	FRIENDLY_FIRE,
	NOCLIP,
	GODMODE,
	HEAL,
	WEAPON,
	ALLTALK,
	BUY_TIME,
	MONEY,
	KICK,
	BAN,
	AMXX_MENU,
	MAP_MENU,
	KICK_MENU,
	BAN_MENU,
	SLAP_MENU,
	TEAM_MENU,
	MAP_CHANGE,
	MULTI_CVAR,
	START_MONEY,
	PAUSE,
	RESTART,
	TELEPORT,
	VOTEMAP,
	SPEED,
	UBERSLAP,
	DRUG,
	FLASH,
	ROCKET,
	FIRE,
	VOICE,
	GAG,
	UNGAG
};

new const CommandsName[ Commands ] [ ] = 
{
	"Round Restart",
	"Terrorist Transfer",
	"Counter Terrorist Transfer",
	"Spectator Transfer",
	"Team Transfer",
	"Round Time",
	"Freeze Time",
	"Revive",
	"Air Accelerate",
	"Bury",
	"Un Bury",
	"Gravity",
	"Password",
	"No Password",
	"Slay",
	"Slap",
	"Glow",
	"Friendly Fire",
	"Noclip",
	"Godmode",
	"Heal",
	"Weapon",
	"Alltalk",
	"Buy Time",
	"Money",
	"Kick",
	"Ban",
	"AMXX Menu",
	"Map Menu",
	"Kick Menu",
	"Ban Menu",
	"Slap Menu",
	"Team Menu",
	"Map Change",
	"Multi Cvar",
	"Start Money",
	"Pause",
	"Restart Server",
	"Teleport",
	"Votemap",
	"Speed",
	"Uberslap",
	"Drug",
	"Flash",
	"Rocket",
	"Fire",
	"Voice",
	"Gag",
	"Ungag"
};

new const CommandsInChat[ Commands ] [ ] =
{
	"rr",
	"t",
	"ct",
	"spec",
	"team",
	"rt",
	"ft",
	"revive",
	"aa",
	"bury",
	"unbury",
	"gravity",
	"pass",
	"nopass",
	"slay",
	"slap",
	"glow",
	"ff",
	"noclip",
	"godmode",
	"heal",
	"weapon",
	"alltalk",
	"buytime",
	"money",
	"kick",
	"ban",
	"amxx",
	"mmenu",
	"kmenu",
	"bmenu",
	"smenu",
	"tmenu",
	"map",
	"cvar",
	"startmoney",
	"pause",
	"restart",
	"teleport",
	"votemap",
	"speed",
	"uberslap",
	"drug",
	"flash",
	"rocket",
	"fire",
	"voice",
	"gag",
	"ungag"
};

new const CommandsLevel[ Commands ] =
{
	ADMIN_CVAR,
	ADMIN_LEVEL_D,
	ADMIN_LEVEL_D,
	ADMIN_LEVEL_D,
	ADMIN_LEVEL_D,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_LEVEL_C,
	ADMIN_CVAR,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_B,
	ADMIN_CVAR,
	ADMIN_PASSWORD,
	ADMIN_PASSWORD,
	ADMIN_SLAY,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_D,
	ADMIN_CVAR,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_A,
	ADMIN_LEVEL_C,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_LEVEL_C,
	ADMIN_KICK,
	ADMIN_BAN,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MAP,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_BAN,
	ADMIN_LEVEL_A,
	ADMIN_VOTE,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_B,
	ADMIN_IMMUNITY,
	ADMIN_SLAY,
	ADMIN_SLAY
};
	
new const GlowColorNames[ MAX_COLORS ] [ ] =
{
	"Blue",
	"Green",
	"Red",
	"White",
	"Yellow",
	"Aqua",
	"Purple",
	"Pink",
	"Silver",
	"Gold",
	"Off"
};

new const GlowInChat[ MAX_COLORS ] [ ] =
{
	"blue",
	"green",
	"red",
	"white",
	"yellow",
	"aqua",
	"purple",
	"pink",
	"silver",
	"gold",
	"off"
};

new const GlowColors[ MAX_COLORS ] [ 3 ] =
{
	{ 0, 0, 255 },
	{ 0, 255, 0 },
	{ 255, 0, 0 },
	{ 255, 255, 255 },
	{ 255, 255, 0 },
	{ 0, 150, 255 },
	{ 255, 0, 255 },
	{ 255, 190, 190 },
	{ 192, 192, 192 },
	{ 220, 220, 0 },
	{ 0, 0, 0 }
};

new const weapons[ Weapons ][ ] = {
	"weapon_usp",
	"weapon_glock18",
	"weapon_deagle",
	"weapon_p228",
	"weapon_elite",
	"weapon_fiveseven",
	"weapon_m3",
	"weapon_xm1014",
	"weapon_tmp",
	"weapon_mac10",
	"weapon_mp5navy",
	"weapon_p90",
	"weapon_ump45",
	"weapon_famas",
	"weapon_galil",
	"weapon_ak47",
	"weapon_m4a1",
	"weapon_sg552",
	"weapon_aug",
	"weapon_scout",
	"weapon_sg550",
	"weapon_awp",
	"weapon_g3sg1",
	"weapon_m249",
	"weapon_hegrenade",
	"weapon_smokegrenade",
	"weapon_flashbang",
	"weapon_shield",
	"weapon_c4",
	"weapon_knife",
	"item_kevlar",
	"item_assaultsuit",
	"item_thighpack"
};

new CvarOnOff;
new CvarHelp;
new CvarFireIginite;

new bool:g_freezetime = true;

new g_speed[ 33 ];
new rocket_z[ 33 ];
new bool:onfire[ 33 ];

new msgid_SetFOV;
new msgid_ScreenFade;
new msgid_Damage;

new mflash;
new smoke;
new blueflare2;
new white;

public plugin_precache( )
{
	/* Flash */
	
	precache_sound( "weapons/flashbang-2.wav" );
	
	/* Rocket */
	
	precache_sound( "weapons/rocketfire1.wav" );
	precache_sound( "weapons/rocket1.wav" );
	
	/* Fire */
	
	precache_sound( "ambience/flameburst1.wav" );
	precache_sound( "scientist/scream21.wav" );
	precache_sound( "scientist/scream07.wav" );
	
	/* Effects */
	
	mflash = precache_model( "sprites/muzzleflash.spr" );
	smoke = precache_model( "sprites/steam1.spr" );
	blueflare2 = precache_model( "sprites/blueflare2.spr" );
	white = precache_model( "sprites/white.spr" );
}

public plugin_init( )
{
	register_plugin( "Amxx Cmd Advanced", "1.4", "ImNativus" );
	
	register_clcmd( "say", "HandleSay" );
	register_clcmd( "say_team", "HandleSay" );
	
	register_event( "CurWeapon", "EventCurWeapon", "be", "1=1" );
	register_event( "HLTV", "EventNewRound", "a", "1=0", "2=0" );

	register_logevent( "LogEventNewRound", 2, "1=Round_Start" );
	
	msgid_SetFOV = get_user_msgid( "SetFOV" );
	msgid_ScreenFade = get_user_msgid( "ScreenFade" );
	msgid_Damage = get_user_msgid("Damage");
	
	CvarOnOff = register_cvar( "amxx_cmd", "1" );
	CvarHelp = register_cvar( "amxx_help", "1" );
	CvarFireIginite = register_cvar( "amxx_fireignite", "0" );
	
	set_task( 300.0, "TaskHelpMessage", _, _, _, "b" );
}

public TaskHelpMessage( ) 
{
	ColorChat( 0, "This Plugin built by^3 ImNativus" );
	
	if ( !get_pcvar_num( CvarHelp ) )
		return;
		
	new message[ 192 ];
	
	formatex( message, sizeof( message ) - 1, "^3Need Help ?^1 Type:^4 " );
	
	for (  new i = 0; i < Commands; i += 20 )
	{
		add( message, sizeof( message ) - 1, "!help" );
		
		if ( i != 0 )
		{
			new number[ 3 ];
			formatex( number, sizeof( number ) - 1, "%d ", i / 20 + 1 );
			
			add( message, sizeof( message ) - 1, number );
		}
		
		else
		{
			add( message, sizeof( message ) - 1, " " );
		}
	}
	
	ColorChat( 0, "%s", message );
}

public HandleSay( client )
{
	new message[ 192 ], arg[ 64 ], cmd[ 64 ];
	
	read_argv( 1, message, sizeof( message ) - 1 );
	
	parse( message, arg, sizeof( arg ) - 1 );
	
	new num = str_to_num( arg[ strlen( arg ) - 1 ] ) < 0 ? 0 : str_to_num( arg[ strlen( arg ) - 1 ] );

	if ( get_user_flags( client ) & ADMIN_CVAR )
	{
		if ( equali( message, "!toggle" ) )
		{
			set_pcvar_num( CvarOnOff, get_pcvar_num( CvarOnOff ) == 0 ? 1 : 0 );
			
			ColorChat( client, "The plugin is now:^3 %s", get_pcvar_num( CvarOnOff ) == 1 ? "On" : "Off" );
			
			return PLUGIN_HANDLED;
		}
	}
	
	if ( get_pcvar_num( CvarHelp ) && containi( message, "!help" ) != -1 )
	{
		ShowMOTD( client, ( ( num * 2 ) * 10 ) - 20 > 0 ? ( ( num * 2 ) * 10 ) - 20 : 0, ( ( num * 2 ) * 10 ) > Commands ? Commands : num * 10 + 20 );
	}
		
	else
	{
		for ( new i = 0; i < Commands; i++ )
		{
			formatex( cmd, sizeof( cmd ) - 1, "!%s", CommandsInChat[ i ] );
					
			if ( equali( arg, cmd ) )
			{
				if ( get_pcvar_num( CvarOnOff ) )
				{
					if ( get_user_flags( client ) & CommandsLevel[ i ] )
					{
						HandleCommands( client, message, i );
							
						return PLUGIN_HANDLED;
					}
						
					else
					{
						console_print( client, "You have no access to this command." );
						
						client_print( client, print_chat, "You have no access to this command." );
					}
				}
					
				else
				{
					ColorChat( client, "The plugin is off. Activate it before using it^3 [ !toggle ]" );
				}
			}
		}
	}

	return PLUGIN_CONTINUE;
}

public HandleCommands( client, const message[ 192 ], command )
{
	new cmd[ 64 ], arg[ 64 ], arg1[ 64 ], arg2[ 64 ], arg3[ 64 ], NameSz[ 32 ], player;
	
	parse( message, cmd, 63, arg, 63, arg1, 63, arg2, 63, arg3, 63 );
	
	get_user_name( client, NameSz, sizeof( NameSz ) );
	
	ColorChat( 0, "Admin^4 %s^1 used^4 %s Command", NameSz, CommandsName[ command ] );
	
	player = command != MULTI_CVAR && command != VOTEMAP ? cmd_target( client, arg, arg1, command ) : 0; 
	
	switch( command )
	{
		case RESTART_ROUND:
		{
			set_cvar_num( "sv_restart", str_to_num( arg ) > 0 ? str_to_num( arg ) : 1 );
		}
		
		case T_TRANSFER:
		{
			fm_set_user_team( player, FM_TEAM_T );
			
			fm_DispatchSpawn( player );
		}
		
		case CT_TRANSFER:
		{
			fm_set_user_team( player, FM_TEAM_CT );
			
			fm_DispatchSpawn( player );
		}
		
		case SPEC_TRANSFER:
		{
			user_silentkill( player );
			
			fm_set_user_team( player, FM_TEAM_SPECTATOR );
		}
		
		case TEAM_TRANSFER:
		{
			if ( equali( arg1, "t" ) )
			{
				fm_set_user_team( player, FM_TEAM_T );
				
				fm_set_user_model( player, "guerilla" );
			}
			
			else if ( equali( arg1, "ct" ) )
			{
				fm_set_user_team( player, FM_TEAM_CT );
				
				fm_set_user_model( player, "gign" );
			}
			
			else if ( equali( arg1, "spec" ) )
			{
				fm_set_user_team( player, FM_TEAM_SPECTATOR );
				
				fm_set_user_model( player, "gign" );
			}
			
			else
			{
				ColorChat( client, "^3Error^1: Invalid Team" );
			}
		}
		
		case ROUND_TIME:
		{
			if ( str_to_float( arg ) >= 0.0 )
			{
				set_cvar_float( "mp_roundtime", str_to_float( arg ) );
				
				ColorChat( client, "You changed the^4 Round Time^1 to: %.2f", str_to_float( arg ) );
			}
		}
		
		case FREEZE_TIME:
		{
			if ( str_to_float( arg ) >= 0.0 )
			{
				set_cvar_float( "mp_freezetime", str_to_float( arg ) );
				
				ColorChat( client, "You changed the^4 Freeze Time^1 to: %.2f", str_to_float( arg ) );
			}
		}
		
		case REVIVE:
		{
			if ( is_user_alive( player ) )
			{
				ColorChat( client, "^3Error^1: This action could not perform on^4 live client" );
			}
			
			else
			{
				fm_DispatchSpawn( player );
			}
		}
		
		case AIR_ACCELERATE:
		{
			if ( str_to_num( arg ) >= 10 )
			{
				set_cvar_num( "sv_airaccelerate", str_to_num( arg ) );
			
				ColorChat( client, "You changed the^4 Air Accelerate^1 to: %d", str_to_num( arg ) );
			}
			
			else
			{
				ColorChat( client, "^3Error^1: Wrong Number or Under Limit( 10 )" );
			}
		}
		
		case BURY, UNBURY:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				new Origin[3], Float:FOrigin[3];
				get_user_origin( player, Origin );
				
				Origin[2] = command == BURY ? ( Origin[2] - 35 ) : ( Origin[2] + 35 );
				
				IVecFVec( Origin, FOrigin );
				
				set_pev( player, pev_origin, FOrigin );
			}
		}
		
		case GRAVITY:
		{
			if ( str_to_num( arg ) )
			{
				set_cvar_num( "sv_gravity", str_to_num( arg ) );
				
				ColorChat( client, "You changed the^4 Gravity^1 to: %d", str_to_num( arg ) );
			}
		}
		
		case PASSWORD:
		{
			set_cvar_string( "sv_password", arg );
			
			ColorChat( client, "You changed the^4 Password^1 to: %s", arg );
		}
		
		case NO_PASSWORD:
		{
			set_cvar_string( "sv_password", "" );
		}
		
		case SLAY:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				user_kill( player );
			}
		}
		
		case SLAP:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				user_slap( player, 0 );
			
				fm_set_user_health( player, get_user_health( player ) - ( equal( arg1, "" ) ? 0 : str_to_num( arg1 ) ) );
			}
		}
		
		case GLOW:
		{
			for ( new i = 0; i < MAX_COLORS; i++ )
			{
				if ( equal( arg1, GlowInChat[ i ] ) )
				{
					fm_set_user_rendering( player,
						kRenderFxGlowShell,
						GlowColors[ i ][ 0 ],
						GlowColors[ i ][ 1 ],
						GlowColors[ i ][ 2 ],
						kRenderNormal,
						equal( arg2, "" ) ? 100 : str_to_num( arg2 )
						);
					
					ColorChat( player, "Admin^4 %s^1 put^3 %s Glow^1 on you", NameSz, GlowColorNames[ i ] );
				}
			}
		}
		
		case FRIENDLY_FIRE:
		{
			set_cvar_num( "mp_friendlyfire", str_to_num( arg ) > 0 ? 1 : 0 );
			
			ColorChat( client, "You changed the^4 Friendly Fire^1 to: %d", get_cvar_num( "mp_friendlyfire" ) );
		}
		
		case NOCLIP:
		{
			if ( player ) 
			{
				if ( is_user_alive( player ) )
				{
					fm_set_user_noclip( player, str_to_num( arg1 ) );
					
					ColorChat( player, "Your noclip is now:^3 %s", str_to_num( arg1 ) == 1 ? "On" : "Off" );
				}
				
				else
				{
					ColorChat( client, "^3Error^1: This action could not perform on^4 dead client" );
				}
			}
		}
		
		case GODMODE:
		{
			if ( player ) 
			{
				if ( is_user_alive( player ) )
				{
					fm_set_user_godmode( player, str_to_num( arg1 ) );
					
					ColorChat( player, "Your godmode is now:^3 %s", str_to_num( arg1 ) == 1 ? "On" : "Off" );
				}
				
				else
				{
					ColorChat( client, "^3Error^1: This action could not perform on^4 dead client" );
				}
			}
		}
		
		case HEAL:
		{
			new Health = str_to_num( arg1 );
			
			if ( player )
			{
				if ( Health <= 0 )
				{
					ColorChat( client, "^3Error^1: Invalid amount of Health" );
				}
				
				else
				{
					fm_set_user_health( player, get_user_health( player ) + str_to_num( arg1 ) );
				}
			}
		}
		
		case WEAPON:
		{
			new weapon = str_to_num( arg1 );
			
			if ( player )
			{
				if ( weapon <= 0 )
				{
					ColorChat( client, "^3Error^1: Invalid Weapon" );
				}
				
				else
				{
					give_weapon( player, weapon );
				}
			}
		}
		
		case ALLTALK:
		{
			set_cvar_num( "sv_alltalk", str_to_num( arg ) > 0 ? 1 : 0 );
			
			ColorChat( client, "You changed the^4 All Talk^1 to: %d", get_cvar_num( "sv_alltalk" ) );
		}
		case VOICE:
		{
			set_cvar_num( "sv_voiceenable", str_to_num( arg ) > 0 ? 1 : 0 );
			
			ColorChat( client, "You changed the^4 Voice Enable^1 to: %d", get_cvar_num( "sv_voiceenable" ) );
		}
		
		case BUY_TIME:
		{
			set_cvar_float( "mp_buytime", str_to_float( arg ) > 0.0 ? str_to_float( arg ) : 0.0 );
			
			ColorChat( client, "You changed the^4 Buy Time^1 to: %.2f", get_cvar_float( "mp_buytime" ) );
		}
		
		case MONEY:
		{
			new Money = str_to_num( arg1 );
			
			if ( player )
			{
				if ( Money <= 0 )
				{
					ColorChat( client, "^3Error^1: Invalid amount of Money" );
				}
				
				else
				{
					fm_set_user_money( player, Money );
				}
			}
		}
		
		case KICK:
		{
			client_cmd( client, "amx_kick %s", arg );
		}
		case GAG:
		{
			client_cmd( client, "amx_gag %s 600", arg );
		}
		case UNGAG:
		{
			client_cmd( client, "amx_ungag %s", arg );
		}
		
		case BAN:
		{
			client_cmd( client, "amx_ban %s %s %s", arg, arg1, arg2 );
		}
		
		case AMXX_MENU:
		{
			client_cmd( client, "amxmodmenu" );
		}
		
		case MAP_MENU, KICK_MENU, BAN_MENU, SLAP_MENU, TEAM_MENU:
		{
			new menu[64];
			
			parse( CommandsName[ command ], menu, 63 );
			
			client_cmd( client, "amx_%smenu", menu );
		}
		
		case MAP_CHANGE:
		{
			client_cmd( client, "amx_map %s", arg );
		}
		
		case MULTI_CVAR:
		{
			new multicvar[ 168 ];
			
			for ( new i = strlen( cmd ); i < strlen( message ); i++ )
			{
				new num = i - strlen( cmd ) - 1 > 0 ? i - strlen( cmd ) - 1 : 0;
				
				multicvar[ num ] = message[ i ];
			}
			
			new cvar[ 32 ];
			
			parse( multicvar, cvar, 31 );
			
			if ( cvar_exists( cvar ) )
			{
				client_cmd( client, "amx_cvar %s", multicvar );
			}
			
			else
			{
				ColorChat( client, "^3Error^1: Invalid Cvar." );
			}
		}
		
		case START_MONEY:
		{
			if ( str_to_num( arg ) >= 0 )
			{
				set_cvar_num( "mp_startmoney", str_to_num( arg ) );
				
				ColorChat( client, "You changed the^4 Start Money^1 to: %d", str_to_num( arg ) );
			}
		}
		
		case PAUSE:
		{
			client_cmd( client, "amx_pause" );
		}
		
		case RESTART:
		{
			if ( !task_exists( TASKID_RESTART ) )
				set_task( 3.0, "RestartSvr", TASKID_RESTART );
		}
		
		case TELEPORT:
		{
			
			{
				new Float:origin[ 3 ];
				
				origin[ 0 ] = str_to_float( arg1 );
				origin[ 1 ] = str_to_float( arg2 );
				origin[ 2 ] = str_to_float( arg3 );
				
				set_pev( player, pev_origin, origin );
			}
		}
		
		case VOTEMAP:
		{
			client_cmd( client, "amx_votemap %s %s %s %s", arg, arg1, arg2, arg3 );
		}
		
		case SPEED:
		{
			g_speed[ player ] = str_to_num( arg1 ) > 0 ? true : false;
			
			EventCurWeapon( player );
		}
		
		case UBERSLAP:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				new ids[ 2 ];
				ids[ 0 ] = player;
	
				set_task( 0.1, "TaskSlap", 0, ids, 1, "a", 100 );
			}
		}
		
		case DRUG:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					if ( command == DRUG )
					{
						ColorChat( player, "%d", pev( player, pev_fov ) );
						
						message_begin( MSG_ONE_UNRELIABLE, msgid_SetFOV, { 0, 0, 0 }, player ) ;
						write_byte( 180 );
						message_end( );
					}
				}
			}
		}
		
		case FLASH:
		{	
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					message_begin( MSG_ONE_UNRELIABLE, msgid_ScreenFade, { 0, 0, 0 }, player ) ;
					write_short( 1<<15 );
					write_short( 1<<10 );
					write_short( 1<<12 );
					write_byte( 255 );
					write_byte( 255 );
					write_byte( 255 );
					write_byte( 255 );
					message_end( );
				
					emit_sound( player, CHAN_BODY, "weapons/flashbang-2.wav", 1.0, ATTN_NORM, 0, PITCH_HIGH );
				}
			}
		}
		
		case ROCKET:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					emit_sound( player, CHAN_WEAPON, "weapons/rocketfire1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
					
					engfunc( EngFunc_SetClientMaxspeed, player, 0.01 );
					set_pev( player, pev_maxspeed, 0.01 );
			
					set_task( 1.2, "rocket_liftoff", player );
				}
			}
		}
		
		case FIRE:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					new Index[ 2 ];
					Index[0] = player;
					
					onfire[ player ] = true;
					
					ignite_effects( Index );
					ignite_player( Index );
				}
			}
		}
	}
	
	log_amx( "Admin %s used %s Command [ !%s %s %s %s %s ]",
		NameSz,
		CommandsName[ command ],
		CommandsInChat[ command ],
		arg,
		arg1,
		arg2,
		arg3
		);
}

/* Rocket */

public rocket_liftoff( victim )
{
	if ( !is_user_alive( victim ) )
		return;
	
	set_pev( victim, pev_gravity, -0.50 );
	
	client_cmd( victim,"+jump;wait;wait;-jump" );
	
	emit_sound( victim, CHAN_VOICE, "weapons/rocket1.wav", 1.0, 0.5, 0, PITCH_NORM );
	
	rocket_effects( victim );
}

public rocket_effects( victim )
{
	if ( !is_user_alive( victim ) )
		return;

	new vorigin[ 3 ];
	get_user_origin( victim, vorigin );

	message_begin( MSG_ONE, msgid_Damage, { 0, 0, 0 }, victim );
	write_byte( 30 );
	write_byte( 30 );
	write_long( 1 << 16 );
	write_coord( vorigin[ 0 ] );
	write_coord( vorigin[ 1 ] );
	write_coord( vorigin[ 2 ] );
	message_end( );

	if ( rocket_z[ victim ] == vorigin[ 2 ] )
	{
		rocket_explode( victim );
	}

	rocket_z[ victim ] = vorigin[ 2 ];

	message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
	write_byte( 15 );
	write_coord( vorigin[ 0 ] );
	write_coord( vorigin[ 1 ] );
	write_coord( vorigin[ 2 ] );
	write_coord( vorigin[ 0 ] );
	write_coord( vorigin[ 1 ] );
	write_coord( vorigin[ 2 ] - 30 );
	write_short( blueflare2 );
	write_byte( 5 );
	write_byte( 1 );
	write_byte( 1 );
	write_byte( 10 );
	write_byte( 5 );
	message_end( );

	message_begin( MSG_BROADCAST,SVC_TEMPENTITY);
	write_byte( 17 );
	write_coord(vorigin[0]);
	write_coord(vorigin[1]);
	write_coord(vorigin[2] - 30);
	write_short( mflash );
	write_byte( 15 );
	write_byte( 255 );
	message_end( );

	set_task( 0.2, "rocket_effects", victim );
}

public rocket_explode( victim )
{
	if ( is_user_alive( victim ) )
	{
		new vec1[ 3 ];
		get_user_origin( victim, vec1 );

		message_begin( MSG_BROADCAST, SVC_TEMPENTITY, vec1);
		write_byte( 21 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] - 10 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] + 1910 );
		write_short( white );
		write_byte( 0 );
		write_byte( 0 );
		write_byte( 2 );
		write_byte( 16 );
		write_byte( 0 );
		write_byte( 188 );
		write_byte( 220 );
		write_byte( 255 );
		write_byte( 255 );
		write_byte( 0 );
		message_end( );

		message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
		write_byte( 12 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] );
		write_byte( 188 );
		write_byte( 10 );
		message_end( );

		message_begin( MSG_BROADCAST, SVC_TEMPENTITY, vec1 );
		write_byte( 5 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] );
		write_short( smoke );
		write_byte( 2 );
		write_byte( 10 );
		message_end( );

		user_kill( victim, 1 );
	}

	emit_sound( victim, CHAN_VOICE, "weapons/rocket1.wav", 0.0, 0.0, (1<<5), PITCH_NORM );

	engfunc( EngFunc_SetClientMaxspeed, victim, 1.00 );
	
	set_pev( victim, pev_maxspeed, 1.00 );
	set_pev( victim, pev_gravity, 1.00 );
}

/* Fire */

public ignite_effects( skIndex[ ] )
{
	new kIndex = skIndex[ 0 ];
	
	if ( !( pev( kIndex, pev_flags ) & FL_INWATER ) )
	{
		if ( is_user_alive( kIndex ) && onfire[ kIndex ] )
		{
			new korigin[ 3 ];
			get_user_origin( kIndex, korigin );
			
			message_begin( MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( korigin[ 0 ] );
			write_coord( korigin[ 1 ] );
			write_coord( korigin[ 2 ] );
			write_short( mflash );
			write_byte( 20 );
			write_byte( 200 );
			message_end( );
			
			message_begin( MSG_BROADCAST, SVC_TEMPENTITY, korigin );
			write_byte( 5 );
			write_coord( korigin[ 0 ] );
			write_coord( korigin[ 1 ] );
			write_coord( korigin[ 2 ] );
			write_short( smoke );
			write_byte( 20 );
			write_byte( 15 );
			message_end( );
			
			set_task( 0.2, "ignite_effects" , 0 , skIndex, 2 );
		}
		
		else
		{
			if( onfire[ kIndex ] )
			{
				emit_sound( kIndex, CHAN_AUTO, "scientist/scream21.wav", 0.6, ATTN_NORM, 0, PITCH_HIGH );
				
				onfire[ kIndex ] = false;
			}
		}
	}
	
	else
	{
		onfire[ kIndex ] = false;
	}
	
	return PLUGIN_CONTINUE;
}

public ignite_player( skIndex[ ] )
{
	new kIndex = skIndex[ 0 ];
	
	if (is_user_alive(kIndex) && onfire[kIndex] )
	{
		new korigin[ 3 ];
		new players[ 32 ], inum = 0;
		new pOrigin[ 3 ];
		
		new kHeath = get_user_health( kIndex );
		
		get_user_origin( kIndex, korigin );
		
		fm_set_user_health( kIndex, kHeath - 10 );
		
		message_begin( MSG_ONE, msgid_Damage, { 0, 0, 0 }, kIndex );
		write_byte( 30 );
		write_byte( 30 );
		write_long( 1 << 21 );
		write_coord( korigin[ 0 ] );
		write_coord( korigin[ 1 ] );
		write_coord( korigin[ 2 ] );
		message_end( );
		
		emit_sound( kIndex, CHAN_ITEM, "ambience/flameburst1.wav", 0.6, ATTN_NORM, 0, PITCH_NORM );

		if ( get_pcvar_num( CvarFireIginite ) )
		{       
			get_players( players, inum,"a" );
			
			for( new i = 0 ; i < inum; ++i )
			{                            
				get_user_origin( players[ i ], pOrigin );
				
				if( get_distance( korigin, pOrigin ) < 100 )
				{ 
					if( !onfire[ players[ i ] ] )
					{ 
						new spIndex[ 2 ] ;
						
						spIndex[ 0 ] = players[ i ] ;

						emit_sound( players[ i ], CHAN_WEAPON, "scientist/scream07.wav", 1.0, ATTN_NORM, 0, PITCH_HIGH );
						
						onfire[ players[ i ] ] = true;
						
						ignite_player( spIndex );
						ignite_effects( spIndex );
					}                
				} 
			}    
			
			players[ 0 ] = 0;
			pOrigin[ 0 ] = 0;               
			korigin[ 0 ] = 0;     
		} 
		    
		set_task( 2.0, "ignite_player" , 0 , skIndex, 2 );
	}    
	
	return PLUGIN_CONTINUE;
} 

/* Restart Server */

public RestartSvr( taskid )
{
	server_cmd( "restart" );
}

/* UberSlap */
public TaskSlap( ids[ ] )
{
	new client = ids[ 0 ];
	
	user_slap( client, get_user_health( client ) > 1 ? 1 : 0 );
}

/* Events */

public EventCurWeapon( client )
{
	if ( !is_user_connected( client ) || !is_user_alive( client ) )
		return;
		
	new Float:maxspeed;
	pev( client, pev_maxspeed, maxspeed );
	
	if( maxspeed != 1.0 )
	{
		if( g_speed[ client ] )
		{
			maxspeed *= 3.0;
		}
		
		else if( !g_freezetime )
		{
			switch( read_data( 2 ) )
			{
				case CSW_SCOUT:					maxspeed = 260.0;
				case CSW_P90:					maxspeed = 245.0;
				case CSW_XM1014,CSW_AUG,CSW_GALIL,CSW_FAMAS:	maxspeed = 240.0;
				case CSW_SG552 :				maxspeed = 235.0;
				case CSW_M3,CSW_M4A1 :				maxspeed = 230.0;
				case CSW_AK47 :					maxspeed = 221.0; 
				case CSW_M249 : 					maxspeed = 220.0;
				case CSW_AWP,CSW_SG550,CSW_G3SG1 : 		maxspeed = 210.0;
				default : 					maxspeed = 250.0;
			}
		}
		
		set_pev( client, pev_maxspeed, maxspeed );
	}
}

public EventNewRound( )
{
	g_freezetime = true;
}

public LogEventNewRound( )
{
	g_freezetime = false;
}

/* Help MOTD */

public ShowMOTD( client, first, last )
{
	new buffer[ 1536  ];
	
	new len = formatex(buffer, sizeof( buffer ) - 1, "<body bgcolor=#FFFFFF><table width=100%% cellpadding=2 cellspacing=0>");
	len += formatex(buffer[len], sizeof( buffer ) - 1 - len, "<tr  align=center bgcolor=#52697B><th width=5%%> # <th width=20%%> Command <th width=20%%> Discription");
	
	for (new i = first; i < last; i++ ) 
	{		
		len += formatex( buffer[ len ], sizeof( buffer ) - 1 - len, "<tr align=center%s><td> %d <td> !%s <td> %s", ( ( i % 2 ) == 0 ) ? "" : " bgcolor=#A4BED6", i + 1, CommandsInChat[ i ], CommandsName[ i ] );
	}
	
	new info[ 21 ];
	
	formatex( info, 20, "   Amxx Cmd Advanced" );
	
	show_motd( client, buffer, info );
}

/* Stocks */

stock fm_set_user_team(client, team)
{
	set_pdata_int( client, 114, team );
    
	static const TeamInfo[ Teams ][] =
	{
		"UNASSIGNED",
		"TERRORIST",
		"CT",
		"SPECTATOR"
	};
    
	message_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) ) ;
	write_byte( client );
	write_string( TeamInfo[ team ] );
	message_end( );
}

stock fm_get_user_team( client )
{
	return get_pdata_int( client, 114 );
}

stock fm_DispatchSpawn( client ) /* Fixed One */
{
	if ( !is_user_connected( client ) || !pev_valid( client )
	|| fm_get_user_team( client ) == FM_TEAM_UNASSIGNED )
	{
		return 0;
	}
	
	user_silentkill( client );
	
	set_pev( client, pev_deadflag, DEAD_RESPAWNABLE );
	dllfunc( DLLFunc_Think, client );
	
	dllfunc( DLLFunc_Spawn, client );
	
	return 1;
}

stock fm_set_user_health( client, health)
{
	health > 0 ? set_pev( client, pev_health, float( health ) ) : dllfunc( DLLFunc_ClientKill, client );

	return 1;
}

stock fm_set_user_rendering( client, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16 )
{
	new Float:RenderColor[ 3 ];
	
	RenderColor[ 0 ] = float( r );
	RenderColor[ 1 ] = float( g );
	RenderColor[ 2 ] = float( b );

	set_pev( client, pev_renderfx, fx );
	set_pev( client, pev_rendercolor, RenderColor );
	set_pev( client, pev_rendermode, render );
	set_pev( client, pev_renderamt, float( amount ) );

	return 1;
}

stock fm_set_user_noclip( client, noclip = 0 )
{
	set_pev( client, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );

	return 1;
}

stock fm_set_user_godmode( client, godmode = 0 )
{
	set_pev( client, pev_takedamage, godmode == 1 ? DAMAGE_NO : DAMAGE_AIM );

	return 1;
}

stock give_weapon( id, weapon )
{
	switch ( weapon )
	{
		case 1:
		{
			fm_give_item(id,weapons[WEAPON_KNIFE]);
		}
		
		case 11:
		{
			fm_give_item(id,weapons[WEAPON_GLOCK18]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 12:
		{
			fm_give_item(id,weapons[WEAPON_USP]);
			fm_give_item_x(id,"ammo_45acp",9);
		}
		
		case 13:
		{
			fm_give_item(id,weapons[WEAPON_P228]);
			fm_give_item_x(id,"ammo_357sig",6);
		}
		
		case 14:
		{
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item_x(id,"ammo_50ae",7);
		}
		
		case 15:
		{
			fm_give_item(id,weapons[WEAPON_FIVESEVEN]);
			fm_give_item_x(id,"ammo_57mm",4);
		}
		
		case 16:
		{
			fm_give_item(id,weapons[WEAPON_ELITE]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 17:
		{
			give_weapon(id,11);
			give_weapon(id,12);
			give_weapon(id,13);
			give_weapon(id,14);
			give_weapon(id,15);
			give_weapon(id,16);
		}
		
		case 21:
		{
			fm_give_item(id,weapons[WEAPON_M3]);
			fm_give_item_x(id,"ammo_buckshot",4);
		}
		
		case 22:
		{
			fm_give_item(id,weapons[WEAPON_XM1014]);
			fm_give_item_x(id,"ammo_buckshot",4);
		}
		
		case 31:
		{
			fm_give_item(id,weapons[WEAPON_TMP]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 32:
		{
			fm_give_item(id,weapons[WEAPON_MAC10]);
			fm_give_item_x(id,"ammo_45acp",9);
		}
		
		case 33:
		{
			fm_give_item(id,weapons[WEAPON_MP5NAVY]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 34:
		{
			fm_give_item(id,weapons[WEAPON_P90]);
			fm_give_item_x(id,"ammo_57mm",4);
		}
		
		case 35:
		{ 
			fm_give_item(id,weapons[WEAPON_UMP45]);
			fm_give_item_x(id,"ammo_45acp",9);
		} 
	
		case 40:
		{
			fm_give_item(id,weapons[WEAPON_FAMAS]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 41:
		{
			fm_give_item(id,weapons[WEAPON_GALIL]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 42:
		{
			fm_give_item(id,weapons[WEAPON_AK47]);
			fm_give_item_x(id,"ammo_762nato",3);
		}
		
		case 43:
		{
			fm_give_item(id,weapons[WEAPON_M4A1]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 44:
		{
			fm_give_item(id,weapons[WEAPON_SG552]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 45:
		{
			fm_give_item(id,weapons[WEAPON_AUG]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 46:
		{
			fm_give_item(id,weapons[WEAPON_SCOUT]);
			fm_give_item_x(id,"ammo_762nato",3);
		}
		
		case 47:
		{
			fm_give_item(id,weapons[WEAPON_SG550]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 48:
		{
			fm_give_item(id,weapons[WEAPON_AWP]);
			fm_give_item_x(id,"ammo_338magnum",3);
		}
		
		case 49:
		{
			fm_give_item(id,weapons[WEAPON_G3SG1]);
			fm_give_item_x(id,"ammo_762nato",3);
		}
		
		case 51:
		{
			fm_give_item(id,weapons[WEAPON_M249]) ;
			fm_give_item_x(id,"ammo_556natobox",7);
		}
		
		case 60:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_GLOCK18]);
			fm_give_item_x(id,"ammo_9mm",8);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 61:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_USP]);
			fm_give_item_x(id,"ammo_45acp",9);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 62:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_P228]);
			fm_give_item_x(id,"ammo_357sig",6);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 63:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 64:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_FIVESEVEN]);
			fm_give_item_x(id,"ammo_57mm",4);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 81:
		{
			fm_give_item(id,weapons[ITEM_KEVLAR]);
		}
		
		case 82:
		{
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 83:
		{
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
		}
		
		case 84:
		{
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
		}
		
		case 85:
		{
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
		}
		
		case 86:
		{
			fm_give_item(id,weapons[ITEM_THIGHPACK]);
		}
		
		case 87:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
		}
	
		case 88:
		{
			fm_give_item_x(id,"ammo_45acp",9);
			fm_give_item_x(id,"ammo_357sig",6);
			fm_give_item_x(id,"ammo_9mm",8);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item_x(id,"ammo_57mm",4);
			fm_give_item_x(id,"ammo_buckshot",4);
			fm_give_item_x(id,"ammo_556nato",3);
			fm_give_item_x(id,"ammo_762nato",3);
			fm_give_item_x(id,"ammo_338magnum",3);
			fm_give_item_x(id,"ammo_556natobox",7);
		}
		
		case 89:
		{
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
		}
		
		case 91:
		{
			fm_give_item(id,weapons[WEAPON_C4]);
		}

		case 100:
		{
			fm_give_item(id,weapons[WEAPON_AWP]);
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
			fm_give_item_x(id,"ammo_338magnum",3);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 200:
		{
			fm_give_item(id,weapons[WEAPON_USP]);
			fm_give_item(id,weapons[WEAPON_GLOCK18]);
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item(id,weapons[WEAPON_P228]);
			fm_give_item(id,weapons[WEAPON_ELITE]);
			fm_give_item(id,weapons[WEAPON_FIVESEVEN]);
			fm_give_item(id,weapons[WEAPON_M3]);
			fm_give_item(id,weapons[WEAPON_XM1014]);
			fm_give_item(id,weapons[WEAPON_TMP]);
			fm_give_item(id,weapons[WEAPON_MAC10]);
			fm_give_item(id,weapons[WEAPON_MP5NAVY]);
			fm_give_item(id,weapons[WEAPON_P90]);
			fm_give_item(id,weapons[WEAPON_UMP45]);
			fm_give_item(id,weapons[WEAPON_FAMAS]);
			fm_give_item(id,weapons[WEAPON_GALIL]);
			fm_give_item(id,weapons[WEAPON_AK47]);
			fm_give_item(id,weapons[WEAPON_M4A1]);
			fm_give_item(id,weapons[WEAPON_SG552]);
			fm_give_item(id,weapons[WEAPON_AUG]);
			fm_give_item(id,weapons[WEAPON_SCOUT]);
			fm_give_item(id,weapons[WEAPON_SG550]);
			fm_give_item(id,weapons[WEAPON_AWP]);
 			fm_give_item(id,weapons[WEAPON_G3SG1]);
			fm_give_item(id,weapons[WEAPON_M249]);
			fm_give_item_x(id,"ammo_45acp",9);
			fm_give_item_x(id,"ammo_357sig",6);
			fm_give_item_x(id,"ammo_9mm",8);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item_x(id,"ammo_57mm",4);
			fm_give_item_x(id,"ammo_buckshot",4);
			fm_give_item_x(id,"ammo_556nato",3);
			fm_give_item_x(id,"ammo_762nato",3);
			fm_give_item_x(id,"ammo_338magnum",3);
			fm_give_item_x(id,"ammo_556natobox",7);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
		}
		
		default:
		{
			return false;
		}
	}
	
	return true;
}

stock fm_give_item_x( client, const item[], x )
{
	for ( new i = 0; i <= x; i++ )
	{
		fm_give_item( client, item );
	}
}
	
stock fm_give_item( client, const item[] )
{
	if ( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 )
	&& !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );
	
	if ( !pev_valid( ent ) )
		return 0;

	new Float:origin[3];
	
	pev( client, pev_origin, origin );
	
	set_pev( ent, pev_origin, origin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );
	
	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );
	
	dllfunc( DLLFunc_Touch, ent, client );
	
	if ( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[] )
{
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );
}
	
stock cmd_target( client, const arg[], const arg1[], command ) 
{
	if ( !equal( arg1, "" )
	|| command == T_TRANSFER
	|| command == CT_TRANSFER
	|| command == SPEC_TRANSFER
	|| command == REVIVE 
	|| command == BURY 
	|| command == UNBURY 
	|| command == SLAY 
	|| command == SLAP
	|| command == UBERSLAP
	|| command == DRUG
	|| command == FLASH 
	|| command == ROCKET
	|| command == FIRE )
	{
		new player = find_player( "bl",arg );
			
		if ( player ) 
		{
			if ( player != find_player( "blj",arg ) ) 
			{
				ColorChat( client, "^3Error^1: There are more than 1 player with that name" );
					
				return 0;
			}
		}
			
		else if ( ( player = find_player( "c",arg ) ) ==0 && arg[ 0 ] == '#' && arg[ 1 ] )
		{
			player = find_player( "k",str_to_num( arg[ 1 ] ) );
		}
			
		if ( !player ) 
		{
			ColorChat( client, "^3Error^1: There is no such a player" );
				
			return 0;
		}
			
		return player;
	}
	return 0;
}

stock fm_set_user_money( client, money, flash = 0 )
{
	new CSMONEY;
	
	#if cellbits == 32
	CSMONEY = 115;
	#else
	CSMONEY = 140;
	#endif

	set_pdata_int( client, CSMONEY, money, 5 );
	
	message_begin( MSG_ONE,get_user_msgid( "Money" ), { 0, 0, 0 }, client );
	write_long( money );
	write_byte( flash );
	message_end( );
}

stock fm_set_user_model( const client, const model[] )
{
	engfunc( EngFunc_SetClientKeyValue, client, engfunc( EngFunc_GetInfoKeyBuffer, client ), "model", model ); 
}

stock ColorChat( const client, const string[ ], { Float, Sql, Resul,_ }:... )
{
	new msg[191], players[32], count = 1;
	
	static len; len = formatex( msg, charsmax( msg ), "^4[ Amxx Cmd Advanced ]^1 " );
	vformat( msg[ len ], charsmax( msg ) - len, string, 3 );
	
	if( client )
	{
		players[ 0 ] = client;
	}
	
	else
	{
		get_players( players,count,"ch" );
	}
	
	for ( new i = 0; i < count; i++ )
	{
		if( is_user_connected( players[ i ] ) )
		{
			message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] );
			write_byte( players[ i ] );
			write_string( msg );
			message_end( );
		}
	}
}
and its worked .. but i need that plugin so . where's the problem that making the money gets back to 16k even when maxmoney is over 16k ??
thanks.

Last edited by YamiKaitou; 05-28-2014 at 10:27.
Ben9513 is offline
ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 05-28-2014 , 12:01   Re: Request:unlimited money
Reply With Quote #8

Quote:
Originally Posted by Ben9513 View Post
i did and found nothing ...
I suggested correct keywords, maybe you were using some wrong ways (google, quick search window). read the search tutorial in my signature, it may help you.
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^SmileY
Veteran Member
Join Date: Jan 2010
Location: Brazil [<o>]
Old 05-28-2014 , 13:20   Re: Request:unlimited money
Reply With Quote #9

Ben9513, this will maintain the money at 16000, and not get down when you buy anything.

Please, Test before post.
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PHP Code:
set_pcvar_num(pCvar, !get_pcvar_num(pCvar)); 
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Ben9513
Member
Join Date: Nov 2010
Old 05-28-2014 , 14:07   Re: Request:unlimited money
Reply With Quote #10

Quote:
Originally Posted by ^SmileY View Post
Ben9513, this will maintain the money at 16000, and not get down when you buy anything.

Please, Test before post.
u didnt understand what i wanted .@@@@@@@@@@@@

the plugin i've posted has problem , i wanted u guys to help me find where's the problem in that .
Unlimited money plugin - https://forums.alliedmods.net/showthread.php?p=206335 has maxmoney OPTION , i put 32k as max money OPTION - MEANS WHEN MY MONEY GET 32K IT WONT GET BIGGER . BUT THATS SOMEHOW NOT WORKING AFTER I PUT THAT PLUGIN :
Code:
#include < amxmodx >
#include < fakemeta >

#pragma semicolon 1

#define MAX_COLORS 11

#define TASKID_RESTART 1000

// Drug ...

#define XO_PLAYER      5
#define m_iFOV      363

enum _:Teams
{
	FM_TEAM_UNASSIGNED,
	FM_TEAM_T,
	FM_TEAM_CT,
	FM_TEAM_SPECTATOR
};

enum _:Weapons
{
	WEAPON_USP,
	WEAPON_GLOCK18,
	WEAPON_DEAGLE,
	WEAPON_P228,
	WEAPON_ELITE,
	WEAPON_FIVESEVEN,
	WEAPON_M3,
	WEAPON_XM1014,
	WEAPON_TMP,
	WEAPON_MAC10,
	WEAPON_MP5NAVY,
	WEAPON_P90,
	WEAPON_UMP45,
	WEAPON_FAMAS,
	WEAPON_GALIL,
	WEAPON_AK47,
	WEAPON_M4A1,
	WEAPON_SG552,
	WEAPON_AUG,
	WEAPON_SCOUT,
	WEAPON_SG550,
	WEAPON_AWP,
	WEAPON_G3SG1,
	WEAPON_M249,
	WEAPON_HEGRENADE,
	WEAPON_SMOKEGRENADE,
	WEAPON_FLASHBANG,
	WEAPON_SHIELD,
	WEAPON_C4,
	WEAPON_KNIFE,
	ITEM_KEVLAR,
	ITEM_ASSAULTSUIT,
	ITEM_THIGHPACK
}

enum _:Commands
{
	RESTART_ROUND,
	T_TRANSFER,
	CT_TRANSFER,
	SPEC_TRANSFER,
	TEAM_TRANSFER,
	ROUND_TIME,
	FREEZE_TIME,
	REVIVE,
	AIR_ACCELERATE,
	BURY,
	UNBURY,
	GRAVITY,
	PASSWORD,
	NO_PASSWORD,
	SLAY,
	SLAP,
	GLOW,
	FRIENDLY_FIRE,
	NOCLIP,
	GODMODE,
	HEAL,
	WEAPON,
	ALLTALK,
	BUY_TIME,
	MONEY,
	KICK,
	BAN,
	AMXX_MENU,
	MAP_MENU,
	KICK_MENU,
	BAN_MENU,
	SLAP_MENU,
	TEAM_MENU,
	MAP_CHANGE,
	MULTI_CVAR,
	START_MONEY,
	PAUSE,
	RESTART,
	TELEPORT,
	VOTEMAP,
	SPEED,
	UBERSLAP,
	DRUG,
	FLASH,
	ROCKET,
	FIRE,
	VOICE,
	GAG,
	UNGAG
};

new const CommandsName[ Commands ] [ ] = 
{
	"Round Restart",
	"Terrorist Transfer",
	"Counter Terrorist Transfer",
	"Spectator Transfer",
	"Team Transfer",
	"Round Time",
	"Freeze Time",
	"Revive",
	"Air Accelerate",
	"Bury",
	"Un Bury",
	"Gravity",
	"Password",
	"No Password",
	"Slay",
	"Slap",
	"Glow",
	"Friendly Fire",
	"Noclip",
	"Godmode",
	"Heal",
	"Weapon",
	"Alltalk",
	"Buy Time",
	"Money",
	"Kick",
	"Ban",
	"AMXX Menu",
	"Map Menu",
	"Kick Menu",
	"Ban Menu",
	"Slap Menu",
	"Team Menu",
	"Map Change",
	"Multi Cvar",
	"Start Money",
	"Pause",
	"Restart Server",
	"Teleport",
	"Votemap",
	"Speed",
	"Uberslap",
	"Drug",
	"Flash",
	"Rocket",
	"Fire",
	"Voice",
	"Gag",
	"Ungag"
};

new const CommandsInChat[ Commands ] [ ] =
{
	"rr",
	"t",
	"ct",
	"spec",
	"team",
	"rt",
	"ft",
	"revive",
	"aa",
	"bury",
	"unbury",
	"gravity",
	"pass",
	"nopass",
	"slay",
	"slap",
	"glow",
	"ff",
	"noclip",
	"godmode",
	"heal",
	"weapon",
	"alltalk",
	"buytime",
	"money",
	"kick",
	"ban",
	"amxx",
	"mmenu",
	"kmenu",
	"bmenu",
	"smenu",
	"tmenu",
	"map",
	"cvar",
	"startmoney",
	"pause",
	"restart",
	"teleport",
	"votemap",
	"speed",
	"uberslap",
	"drug",
	"flash",
	"rocket",
	"fire",
	"voice",
	"gag",
	"ungag"
};

new const CommandsLevel[ Commands ] =
{
	ADMIN_CVAR,
	ADMIN_LEVEL_D,
	ADMIN_LEVEL_D,
	ADMIN_LEVEL_D,
	ADMIN_LEVEL_D,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_LEVEL_C,
	ADMIN_CVAR,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_B,
	ADMIN_CVAR,
	ADMIN_PASSWORD,
	ADMIN_PASSWORD,
	ADMIN_SLAY,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_D,
	ADMIN_CVAR,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_A,
	ADMIN_LEVEL_C,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_LEVEL_C,
	ADMIN_KICK,
	ADMIN_BAN,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MENU,
	ADMIN_MAP,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_CVAR,
	ADMIN_BAN,
	ADMIN_LEVEL_A,
	ADMIN_VOTE,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_C,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_B,
	ADMIN_LEVEL_B,
	ADMIN_IMMUNITY,
	ADMIN_SLAY,
	ADMIN_SLAY
};
	
new const GlowColorNames[ MAX_COLORS ] [ ] =
{
	"Blue",
	"Green",
	"Red",
	"White",
	"Yellow",
	"Aqua",
	"Purple",
	"Pink",
	"Silver",
	"Gold",
	"Off"
};

new const GlowInChat[ MAX_COLORS ] [ ] =
{
	"blue",
	"green",
	"red",
	"white",
	"yellow",
	"aqua",
	"purple",
	"pink",
	"silver",
	"gold",
	"off"
};

new const GlowColors[ MAX_COLORS ] [ 3 ] =
{
	{ 0, 0, 255 },
	{ 0, 255, 0 },
	{ 255, 0, 0 },
	{ 255, 255, 255 },
	{ 255, 255, 0 },
	{ 0, 150, 255 },
	{ 255, 0, 255 },
	{ 255, 190, 190 },
	{ 192, 192, 192 },
	{ 220, 220, 0 },
	{ 0, 0, 0 }
};

new const weapons[ Weapons ][ ] = {
	"weapon_usp",
	"weapon_glock18",
	"weapon_deagle",
	"weapon_p228",
	"weapon_elite",
	"weapon_fiveseven",
	"weapon_m3",
	"weapon_xm1014",
	"weapon_tmp",
	"weapon_mac10",
	"weapon_mp5navy",
	"weapon_p90",
	"weapon_ump45",
	"weapon_famas",
	"weapon_galil",
	"weapon_ak47",
	"weapon_m4a1",
	"weapon_sg552",
	"weapon_aug",
	"weapon_scout",
	"weapon_sg550",
	"weapon_awp",
	"weapon_g3sg1",
	"weapon_m249",
	"weapon_hegrenade",
	"weapon_smokegrenade",
	"weapon_flashbang",
	"weapon_shield",
	"weapon_c4",
	"weapon_knife",
	"item_kevlar",
	"item_assaultsuit",
	"item_thighpack"
};

new CvarOnOff;
new CvarHelp;
new CvarFireIginite;

new bool:g_freezetime = true;

new g_speed[ 33 ];
new rocket_z[ 33 ];
new bool:onfire[ 33 ];

new msgid_SetFOV;
new msgid_ScreenFade;
new msgid_Damage;

new mflash;
new smoke;
new blueflare2;
new white;

public plugin_precache( )
{
	/* Flash */
	
	precache_sound( "weapons/flashbang-2.wav" );
	
	/* Rocket */
	
	precache_sound( "weapons/rocketfire1.wav" );
	precache_sound( "weapons/rocket1.wav" );
	
	/* Fire */
	
	precache_sound( "ambience/flameburst1.wav" );
	precache_sound( "scientist/scream21.wav" );
	precache_sound( "scientist/scream07.wav" );
	
	/* Effects */
	
	mflash = precache_model( "sprites/muzzleflash.spr" );
	smoke = precache_model( "sprites/steam1.spr" );
	blueflare2 = precache_model( "sprites/blueflare2.spr" );
	white = precache_model( "sprites/white.spr" );
}

public plugin_init( )
{
	register_plugin( "Amxx Cmd Advanced", "1.4", "ImNativus" );
	
	register_clcmd( "say", "HandleSay" );
	register_clcmd( "say_team", "HandleSay" );
	
	register_event( "CurWeapon", "EventCurWeapon", "be", "1=1" );
	register_event( "HLTV", "EventNewRound", "a", "1=0", "2=0" );

	register_logevent( "LogEventNewRound", 2, "1=Round_Start" );
	
	msgid_SetFOV = get_user_msgid( "SetFOV" );
	msgid_ScreenFade = get_user_msgid( "ScreenFade" );
	msgid_Damage = get_user_msgid("Damage");
	
	CvarOnOff = register_cvar( "amxx_cmd", "1" );
	CvarHelp = register_cvar( "amxx_help", "1" );
	CvarFireIginite = register_cvar( "amxx_fireignite", "0" );
	
	set_task( 300.0, "TaskHelpMessage", _, _, _, "b" );
}

public TaskHelpMessage( ) 
{
	ColorChat( 0, "This Plugin built by^3 ImNativus" );
	
	if ( !get_pcvar_num( CvarHelp ) )
		return;
		
	new message[ 192 ];
	
	formatex( message, sizeof( message ) - 1, "^3Need Help ?^1 Type:^4 " );
	
	for (  new i = 0; i < Commands; i += 20 )
	{
		add( message, sizeof( message ) - 1, "!help" );
		
		if ( i != 0 )
		{
			new number[ 3 ];
			formatex( number, sizeof( number ) - 1, "%d ", i / 20 + 1 );
			
			add( message, sizeof( message ) - 1, number );
		}
		
		else
		{
			add( message, sizeof( message ) - 1, " " );
		}
	}
	
	ColorChat( 0, "%s", message );
}

public HandleSay( client )
{
	new message[ 192 ], arg[ 64 ], cmd[ 64 ];
	
	read_argv( 1, message, sizeof( message ) - 1 );
	
	parse( message, arg, sizeof( arg ) - 1 );
	
	new num = str_to_num( arg[ strlen( arg ) - 1 ] ) < 0 ? 0 : str_to_num( arg[ strlen( arg ) - 1 ] );

	if ( get_user_flags( client ) & ADMIN_CVAR )
	{
		if ( equali( message, "!toggle" ) )
		{
			set_pcvar_num( CvarOnOff, get_pcvar_num( CvarOnOff ) == 0 ? 1 : 0 );
			
			ColorChat( client, "The plugin is now:^3 %s", get_pcvar_num( CvarOnOff ) == 1 ? "On" : "Off" );
			
			return PLUGIN_HANDLED;
		}
	}
	
	if ( get_pcvar_num( CvarHelp ) && containi( message, "!help" ) != -1 )
	{
		ShowMOTD( client, ( ( num * 2 ) * 10 ) - 20 > 0 ? ( ( num * 2 ) * 10 ) - 20 : 0, ( ( num * 2 ) * 10 ) > Commands ? Commands : num * 10 + 20 );
	}
		
	else
	{
		for ( new i = 0; i < Commands; i++ )
		{
			formatex( cmd, sizeof( cmd ) - 1, "!%s", CommandsInChat[ i ] );
					
			if ( equali( arg, cmd ) )
			{
				if ( get_pcvar_num( CvarOnOff ) )
				{
					if ( get_user_flags( client ) & CommandsLevel[ i ] )
					{
						HandleCommands( client, message, i );
							
						return PLUGIN_HANDLED;
					}
						
					else
					{
						console_print( client, "You have no access to this command." );
						
						client_print( client, print_chat, "You have no access to this command." );
					}
				}
					
				else
				{
					ColorChat( client, "The plugin is off. Activate it before using it^3 [ !toggle ]" );
				}
			}
		}
	}

	return PLUGIN_CONTINUE;
}

public HandleCommands( client, const message[ 192 ], command )
{
	new cmd[ 64 ], arg[ 64 ], arg1[ 64 ], arg2[ 64 ], arg3[ 64 ], NameSz[ 32 ], player;
	
	parse( message, cmd, 63, arg, 63, arg1, 63, arg2, 63, arg3, 63 );
	
	get_user_name( client, NameSz, sizeof( NameSz ) );
	
	ColorChat( 0, "Admin^4 %s^1 used^4 %s Command", NameSz, CommandsName[ command ] );
	
	player = command != MULTI_CVAR && command != VOTEMAP ? cmd_target( client, arg, arg1, command ) : 0; 
	
	switch( command )
	{
		case RESTART_ROUND:
		{
			set_cvar_num( "sv_restart", str_to_num( arg ) > 0 ? str_to_num( arg ) : 1 );
		}
		
		case T_TRANSFER:
		{
			fm_set_user_team( player, FM_TEAM_T );
			
			fm_DispatchSpawn( player );
		}
		
		case CT_TRANSFER:
		{
			fm_set_user_team( player, FM_TEAM_CT );
			
			fm_DispatchSpawn( player );
		}
		
		case SPEC_TRANSFER:
		{
			user_silentkill( player );
			
			fm_set_user_team( player, FM_TEAM_SPECTATOR );
		}
		
		case TEAM_TRANSFER:
		{
			if ( equali( arg1, "t" ) )
			{
				fm_set_user_team( player, FM_TEAM_T );
				
				fm_set_user_model( player, "guerilla" );
			}
			
			else if ( equali( arg1, "ct" ) )
			{
				fm_set_user_team( player, FM_TEAM_CT );
				
				fm_set_user_model( player, "gign" );
			}
			
			else if ( equali( arg1, "spec" ) )
			{
				fm_set_user_team( player, FM_TEAM_SPECTATOR );
				
				fm_set_user_model( player, "gign" );
			}
			
			else
			{
				ColorChat( client, "^3Error^1: Invalid Team" );
			}
		}
		
		case ROUND_TIME:
		{
			if ( str_to_float( arg ) >= 0.0 )
			{
				set_cvar_float( "mp_roundtime", str_to_float( arg ) );
				
				ColorChat( client, "You changed the^4 Round Time^1 to: %.2f", str_to_float( arg ) );
			}
		}
		
		case FREEZE_TIME:
		{
			if ( str_to_float( arg ) >= 0.0 )
			{
				set_cvar_float( "mp_freezetime", str_to_float( arg ) );
				
				ColorChat( client, "You changed the^4 Freeze Time^1 to: %.2f", str_to_float( arg ) );
			}
		}
		
		case REVIVE:
		{
			if ( is_user_alive( player ) )
			{
				ColorChat( client, "^3Error^1: This action could not perform on^4 live client" );
			}
			
			else
			{
				fm_DispatchSpawn( player );
			}
		}
		
		case AIR_ACCELERATE:
		{
			if ( str_to_num( arg ) >= 10 )
			{
				set_cvar_num( "sv_airaccelerate", str_to_num( arg ) );
			
				ColorChat( client, "You changed the^4 Air Accelerate^1 to: %d", str_to_num( arg ) );
			}
			
			else
			{
				ColorChat( client, "^3Error^1: Wrong Number or Under Limit( 10 )" );
			}
		}
		
		case BURY, UNBURY:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				new Origin[3], Float:FOrigin[3];
				get_user_origin( player, Origin );
				
				Origin[2] = command == BURY ? ( Origin[2] - 35 ) : ( Origin[2] + 35 );
				
				IVecFVec( Origin, FOrigin );
				
				set_pev( player, pev_origin, FOrigin );
			}
		}
		
		case GRAVITY:
		{
			if ( str_to_num( arg ) )
			{
				set_cvar_num( "sv_gravity", str_to_num( arg ) );
				
				ColorChat( client, "You changed the^4 Gravity^1 to: %d", str_to_num( arg ) );
			}
		}
		
		case PASSWORD:
		{
			set_cvar_string( "sv_password", arg );
			
			ColorChat( client, "You changed the^4 Password^1 to: %s", arg );
		}
		
		case NO_PASSWORD:
		{
			set_cvar_string( "sv_password", "" );
		}
		
		case SLAY:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				user_kill( player );
			}
		}
		
		case SLAP:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				user_slap( player, 0 );
			
				fm_set_user_health( player, get_user_health( player ) - ( equal( arg1, "" ) ? 0 : str_to_num( arg1 ) ) );
			}
		}
		
		case GLOW:
		{
			for ( new i = 0; i < MAX_COLORS; i++ )
			{
				if ( equal( arg1, GlowInChat[ i ] ) )
				{
					fm_set_user_rendering( player,
						kRenderFxGlowShell,
						GlowColors[ i ][ 0 ],
						GlowColors[ i ][ 1 ],
						GlowColors[ i ][ 2 ],
						kRenderNormal,
						equal( arg2, "" ) ? 100 : str_to_num( arg2 )
						);
					
					ColorChat( player, "Admin^4 %s^1 put^3 %s Glow^1 on you", NameSz, GlowColorNames[ i ] );
				}
			}
		}
		
		case FRIENDLY_FIRE:
		{
			set_cvar_num( "mp_friendlyfire", str_to_num( arg ) > 0 ? 1 : 0 );
			
			ColorChat( client, "You changed the^4 Friendly Fire^1 to: %d", get_cvar_num( "mp_friendlyfire" ) );
		}
		
		case NOCLIP:
		{
			if ( player ) 
			{
				if ( is_user_alive( player ) )
				{
					fm_set_user_noclip( player, str_to_num( arg1 ) );
					
					ColorChat( player, "Your noclip is now:^3 %s", str_to_num( arg1 ) == 1 ? "On" : "Off" );
				}
				
				else
				{
					ColorChat( client, "^3Error^1: This action could not perform on^4 dead client" );
				}
			}
		}
		
		case GODMODE:
		{
			if ( player ) 
			{
				if ( is_user_alive( player ) )
				{
					fm_set_user_godmode( player, str_to_num( arg1 ) );
					
					ColorChat( player, "Your godmode is now:^3 %s", str_to_num( arg1 ) == 1 ? "On" : "Off" );
				}
				
				else
				{
					ColorChat( client, "^3Error^1: This action could not perform on^4 dead client" );
				}
			}
		}
		
		case HEAL:
		{
			new Health = str_to_num( arg1 );
			
			if ( player )
			{
				if ( Health <= 0 )
				{
					ColorChat( client, "^3Error^1: Invalid amount of Health" );
				}
				
				else
				{
					fm_set_user_health( player, get_user_health( player ) + str_to_num( arg1 ) );
				}
			}
		}
		
		case WEAPON:
		{
			new weapon = str_to_num( arg1 );
			
			if ( player )
			{
				if ( weapon <= 0 )
				{
					ColorChat( client, "^3Error^1: Invalid Weapon" );
				}
				
				else
				{
					give_weapon( player, weapon );
				}
			}
		}
		
		case ALLTALK:
		{
			set_cvar_num( "sv_alltalk", str_to_num( arg ) > 0 ? 1 : 0 );
			
			ColorChat( client, "You changed the^4 All Talk^1 to: %d", get_cvar_num( "sv_alltalk" ) );
		}
		case VOICE:
		{
			set_cvar_num( "sv_voiceenable", str_to_num( arg ) > 0 ? 1 : 0 );
			
			ColorChat( client, "You changed the^4 Voice Enable^1 to: %d", get_cvar_num( "sv_voiceenable" ) );
		}
		
		case BUY_TIME:
		{
			set_cvar_float( "mp_buytime", str_to_float( arg ) > 0.0 ? str_to_float( arg ) : 0.0 );
			
			ColorChat( client, "You changed the^4 Buy Time^1 to: %.2f", get_cvar_float( "mp_buytime" ) );
		}
		
		case MONEY:
		{
			new Money = str_to_num( arg1 );
			
			if ( player )
			{
				if ( Money <= 0 )
				{
					ColorChat( client, "^3Error^1: Invalid amount of Money" );
				}
				
				else
				{
					fm_set_user_money( player, Money );
				}
			}
		}
		
		case KICK:
		{
			client_cmd( client, "amx_kick %s", arg );
		}
		case GAG:
		{
			client_cmd( client, "amx_gag %s 600", arg );
		}
		case UNGAG:
		{
			client_cmd( client, "amx_ungag %s", arg );
		}
		
		case BAN:
		{
			client_cmd( client, "amx_ban %s %s %s", arg, arg1, arg2 );
		}
		
		case AMXX_MENU:
		{
			client_cmd( client, "amxmodmenu" );
		}
		
		case MAP_MENU, KICK_MENU, BAN_MENU, SLAP_MENU, TEAM_MENU:
		{
			new menu[64];
			
			parse( CommandsName[ command ], menu, 63 );
			
			client_cmd( client, "amx_%smenu", menu );
		}
		
		case MAP_CHANGE:
		{
			client_cmd( client, "amx_map %s", arg );
		}
		
		case MULTI_CVAR:
		{
			new multicvar[ 168 ];
			
			for ( new i = strlen( cmd ); i < strlen( message ); i++ )
			{
				new num = i - strlen( cmd ) - 1 > 0 ? i - strlen( cmd ) - 1 : 0;
				
				multicvar[ num ] = message[ i ];
			}
			
			new cvar[ 32 ];
			
			parse( multicvar, cvar, 31 );
			
			if ( cvar_exists( cvar ) )
			{
				client_cmd( client, "amx_cvar %s", multicvar );
			}
			
			else
			{
				ColorChat( client, "^3Error^1: Invalid Cvar." );
			}
		}
		
		case START_MONEY:
		{
			if ( str_to_num( arg ) >= 0 )
			{
				set_cvar_num( "mp_startmoney", str_to_num( arg ) );
				
				ColorChat( client, "You changed the^4 Start Money^1 to: %d", str_to_num( arg ) );
			}
		}
		
		case PAUSE:
		{
			client_cmd( client, "amx_pause" );
		}
		
		case RESTART:
		{
			if ( !task_exists( TASKID_RESTART ) )
				set_task( 3.0, "RestartSvr", TASKID_RESTART );
		}
		
		case TELEPORT:
		{
			
			{
				new Float:origin[ 3 ];
				
				origin[ 0 ] = str_to_float( arg1 );
				origin[ 1 ] = str_to_float( arg2 );
				origin[ 2 ] = str_to_float( arg3 );
				
				set_pev( player, pev_origin, origin );
			}
		}
		
		case VOTEMAP:
		{
			client_cmd( client, "amx_votemap %s %s %s %s", arg, arg1, arg2, arg3 );
		}
		
		case SPEED:
		{
			g_speed[ player ] = str_to_num( arg1 ) > 0 ? true : false;
			
			EventCurWeapon( player );
		}
		
		case UBERSLAP:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				new ids[ 2 ];
				ids[ 0 ] = player;
	
				set_task( 0.1, "TaskSlap", 0, ids, 1, "a", 100 );
			}
		}
		
		case DRUG:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					if ( command == DRUG )
					{
						ColorChat( player, "%d", pev( player, pev_fov ) );
						
						message_begin( MSG_ONE_UNRELIABLE, msgid_SetFOV, { 0, 0, 0 }, player ) ;
						write_byte( 180 );
						message_end( );
					}
				}
			}
		}
		
		case FLASH:
		{	
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					message_begin( MSG_ONE_UNRELIABLE, msgid_ScreenFade, { 0, 0, 0 }, player ) ;
					write_short( 1<<15 );
					write_short( 1<<10 );
					write_short( 1<<12 );
					write_byte( 255 );
					write_byte( 255 );
					write_byte( 255 );
					write_byte( 255 );
					message_end( );
				
					emit_sound( player, CHAN_BODY, "weapons/flashbang-2.wav", 1.0, ATTN_NORM, 0, PITCH_HIGH );
				}
			}
		}
		
		case ROCKET:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					emit_sound( player, CHAN_WEAPON, "weapons/rocketfire1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM );
					
					engfunc( EngFunc_SetClientMaxspeed, player, 0.01 );
					set_pev( player, pev_maxspeed, 0.01 );
			
					set_task( 1.2, "rocket_liftoff", player );
				}
			}
		}
		
		case FIRE:
		{
			if ( !( get_user_flags( player ) & ADMIN_IMMUNITY ) || player == client )
			{
				if ( is_user_alive( player ) )
				{
					new Index[ 2 ];
					Index[0] = player;
					
					onfire[ player ] = true;
					
					ignite_effects( Index );
					ignite_player( Index );
				}
			}
		}
	}
	
	log_amx( "Admin %s used %s Command [ !%s %s %s %s %s ]",
		NameSz,
		CommandsName[ command ],
		CommandsInChat[ command ],
		arg,
		arg1,
		arg2,
		arg3
		);
}

/* Rocket */

public rocket_liftoff( victim )
{
	if ( !is_user_alive( victim ) )
		return;
	
	set_pev( victim, pev_gravity, -0.50 );
	
	client_cmd( victim,"+jump;wait;wait;-jump" );
	
	emit_sound( victim, CHAN_VOICE, "weapons/rocket1.wav", 1.0, 0.5, 0, PITCH_NORM );
	
	rocket_effects( victim );
}

public rocket_effects( victim )
{
	if ( !is_user_alive( victim ) )
		return;

	new vorigin[ 3 ];
	get_user_origin( victim, vorigin );

	message_begin( MSG_ONE, msgid_Damage, { 0, 0, 0 }, victim );
	write_byte( 30 );
	write_byte( 30 );
	write_long( 1 << 16 );
	write_coord( vorigin[ 0 ] );
	write_coord( vorigin[ 1 ] );
	write_coord( vorigin[ 2 ] );
	message_end( );

	if ( rocket_z[ victim ] == vorigin[ 2 ] )
	{
		rocket_explode( victim );
	}

	rocket_z[ victim ] = vorigin[ 2 ];

	message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
	write_byte( 15 );
	write_coord( vorigin[ 0 ] );
	write_coord( vorigin[ 1 ] );
	write_coord( vorigin[ 2 ] );
	write_coord( vorigin[ 0 ] );
	write_coord( vorigin[ 1 ] );
	write_coord( vorigin[ 2 ] - 30 );
	write_short( blueflare2 );
	write_byte( 5 );
	write_byte( 1 );
	write_byte( 1 );
	write_byte( 10 );
	write_byte( 5 );
	message_end( );

	message_begin( MSG_BROADCAST,SVC_TEMPENTITY);
	write_byte( 17 );
	write_coord(vorigin[0]);
	write_coord(vorigin[1]);
	write_coord(vorigin[2] - 30);
	write_short( mflash );
	write_byte( 15 );
	write_byte( 255 );
	message_end( );

	set_task( 0.2, "rocket_effects", victim );
}

public rocket_explode( victim )
{
	if ( is_user_alive( victim ) )
	{
		new vec1[ 3 ];
		get_user_origin( victim, vec1 );

		message_begin( MSG_BROADCAST, SVC_TEMPENTITY, vec1);
		write_byte( 21 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] - 10 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] + 1910 );
		write_short( white );
		write_byte( 0 );
		write_byte( 0 );
		write_byte( 2 );
		write_byte( 16 );
		write_byte( 0 );
		write_byte( 188 );
		write_byte( 220 );
		write_byte( 255 );
		write_byte( 255 );
		write_byte( 0 );
		message_end( );

		message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
		write_byte( 12 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] );
		write_byte( 188 );
		write_byte( 10 );
		message_end( );

		message_begin( MSG_BROADCAST, SVC_TEMPENTITY, vec1 );
		write_byte( 5 );
		write_coord( vec1[ 0 ] );
		write_coord( vec1[ 1 ] );
		write_coord( vec1[ 2 ] );
		write_short( smoke );
		write_byte( 2 );
		write_byte( 10 );
		message_end( );

		user_kill( victim, 1 );
	}

	emit_sound( victim, CHAN_VOICE, "weapons/rocket1.wav", 0.0, 0.0, (1<<5), PITCH_NORM );

	engfunc( EngFunc_SetClientMaxspeed, victim, 1.00 );
	
	set_pev( victim, pev_maxspeed, 1.00 );
	set_pev( victim, pev_gravity, 1.00 );
}

/* Fire */

public ignite_effects( skIndex[ ] )
{
	new kIndex = skIndex[ 0 ];
	
	if ( !( pev( kIndex, pev_flags ) & FL_INWATER ) )
	{
		if ( is_user_alive( kIndex ) && onfire[ kIndex ] )
		{
			new korigin[ 3 ];
			get_user_origin( kIndex, korigin );
			
			message_begin( MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( korigin[ 0 ] );
			write_coord( korigin[ 1 ] );
			write_coord( korigin[ 2 ] );
			write_short( mflash );
			write_byte( 20 );
			write_byte( 200 );
			message_end( );
			
			message_begin( MSG_BROADCAST, SVC_TEMPENTITY, korigin );
			write_byte( 5 );
			write_coord( korigin[ 0 ] );
			write_coord( korigin[ 1 ] );
			write_coord( korigin[ 2 ] );
			write_short( smoke );
			write_byte( 20 );
			write_byte( 15 );
			message_end( );
			
			set_task( 0.2, "ignite_effects" , 0 , skIndex, 2 );
		}
		
		else
		{
			if( onfire[ kIndex ] )
			{
				emit_sound( kIndex, CHAN_AUTO, "scientist/scream21.wav", 0.6, ATTN_NORM, 0, PITCH_HIGH );
				
				onfire[ kIndex ] = false;
			}
		}
	}
	
	else
	{
		onfire[ kIndex ] = false;
	}
	
	return PLUGIN_CONTINUE;
}

public ignite_player( skIndex[ ] )
{
	new kIndex = skIndex[ 0 ];
	
	if (is_user_alive(kIndex) && onfire[kIndex] )
	{
		new korigin[ 3 ];
		new players[ 32 ], inum = 0;
		new pOrigin[ 3 ];
		
		new kHeath = get_user_health( kIndex );
		
		get_user_origin( kIndex, korigin );
		
		fm_set_user_health( kIndex, kHeath - 10 );
		
		message_begin( MSG_ONE, msgid_Damage, { 0, 0, 0 }, kIndex );
		write_byte( 30 );
		write_byte( 30 );
		write_long( 1 << 21 );
		write_coord( korigin[ 0 ] );
		write_coord( korigin[ 1 ] );
		write_coord( korigin[ 2 ] );
		message_end( );
		
		emit_sound( kIndex, CHAN_ITEM, "ambience/flameburst1.wav", 0.6, ATTN_NORM, 0, PITCH_NORM );

		if ( get_pcvar_num( CvarFireIginite ) )
		{       
			get_players( players, inum,"a" );
			
			for( new i = 0 ; i < inum; ++i )
			{                            
				get_user_origin( players[ i ], pOrigin );
				
				if( get_distance( korigin, pOrigin ) < 100 )
				{ 
					if( !onfire[ players[ i ] ] )
					{ 
						new spIndex[ 2 ] ;
						
						spIndex[ 0 ] = players[ i ] ;

						emit_sound( players[ i ], CHAN_WEAPON, "scientist/scream07.wav", 1.0, ATTN_NORM, 0, PITCH_HIGH );
						
						onfire[ players[ i ] ] = true;
						
						ignite_player( spIndex );
						ignite_effects( spIndex );
					}                
				} 
			}    
			
			players[ 0 ] = 0;
			pOrigin[ 0 ] = 0;               
			korigin[ 0 ] = 0;     
		} 
		    
		set_task( 2.0, "ignite_player" , 0 , skIndex, 2 );
	}    
	
	return PLUGIN_CONTINUE;
} 

/* Restart Server */

public RestartSvr( taskid )
{
	server_cmd( "restart" );
}

/* UberSlap */
public TaskSlap( ids[ ] )
{
	new client = ids[ 0 ];
	
	user_slap( client, get_user_health( client ) > 1 ? 1 : 0 );
}

/* Events */

public EventCurWeapon( client )
{
	if ( !is_user_connected( client ) || !is_user_alive( client ) )
		return;
		
	new Float:maxspeed;
	pev( client, pev_maxspeed, maxspeed );
	
	if( maxspeed != 1.0 )
	{
		if( g_speed[ client ] )
		{
			maxspeed *= 3.0;
		}
		
		else if( !g_freezetime )
		{
			switch( read_data( 2 ) )
			{
				case CSW_SCOUT:					maxspeed = 260.0;
				case CSW_P90:					maxspeed = 245.0;
				case CSW_XM1014,CSW_AUG,CSW_GALIL,CSW_FAMAS:	maxspeed = 240.0;
				case CSW_SG552 :				maxspeed = 235.0;
				case CSW_M3,CSW_M4A1 :				maxspeed = 230.0;
				case CSW_AK47 :					maxspeed = 221.0; 
				case CSW_M249 : 					maxspeed = 220.0;
				case CSW_AWP,CSW_SG550,CSW_G3SG1 : 		maxspeed = 210.0;
				default : 					maxspeed = 250.0;
			}
		}
		
		set_pev( client, pev_maxspeed, maxspeed );
	}
}

public EventNewRound( )
{
	g_freezetime = true;
}

public LogEventNewRound( )
{
	g_freezetime = false;
}

/* Help MOTD */

public ShowMOTD( client, first, last )
{
	new buffer[ 1536  ];
	
	new len = formatex(buffer, sizeof( buffer ) - 1, "<body bgcolor=#FFFFFF><table width=100%% cellpadding=2 cellspacing=0>");
	len += formatex(buffer[len], sizeof( buffer ) - 1 - len, "<tr  align=center bgcolor=#52697B><th width=5%%> # <th width=20%%> Command <th width=20%%> Discription");
	
	for (new i = first; i < last; i++ ) 
	{		
		len += formatex( buffer[ len ], sizeof( buffer ) - 1 - len, "<tr align=center%s><td> %d <td> !%s <td> %s", ( ( i % 2 ) == 0 ) ? "" : " bgcolor=#A4BED6", i + 1, CommandsInChat[ i ], CommandsName[ i ] );
	}
	
	new info[ 21 ];
	
	formatex( info, 20, "   Amxx Cmd Advanced" );
	
	show_motd( client, buffer, info );
}

/* Stocks */

stock fm_set_user_team(client, team)
{
	set_pdata_int( client, 114, team );
    
	static const TeamInfo[ Teams ][] =
	{
		"UNASSIGNED",
		"TERRORIST",
		"CT",
		"SPECTATOR"
	};
    
	message_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) ) ;
	write_byte( client );
	write_string( TeamInfo[ team ] );
	message_end( );
}

stock fm_get_user_team( client )
{
	return get_pdata_int( client, 114 );
}

stock fm_DispatchSpawn( client ) /* Fixed One */
{
	if ( !is_user_connected( client ) || !pev_valid( client )
	|| fm_get_user_team( client ) == FM_TEAM_UNASSIGNED )
	{
		return 0;
	}
	
	user_silentkill( client );
	
	set_pev( client, pev_deadflag, DEAD_RESPAWNABLE );
	dllfunc( DLLFunc_Think, client );
	
	dllfunc( DLLFunc_Spawn, client );
	
	return 1;
}

stock fm_set_user_health( client, health)
{
	health > 0 ? set_pev( client, pev_health, float( health ) ) : dllfunc( DLLFunc_ClientKill, client );

	return 1;
}

stock fm_set_user_rendering( client, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16 )
{
	new Float:RenderColor[ 3 ];
	
	RenderColor[ 0 ] = float( r );
	RenderColor[ 1 ] = float( g );
	RenderColor[ 2 ] = float( b );

	set_pev( client, pev_renderfx, fx );
	set_pev( client, pev_rendercolor, RenderColor );
	set_pev( client, pev_rendermode, render );
	set_pev( client, pev_renderamt, float( amount ) );

	return 1;
}

stock fm_set_user_noclip( client, noclip = 0 )
{
	set_pev( client, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );

	return 1;
}

stock fm_set_user_godmode( client, godmode = 0 )
{
	set_pev( client, pev_takedamage, godmode == 1 ? DAMAGE_NO : DAMAGE_AIM );

	return 1;
}

stock give_weapon( id, weapon )
{
	switch ( weapon )
	{
		case 1:
		{
			fm_give_item(id,weapons[WEAPON_KNIFE]);
		}
		
		case 11:
		{
			fm_give_item(id,weapons[WEAPON_GLOCK18]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 12:
		{
			fm_give_item(id,weapons[WEAPON_USP]);
			fm_give_item_x(id,"ammo_45acp",9);
		}
		
		case 13:
		{
			fm_give_item(id,weapons[WEAPON_P228]);
			fm_give_item_x(id,"ammo_357sig",6);
		}
		
		case 14:
		{
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item_x(id,"ammo_50ae",7);
		}
		
		case 15:
		{
			fm_give_item(id,weapons[WEAPON_FIVESEVEN]);
			fm_give_item_x(id,"ammo_57mm",4);
		}
		
		case 16:
		{
			fm_give_item(id,weapons[WEAPON_ELITE]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 17:
		{
			give_weapon(id,11);
			give_weapon(id,12);
			give_weapon(id,13);
			give_weapon(id,14);
			give_weapon(id,15);
			give_weapon(id,16);
		}
		
		case 21:
		{
			fm_give_item(id,weapons[WEAPON_M3]);
			fm_give_item_x(id,"ammo_buckshot",4);
		}
		
		case 22:
		{
			fm_give_item(id,weapons[WEAPON_XM1014]);
			fm_give_item_x(id,"ammo_buckshot",4);
		}
		
		case 31:
		{
			fm_give_item(id,weapons[WEAPON_TMP]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 32:
		{
			fm_give_item(id,weapons[WEAPON_MAC10]);
			fm_give_item_x(id,"ammo_45acp",9);
		}
		
		case 33:
		{
			fm_give_item(id,weapons[WEAPON_MP5NAVY]);
			fm_give_item_x(id,"ammo_9mm",8);
		}
		
		case 34:
		{
			fm_give_item(id,weapons[WEAPON_P90]);
			fm_give_item_x(id,"ammo_57mm",4);
		}
		
		case 35:
		{ 
			fm_give_item(id,weapons[WEAPON_UMP45]);
			fm_give_item_x(id,"ammo_45acp",9);
		} 
	
		case 40:
		{
			fm_give_item(id,weapons[WEAPON_FAMAS]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 41:
		{
			fm_give_item(id,weapons[WEAPON_GALIL]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 42:
		{
			fm_give_item(id,weapons[WEAPON_AK47]);
			fm_give_item_x(id,"ammo_762nato",3);
		}
		
		case 43:
		{
			fm_give_item(id,weapons[WEAPON_M4A1]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 44:
		{
			fm_give_item(id,weapons[WEAPON_SG552]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 45:
		{
			fm_give_item(id,weapons[WEAPON_AUG]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 46:
		{
			fm_give_item(id,weapons[WEAPON_SCOUT]);
			fm_give_item_x(id,"ammo_762nato",3);
		}
		
		case 47:
		{
			fm_give_item(id,weapons[WEAPON_SG550]);
			fm_give_item_x(id,"ammo_556nato",3);
		}
		
		case 48:
		{
			fm_give_item(id,weapons[WEAPON_AWP]);
			fm_give_item_x(id,"ammo_338magnum",3);
		}
		
		case 49:
		{
			fm_give_item(id,weapons[WEAPON_G3SG1]);
			fm_give_item_x(id,"ammo_762nato",3);
		}
		
		case 51:
		{
			fm_give_item(id,weapons[WEAPON_M249]) ;
			fm_give_item_x(id,"ammo_556natobox",7);
		}
		
		case 60:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_GLOCK18]);
			fm_give_item_x(id,"ammo_9mm",8);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 61:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_USP]);
			fm_give_item_x(id,"ammo_45acp",9);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 62:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_P228]);
			fm_give_item_x(id,"ammo_357sig",6);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 63:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 64:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
			fm_give_item(id,weapons[WEAPON_FIVESEVEN]);
			fm_give_item_x(id,"ammo_57mm",4);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 81:
		{
			fm_give_item(id,weapons[ITEM_KEVLAR]);
		}
		
		case 82:
		{
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 83:
		{
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
		}
		
		case 84:
		{
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
		}
		
		case 85:
		{
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
		}
		
		case 86:
		{
			fm_give_item(id,weapons[ITEM_THIGHPACK]);
		}
		
		case 87:
		{
			fm_give_item(id,weapons[WEAPON_SHIELD]);
		}
	
		case 88:
		{
			fm_give_item_x(id,"ammo_45acp",9);
			fm_give_item_x(id,"ammo_357sig",6);
			fm_give_item_x(id,"ammo_9mm",8);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item_x(id,"ammo_57mm",4);
			fm_give_item_x(id,"ammo_buckshot",4);
			fm_give_item_x(id,"ammo_556nato",3);
			fm_give_item_x(id,"ammo_762nato",3);
			fm_give_item_x(id,"ammo_338magnum",3);
			fm_give_item_x(id,"ammo_556natobox",7);
		}
		
		case 89:
		{
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
		}
		
		case 91:
		{
			fm_give_item(id,weapons[WEAPON_C4]);
		}

		case 100:
		{
			fm_give_item(id,weapons[WEAPON_AWP]);
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
			fm_give_item_x(id,"ammo_338magnum",3);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item(id,weapons[ITEM_ASSAULTSUIT]);
		}
		
		case 200:
		{
			fm_give_item(id,weapons[WEAPON_USP]);
			fm_give_item(id,weapons[WEAPON_GLOCK18]);
			fm_give_item(id,weapons[WEAPON_DEAGLE]);
			fm_give_item(id,weapons[WEAPON_P228]);
			fm_give_item(id,weapons[WEAPON_ELITE]);
			fm_give_item(id,weapons[WEAPON_FIVESEVEN]);
			fm_give_item(id,weapons[WEAPON_M3]);
			fm_give_item(id,weapons[WEAPON_XM1014]);
			fm_give_item(id,weapons[WEAPON_TMP]);
			fm_give_item(id,weapons[WEAPON_MAC10]);
			fm_give_item(id,weapons[WEAPON_MP5NAVY]);
			fm_give_item(id,weapons[WEAPON_P90]);
			fm_give_item(id,weapons[WEAPON_UMP45]);
			fm_give_item(id,weapons[WEAPON_FAMAS]);
			fm_give_item(id,weapons[WEAPON_GALIL]);
			fm_give_item(id,weapons[WEAPON_AK47]);
			fm_give_item(id,weapons[WEAPON_M4A1]);
			fm_give_item(id,weapons[WEAPON_SG552]);
			fm_give_item(id,weapons[WEAPON_AUG]);
			fm_give_item(id,weapons[WEAPON_SCOUT]);
			fm_give_item(id,weapons[WEAPON_SG550]);
			fm_give_item(id,weapons[WEAPON_AWP]);
 			fm_give_item(id,weapons[WEAPON_G3SG1]);
			fm_give_item(id,weapons[WEAPON_M249]);
			fm_give_item_x(id,"ammo_45acp",9);
			fm_give_item_x(id,"ammo_357sig",6);
			fm_give_item_x(id,"ammo_9mm",8);
			fm_give_item_x(id,"ammo_50ae",7);
			fm_give_item_x(id,"ammo_57mm",4);
			fm_give_item_x(id,"ammo_buckshot",4);
			fm_give_item_x(id,"ammo_556nato",3);
			fm_give_item_x(id,"ammo_762nato",3);
			fm_give_item_x(id,"ammo_338magnum",3);
			fm_give_item_x(id,"ammo_556natobox",7);
			fm_give_item(id,weapons[WEAPON_HEGRENADE]);
			fm_give_item(id,weapons[WEAPON_SMOKEGRENADE]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
			fm_give_item(id,weapons[WEAPON_FLASHBANG]);
		}
		
		default:
		{
			return false;
		}
	}
	
	return true;
}

stock fm_give_item_x( client, const item[], x )
{
	for ( new i = 0; i <= x; i++ )
	{
		fm_give_item( client, item );
	}
}
	
stock fm_give_item( client, const item[] )
{
	if ( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 )
	&& !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );
	
	if ( !pev_valid( ent ) )
		return 0;

	new Float:origin[3];
	
	pev( client, pev_origin, origin );
	
	set_pev( ent, pev_origin, origin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );
	
	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );
	
	dllfunc( DLLFunc_Touch, ent, client );
	
	if ( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[] )
{
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );
}
	
stock cmd_target( client, const arg[], const arg1[], command ) 
{
	if ( !equal( arg1, "" )
	|| command == T_TRANSFER
	|| command == CT_TRANSFER
	|| command == SPEC_TRANSFER
	|| command == REVIVE 
	|| command == BURY 
	|| command == UNBURY 
	|| command == SLAY 
	|| command == SLAP
	|| command == UBERSLAP
	|| command == DRUG
	|| command == FLASH 
	|| command == ROCKET
	|| command == FIRE )
	{
		new player = find_player( "bl",arg );
			
		if ( player ) 
		{
			if ( player != find_player( "blj",arg ) ) 
			{
				ColorChat( client, "^3Error^1: There are more than 1 player with that name" );
					
				return 0;
			}
		}
			
		else if ( ( player = find_player( "c",arg ) ) ==0 && arg[ 0 ] == '#' && arg[ 1 ] )
		{
			player = find_player( "k",str_to_num( arg[ 1 ] ) );
		}
			
		if ( !player ) 
		{
			ColorChat( client, "^3Error^1: There is no such a player" );
				
			return 0;
		}
			
		return player;
	}
	return 0;
}

stock fm_set_user_money( client, money, flash = 0 )
{
	new CSMONEY;
	
	#if cellbits == 32
	CSMONEY = 115;
	#else
	CSMONEY = 140;
	#endif

	set_pdata_int( client, CSMONEY, money, 5 );
	
	message_begin( MSG_ONE,get_user_msgid( "Money" ), { 0, 0, 0 }, client );
	write_long( money );
	write_byte( flash );
	message_end( );
}

stock fm_set_user_model( const client, const model[] )
{
	engfunc( EngFunc_SetClientKeyValue, client, engfunc( EngFunc_GetInfoKeyBuffer, client ), "model", model ); 
}

stock ColorChat( const client, const string[ ], { Float, Sql, Resul,_ }:... )
{
	new msg[191], players[32], count = 1;
	
	static len; len = formatex( msg, charsmax( msg ), "^4[ Amxx Cmd Advanced ]^1 " );
	vformat( msg[ len ], charsmax( msg ) - len, string, 3 );
	
	if( client )
	{
		players[ 0 ] = client;
	}
	
	else
	{
		get_players( players,count,"ch" );
	}
	
	for ( new i = 0; i < count; i++ )
	{
		if( is_user_connected( players[ i ] ) )
		{
			message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] );
			write_byte( players[ i ] );
			write_string( msg );
			message_end( );
		}
	}
}
now the problem is .. my max money isnt really 32k . its just 16k . ALL BECAUSE OF THE PLUGIN I HAVE GAVE .
PLS TRY FIX . TY

Last edited by YamiKaitou; 05-28-2014 at 14:07.
Ben9513 is offline
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