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[CSS/CSGO] Timer 2.5.0.0 (unsupported)


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Author
ESK0
BANNED
Join Date: May 2014
Location: Czech Republic
Plugin ID:
4005
Plugin Version:
2.5.0.0
Plugin Category:
Gameplay
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Unapprover:
    Reason for Unapproving:
    No plugin.
    Old 05-18-2014 , 17:52   Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)
    Reply With Quote #1

    Is possible to hide hud for spectators ?
    ESK0 is offline
    zipcore
    Veteran Member
    Join Date: Mar 2010
    Location: m_flZipcore
    Old 05-19-2014 , 03:42   Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)
    Reply With Quote #2

    Quote:
    Originally Posted by ESK0 View Post
    Is possible to hide hud for spectators ?
    why do you need this? o.O
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    Lepraaah
    Member
    Join Date: May 2013
    Location: Netherlands
    Old 05-21-2014 , 16:10   Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)
    Reply With Quote #3

    I just discovered a huge bugg in your timer that needs to be fixed.
    I found it by coinsident, when i was chilling with my buddy.

    When i challenge someone, and i go spectate 10 sec after the challenge has started, he doesnt only win the challenge, but somehow he also finishes the map and gets a world record of just 10 seconds when he were just in the 1st stage of a 10 minute map.

    Now you can get a cheated wr of just 10+ seconds in every single map.
    __________________

    Last edited by Lepraaah; 05-21-2014 at 16:53.
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    zipcore
    Veteran Member
    Join Date: Mar 2010
    Location: m_flZipcore
    Old 05-22-2014 , 08:04   Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)
    Reply With Quote #4

    Quote:
    Originally Posted by ESK0 View Post
    cuz it collide with other plugin.
    OK I'll add this later (today)

    Quote:
    Originally Posted by extremeg View Post
    Hei, can tell me anyone of you how i can fix that? its only the tag all others is showing right ingame
    FFFF00[Timer]3EFF3E HUD disabled.

    And this error comes me in my sourcemod error logs

    L 05/20/2014 - 011:58: [SM] Native "PrintHintText" reported: Could not send a usermessage
    L 05/20/2014 - 011:58: [SM] Displaying call stack trace for plugin "timer-hud.smx":
    L 05/20/2014 - 011:58: [SM] [0] Line 2110, C:\Users\andi\Desktop\Pawnstudio\scripting\ti mer-hud.sp::UpdateHUD_CSGO()
    L 05/20/2014 - 011:58: [SM] [1] Line 1774, C:\Users\andi\Desktop\Pawnstudio\scripting\ti mer-hud.sp::HUDTimer_CSGO()


    read this: https://github.com/Zipcore/Timer/blob/master/README.md

    Quote:
    Originally Posted by Sketchy View Post
    Could I get a little info on how the Teams/Challenge module works? I have it enabled on my server but I'm not sure I understand exactly how its supposed to work.

    Currently, I have "challenge_min_points" set to 1000, which at first made me think that people would be unable to challenge someone unless they first had 1000 points but that was not the case.

    I challenged someone today who had less than 1000 points, (i have over 1000) and made a small bet to see what would happen. After I finished the map, they did not lose any points, I did not gain any points, and furthermore, I gained no points for finishing the map like I would have had I not been in a challenge. I'm just curious how it all works so I can decide how best to configure the options for it.

    If the player I had challenged had 1000+ points would I then of gained points for winning? If yes, then why is it possible to challenge for points in the first place while no points will be awarded? Why didn't I still get points for completing the map? (Is that an oversight or is it meant to work that way?).

    Teams Settings
    I'll replace this with a new version next updates. Challenge gets an ELO-Ranking like you can see in my signature.

    Quote:
    Originally Posted by boombee View Post
    I dont know what could be the issue. But the db connection stops working after every 3 hours. Only 40ms between the server and db.
    any errors?

    Quote:
    Originally Posted by Lepraaah View Post
    I just discovered a huge bugg in your timer that needs to be fixed.
    I found it by coinsident, when i was chilling with my buddy.

    When i challenge someone, and i go spectate 10 sec after the challenge has started, he doesnt only win the challenge, but somehow he also finishes the map and gets a world record of just 10 seconds when he were just in the 1st stage of a 10 minute map.

    Now you can get a cheated wr of just 10+ seconds in every single map.
    Update timer-teams this bug is already fixed
    __________________

    Last edited by zipcore; 05-22-2014 at 08:08.
    zipcore is offline
    boombee
    SourceMod Donor
    Join Date: Nov 2013
    Old 05-22-2014 , 09:29   Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)
    Reply With Quote #5

    Quote:
    Originally Posted by zipcore View Post
    any errors?
    Nope. Simply closes connection, server crashes/restarts. Then it come back up working again.
    boombee is offline
    Lepraaah
    Member
    Join Date: May 2013
    Location: Netherlands
    Old 05-22-2014 , 10:59   Re: [CSS/CSGO] Timer 2.1.3 (43+ modules)
    Reply With Quote #6

    vnbadsdasdasgggggggggggg

    Last edited by Lepraaah; 05-22-2014 at 11:04.
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