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FF2 Freak Fortress 2 1.10.14 Released


  
 
 
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KiRRA
Senior Member
Join Date: Nov 2012
Old 05-15-2014 , 10:22   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
Reply With Quote #11

In regards to the botkillers hanging around as mentioned earlier, I'm not sure if I am referring to the same issue as the others with wearables being present after death.

Someone posted a screenshot earlier with wearables just floating in the air but unfortunately this isn't the issue I am seeing or atleast haven't come across it yet in FF2. The issue I see is the botkillers detaching themselves from the appropriate weapon and reattaching themselves on every weapon the player uses after that point. Having an equalizer with a engy head isn't a big deal at all, but when you spawn as the boss it likes to attach the botkiller to your face. So you have a fully functioning (bones exist) botkiller that is attached in front of your face that you can't see around, and sticks to you...it's not just floating in mid air in a given spot as you see from some wearables after death.

I'm not sure if we were speaking of the same issues and if so then I apologize but I just wanted to clear it up to make sure it wasn't assumed I was just getting random items floating in set places across the map. I'll try to get a screenshot tonight if it helps understand. I've only had issues in FF2 with botkillers so far, no other wearables or extras.
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