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[TF2][IDEA][REQ] Server Time Clock


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Bjorngomes
Member
Join Date: Jun 2013
Old 04-29-2014 , 06:15   [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #1

Displays the Real Time of the Server Ect,

And Every hour You Can hear this Sound: "ambient/rottenburg/rottenburg_belltower.wav"

1 Hour = Playing 1 time
2 Hours = Playing 2 times
3 Hours = Playing 3 Times
And go On (Max 12 Hours)

Not sure where the Time hud can be Located

Can work Only For TF2 Because it Contains the Rottenburg Sound (Or Not If theres a Config to Install)

Hope you like this Idea

-Bjorngomes
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 04-29-2014 , 07:32   Re: [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #2

Quote:
Originally Posted by Bjorngomes View Post
Displays the Real Time of the Server Ect,

And Every hour You Can hear this Sound: "ambient/rottenburg/rottenburg_belltower.wav"

1 Hour = Playing 1 time
2 Hours = Playing 2 times
3 Hours = Playing 3 Times
And go On (Max 12 Hours)

Not sure where the Time hud can be Located

Can work Only For TF2 Because it Contains the Rottenburg Sound (Or Not If theres a Config to Install)

Hope you like this Idea

-Bjorngomes
It could be displayed there

Just override some stuff like:
From M:SS to H:MM
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Bjorngomes
Member
Join Date: Jun 2013
Old 04-29-2014 , 08:24   Re: [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #3

Quote:
Originally Posted by Oshizu View Post
It could be displayed there

Just override some stuff like:
From M:SS to H:MM
Thanks for the Info. but Can you maybe Provide the Plugin? Because i still dont get it the Sourcepawn Stuff (Didnt started it yet) but i only know how to edit sadly
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 04-30-2014 , 00:17   Re: [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #4

Quote:
Originally Posted by Oshizu View Post
It could be displayed there

Just override some stuff like:
From M:SS to H:MM
You know that part of the UI is controlled by the team_round_timer that last had its ShowInHUD input called, right?

...unless the game mode is KOTH, in which case it uses the two predefined timers controlled by the tf_gamerules object.
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Not currently working on SourceMod plugin development.

Last edited by Powerlord; 04-30-2014 at 00:18.
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Bjorngomes
Member
Join Date: Jun 2013
Old 04-30-2014 , 05:27   Re: [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #5

Shit i almost forgot about that but Im not hosting servers like that

im hosting mostly with trade_ maps as example And i need that clock like in Real Life on the server for example... with a Sound when its like 1 hour 2 hours 3 hours ect,
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Mitchell
~lick~
Join Date: Mar 2010
Old 04-30-2014 , 10:39   Re: [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #6

Coincidentally made a plugin last night that sorta does what you ask for. I never got to test it though. Also haven't added the bell, should make sure that the time shows up first.
Commands: !time
opens a menu to change the time zone of each player, requires clientprefs
you can also disable/enable the hud time
hudtime_config goes in addons/sourcemod/configs/ folder
Attached Files
File Type: sp Get Plugin or Get Source (hudtime.sp - 254 views - 10.3 KB)
File Type: txt hudtime_config.txt (126 Bytes, 124 views)

Last edited by Mitchell; 04-30-2014 at 10:41.
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Bjorngomes
Member
Join Date: Jun 2013
Old 04-30-2014 , 12:05   Re: [TF2][IDEA][REQ] Server Time Clock
Reply With Quote #7

Quote:
Originally Posted by Mitchell View Post
Coincidentally made a plugin last night that sorta does what you ask for. I never got to test it though. Also haven't added the bell, should make sure that the time shows up first.
Commands: !time
opens a menu to change the time zone of each player, requires clientprefs
you can also disable/enable the hud time
hudtime_config goes in addons/sourcemod/configs/ folder
Thanks Well I've been testing on the Server the Plugin so if you can Mind you can Help?

Oh and if you wanne add me the name is just the Same like in Sourcemo
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