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[ANY] SourceComms (0.9.266 - 22/11/2014)


  
 
 
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wtfaatp
Senior Member
Join Date: Jul 2010
Old 04-27-2014 , 16:59   Re: [ANY] SourceComms (0.9.260 - 02/11/2013)
Reply With Quote #11

Quote:
Originally Posted by ppalex View Post
Maybe they using sourcemod (basecomm) menu? Player actions -> ...
I think you are right.. I wish there was a way to git ride of that.. I will inform everyone.. thank you!


Edit: Anyway to make this plugin dependent of its self and not require basecomms ? That would take away my problem
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SourceMod : 1.10.0 (Official) | MetaMod : 1.10.7 (Official)
Server : NFOservers - Windows

Last edited by wtfaatp; 04-29-2014 at 12:49.
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