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[CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]


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Author
ceLoFaN
Member
Join Date: Apr 2014
Plugin ID:
4174
Plugin Version:
2.00-beta
Plugin Category:
All
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    The original Hide'N'Seek mod from CS 1.6
    Old 06-11-2014 , 13:15   Re: [CS:GO] ChaseMod (aka Hide and Seek) [v1.2, 01.06.2014]
    Reply With Quote #1

    @TUSK3N1337: Those log errors have already been fixed in the 1.2.1 version of the plugin which I haven't released yet because I thought it was crashing the server.
    @Harax: Thanks for letting me know that everything works ok and I'm glad you like it. I probably won't add any weapons to the mod, I think it changes the gameplay in a destructive way. Ts shouldn't be able to one-shot kill CTs (by headshot).

    I'm going to add more functions and fixes to the plugin in the near future (probably in 2 weeks or so). Until then I'm still waiting for people who can confirm a crash. I attached version 1.2.1.
    Attached Files
    File Type: sp Get Plugin or Get Source (chasemod.sp - 479 views - 21.6 KB)

    Last edited by ceLoFaN; 06-11-2014 at 13:38.
    ceLoFaN is offline
    TUSK3N1337
    SourceMod Donor
    Join Date: Dec 2013
    Location: Sweden
    Old 06-12-2014 , 10:00   Re: [CS:GO] ChaseMod (aka Hide and Seek) [v1.2, 01.06.2014]
    Reply With Quote #2

    Quote:
    Originally Posted by ceLoFaN View Post
    @TUSK3N1337: Those log errors have already been fixed in the 1.2.1 version of the plugin which I haven't released yet because I thought it was crashing the server.
    @Harax: Thanks for letting me know that everything works ok and I'm glad you like it. I probably won't add any weapons to the mod, I think it changes the gameplay in a destructive way. Ts shouldn't be able to one-shot kill CTs (by headshot).

    I'm going to add more functions and fixes to the plugin in the near future (probably in 2 weeks or so). Until then I'm still waiting for people who can confirm a crash. I attached version 1.2.1.

    I have just loaded the chasemod.smx (the new one) and its still crashing I have the latest stable snapshot, and as fast as I remove chasemod.smx it doens't crash.

    It doesn't crash directly but after like 2-3 maps it crashes.
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    ceLoFaN
    Member
    Join Date: Apr 2014
    Old 07-06-2014 , 11:21   Re: [CS:GO] ChaseMod | Hide and Seek (HNS) [v1.3, 06.07.2014]
    Reply With Quote #3

    Thanks to TUSK3N1337 for testing and debugging.

    Version 1.3 is up.
    Quote:
    * Fixed the first bugged timer occuring during/after warmup.
    * The grenade running speed is now 250, altough cl_showpos will still say the velocity is 245.
    * Ts can't throw their grenades until the countdown is over.
    * Reworked the countdown system.
    * CTs can no longer pickup grenades. (they will be left on the ground)
    * Fixed grenade probability simulation.
    * Fixed client 0 / world and dividing by 0 errors in log.
    * Added a ConVar to allow or block knife usage while player is frozen.
    I'll be adding frostnades and some optimisations soon.

    Last edited by ceLoFaN; 07-06-2014 at 11:22.
    ceLoFaN is offline
    boombee
    SourceMod Donor
    Join Date: Nov 2013
    Old 07-06-2014 , 12:18   Re: [CS:GO] ChaseMod | Hide and Seek (HNS) [v1.3, 06.07.2014]
    Reply With Quote #4

    OP,

    I remember reading somewhere that you and x3ro were gonna update this plugin together, just want to confirm if it'll happen or..
    boombee is offline
    ceLoFaN
    Member
    Join Date: Apr 2014
    Old 07-07-2014 , 11:16   Re: [CS:GO] ChaseMod | Hide and Seek (HNS) [v1.3, 06.07.2014]
    Reply With Quote #5

    Yes, he provided a different version of the HNS plugin and a frostnades plugin also. We'll combine them and hopefully get a better plugin. Stay tuned.
    ceLoFaN is offline
    ceLoFaN
    Member
    Join Date: Apr 2014
    Old 07-17-2014 , 16:44   Re: [CS:GO] HideNSeek (aka ChaseMod) [v1.4, 17.07.2014]
    Reply With Quote #6

    As promised, I added FrostNades along with some other features...
    The detonation effect is bugged at the moment. The ring speed parameter doesn't do much apparently.

    Quote:
    17-07-2014 (v1.4)

    * Added FrostNades and reworked the freeze system (thanks to FrozDark for the original CSS frostgrenades plugin);
    * Changed the mod name to HideNSeek (reasons: requested, old name, map prefixes...);
    * Added the ability to turn the mod On/Off;
    * Reworked the grenade system. The maximum number of different grenades a T can get is now decided by ConVars;
    * Added a speedometer. More stats will be added soon, along with an On/Off ConVar and client commands;
    * Added the ability to block Molotov friendly fire;
    * Players can now become Spectators. When they decide to play, they will be put into their previous team, with their previous teammates, even if the teams have been swapped;
    * Modified some ConVar names to better describe their purpose;
    * Players can now lose an amount of points (ConVar) instead of losing a frag if they suicide (death by fall without any assists from an enemy player);
    * Fixed a bug where restarting the game would cause chaos;
    * Small optimisations;
    Altough I tested the plugin bugs might still emerge.

    Special thanks to Ozzie (aka x3ro) who shared his private request CS:S HNS plugin, made by Zephyrus.
    Also thanks to Oshizu who helped Ozzie improve and port the plugin to CS:GO.
    Credits go to FrozDark who made the freezenades plugin.

    Last edited by ceLoFaN; 07-17-2014 at 17:13.
    ceLoFaN is offline
    taRik
    AlliedModders Donor
    Join Date: Apr 2010
    Old 07-18-2014 , 13:52   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4, 17.07.2014]
    Reply With Quote #7

    Can you add a block builder like HnS where we can bhop on the blocks?
    taRik is offline
    ceLoFaN
    Member
    Join Date: Apr 2014
    Old 07-18-2014 , 17:03   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4, 17.07.2014]
    Reply With Quote #8

    No, it's a job that's too big for me.
    ceLoFaN is offline
    Ownkruid
    Senior Member
    Join Date: Nov 2013
    Old 07-18-2014 , 17:45   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4, 17.07.2014]
    Reply With Quote #9

    http://www.gametracker.com/server_in....250.86:27015/
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    ceLoFaN
    Member
    Join Date: Apr 2014
    Old 07-21-2014 , 07:23   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4.1, 21.07.2014]
    Reply With Quote #10

    Quote:
    21-07-2014 (v1.4.1)

    * After throwing a grenade players now switch back to the same grenade or to a different grenade, if there are any left
    * Fixed the FrostNades detonation ring speed and added a ConVar to turn it on/off;
    * Added some freeze sounds;
    * Screen fading is now working properly;
    * Suicide by fall death penalty is now working properly;
    * The speedometer only records XY movement (no fall or climbing speed);

    Last edited by ceLoFaN; 07-21-2014 at 07:33.
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