Loop through all entites and do set_rendering(ent) on them
I can show code later when Im on my computer
Edit:
Code:
new Entity = -1;
while ( ( Entity = find_ent_by_class( Entity, "armoury_entity" ) ) )
{
set_rendering(Entity);
}
I dont think you need to remove glow becuse next round the weapon will disappear
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