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Hooking player actions (+reload, +attack2, etc)


  
 
 
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 04-08-2014 , 23:13   Re: Hooking player actions (+reload, +attack2, etc)
Reply With Quote #12

Why do people use runcmd/gameframe for client commands?
I don't see the advantage to using it if you don't need to alter the buttons... You could just use something like prethink instead, and just hook only the players you need... When you need em.
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Last edited by friagram; 04-08-2014 at 23:13.
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