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Hooking player actions (+reload, +attack2, etc)


  
 
 
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epicoder
Junior Member
Join Date: Oct 2012
Old 04-07-2014 , 15:00   Re: Hooking player actions (+reload, +attack2, etc)
Reply With Quote #7

While I appreciate your response, I already have that code... Like I said, I was hoping to avoid OnPlayerRunCmd. It seems a little expensive for what I want to do. What I want to know is whether I will have to use OnPlayerRunCmd or not.
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