Quote:
Originally Posted by MasterOfTheXP
I'm fairly certain that's what TF2Items_SetClassname/OVERRIDE_CLASSNAME do...to be honest, though, I've never used them successfully in the few times that I've tried, way back when.
If that fails, you can always just replace the item with another item.
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SetClassname and OVERRIDE_CLASSNAME seems to be broken?
https://forums.alliedmods.net/showthread.php?p=2046815
I'm trying this right now where it should be reading "class" as key and "x" as value but it just seems to strip away everything except the melee weapons.
On an alternative thought, if there's no way to normally overwrite the item schema then is there a way to simply block it from changing it?