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[HELP] Money in Name


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extream87
Senior Member
Join Date: Aug 2011
Old 03-28-2014 , 09:06   [HELP] Money in Name
Reply With Quote #1

I want to incorporate you can see the money in name if you are only teammate.
I want do until the end of buytime if a player spends money the money value in name change.
Code:
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <cstrike> #include <fakemeta> #include <hamsandwich> #define PLUGIN "Money in Name" #define VERSION "1.0" #define AUTHOR "extream87" public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)         RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)     register_forward(FM_ClientUserInfoChanged, "fw_ClientInfoChanged") } public fwHamPlayerSpawnPost(id) {       money_in_name(id) } stock money_in_name(id) {     new szName[32]     get_user_name(id, szName, charsmax(szName))     new iLen = strlen(szName)           new iPos = iLen - 1     if( szName[iPos] == '>' )     {           for( new i = 1; i < 13; i++)         {           if( szName[iPos - i] == '<' )         {               iLen = iPos - i             szName[iLen] = '^0'             break         }         }     }           format(szName[iLen], charsmax(szName) - iLen, szName[iLen-1] == ' ' ? "<%d$>" : " <%d$>", cs_get_user_money(id))     set_user_info(id, "name", szName) } public fw_ClientInfoChanged(id, buffer) {     if(!is_user_connected(id))         return FMRES_IGNORED         static OldName[32], NewName[32]         get_user_name(id, OldName, charsmax(OldName))         engfunc(EngFunc_InfoKeyValue, buffer, "name", NewName, charsmax(NewName))         if (equal(NewName, OldName))         return FMRES_IGNORED         return FMRES_SUPERCEDE }
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rspause
New Member
Join Date: Jan 2014
Old 04-01-2014 , 13:36   Re: [HELP] Money in Name
Reply With Quote #2

Nice, i need this too
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Blizzard_87
Veteran Member
Join Date: Oct 2012
Old 04-01-2014 , 19:10   Re: [HELP] Money in Name
Reply With Quote #3

I don't think you can change a players name different just for a specific team and not the other.

Altho you could do similar with StatusValue. When looking at a player you could show a text message showing there current money.
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