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Chill it BanG
Junior Member
Join Date: Nov 2013
Location: Latvia
Old 03-19-2014 , 03:04   Re: DM Team Balance
Reply With Quote #3

Quote:
Originally Posted by DonKisgot View Post
Hi,

So we need other team balancer plugin that can be supported. So first of all ı have CTF (Capture the flag) server , so in CTF there is "NO ROUND" , players respawned after death... So all of other plugins stop working after first round or just making balance once.

I'm gonna test it , and report you back my results.

Suggestions ;

will you please add teamlimit ?

if there is 15T and 14CT so make the player who joined the server forcing to team CT.

Also can you please make chat messages via cvar ? the last thing we CTF users need is more chat messeges.

Thanks.
It should work for you, anyway I would be glad if you report results!
Teamlimit? Good idea, I will try to make it and add it in next version. The same for chat messages.
Thanks for ideas!

Quote:
Originally Posted by tonykaram1993 View Post
PHP Code:
public say_truebool:value true ) {
    
used_say value;

Note: this changes nothing more than readability

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Also you can cache the value of the cvars that way you do not retrieve the value each time you want to check for it's value.

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You should state that this plugin will only run amxmodx 1.8.3 (dev builds) as it contains client_print_color that does not exist is amxmodx 1.8.2.

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Use a better system to indent your code. Your indent technique is not consistent and might confuse the readers.

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I don't understand why you are delaying the get_pcount for 10 seconds after round start. Can you please explain?
1. Ok, I will add it in next version
2. Hmm, ok, will search how to
3. Ou,in server that I used for testing it was working, didn`t thought about it, well I will make it 1.8.2 compatible
4. I agree, it is really messed up and confusing, I will do my best to make it easier to read!
5. Because, if there was not delay, player would be in deep trouble when round starts, when all his ex-teammates would attack him/her, I think, I will add cvar for that, since it might be useless in some servers.

Thanks!
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