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[TF2] Determining if a shot missed?


  
 
 
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Alfonso Crawford
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Join Date: Feb 2012
Old 03-18-2014 , 02:28   [TF2] Determining if a shot missed?
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I'm trying to code a minigun that restores health when it hits and drains health when it misses. The hits are easy to handle, but I can't figure out what I'm supposed to do when a shot doesn't connect.

The Boston Basher property doesn't seem to work with the miniguns. How can I find out when a shot hasn't hit anything?
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