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[ANY] SteamWorks


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sheo
SourceMod Donor
Join Date: Jul 2013
Location: Russia, Moscow
Old 02-26-2014 , 02:49   Re: [ANY] SteamWorks
Reply With Quote #91

Just came here to ask for the same feature as the guy above =)
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Dr. Greg House
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Join Date: Jun 2010
Old 03-01-2014 , 16:39   Re: [ANY] SteamWorks
Reply With Quote #92

Would it be possible to check for workshop subscriptions?
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musashiwook
Member
Join Date: Feb 2011
Old 03-02-2014 , 05:24   Re: [ANY] SteamWorks
Reply With Quote #93

I want to test on one of my server SteamWorks_TokenRequested forward with my web api key to get persistent gameserver account.

But i don't know how to do this.

If anyone can make exemple to explain it.

Thx
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Last edited by musashiwook; 03-02-2014 at 05:54.
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KorDen
Member
Join Date: Sep 2012
Old 03-02-2014 , 15:50   Re: [ANY] SteamWorks
Reply With Quote #94

Quote:
Originally Posted by musashiwook View Post
I want to test on one of my server SteamWorks_TokenRequested forward with my web api key to get persistent gameserver account.

But i don't know how to do this.

If anyone can make exemple to explain it.

Thx
PHP Code:
#include <SteamWorks>
public SteamWorks_TokenRequested(String:sToken[], maxlen)
{
    
strcopy(sToken,maxlen,"TOKEN_HERE");

That's all
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musashiwook
Member
Join Date: Feb 2011
Old 03-05-2014 , 03:12   Re: [ANY] SteamWorks
Reply With Quote #95

Thx
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tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Old 03-14-2014 , 17:29   Re: [ANY] SteamWorks
Reply With Quote #96

SW_OnValidateClient(OwnerSteamID, ClientSteamID)

On CSS it seems OwnerSteamID is only valid if != ClientSteamID. When they are equal OwnerSteamID is a random value.

Is there any way to fix this?
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KyleS
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Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-14-2014 , 17:47   Re: [ANY] SteamWorks
Reply With Quote #97

Quote:
Originally Posted by tigerox View Post
SW_OnValidateClient(OwnerSteamID, ClientSteamID)

On CSS it seems OwnerSteamID is only valid if != ClientSteamID. When they are equal OwnerSteamID is a random value.

Is there any way to fix this?
Quote:
Originally Posted by KyleS View Post
Installation Instructions:
If your server was last updated before February 7th 2014, you need the latest SteamClient. I've included this from the redistributable portion of the SteamWorks SDK (1.28). This goes in the bin directory beside your gamedir.
Unless if you did this already
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tigerox
AlliedModders Donor
Join Date: Oct 2008
Location: Canada
Old 03-14-2014 , 20:07   Re: [ANY] SteamWorks
Reply With Quote #98

Quote:
Originally Posted by KyleS View Post
Unless if you did this already
Sorry.

Working great, thanks.
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s.m.a.c head
Senior Member
Join Date: Apr 2012
Location: Liverpool
Old 03-15-2014 , 02:17   Re: [ANY] SteamWorks
Reply With Quote #99

Quote:
Originally Posted by ericwilder View Post
cuz i need to do it and cant be done on l4d2 cuz steamtools not works.
Any news on l4d2 ?
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-15-2014 , 02:36   Re: [ANY] SteamWorks
Reply With Quote #100

Quote:
Originally Posted by s.m.a.c head View Post
Any news on l4d2 ?
L4D2 has been, and is supported.
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