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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


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MOTHER
Member
Join Date: Jun 2012
Old 02-22-2014 , 10:04   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #161

Yes. i'm looking for 0.3.3a.
re downloaded it and replacedwith WarmodBFG-v0.2-1Windows.zip 12.8 MB. is the latest included there?

will your plugin be updated by Godtony's updater?

[IMG]http://s28.************/t6qc3y7bh/Untitled1.jpg[/IMG]
[IMG]http://s27.************/q0xgp07sz/Untitled2.jpg[/IMG]

also about the score panel. The scores are reversed. Any config changes?

Last edited by MOTHER; 02-22-2014 at 15:07.
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ferbellot
New Member
Join Date: Feb 2014
Old 02-23-2014 , 05:36   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #162

When I try to enter it says 0/9 (because it's on the server de "GOTV" BOT). What do I have to do so there is no GOTV BOT and shows 0/10 always?
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 02-23-2014 , 17:27   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #163

Quote:
Originally Posted by MOTHER View Post
Yes. i'm looking for 0.3.3a.
re downloaded it and replacedwith WarmodBFG-v0.2-1Windows.zip 12.8 MB. is the latest included there?

will your plugin be updated by Godtony's updater?

http://s28.************/t6qc3y7bh/Untitled1.jpg
http://s27.************/q0xgp07sz/Untitled2.jpg

also about the score panel. The scores are reversed. Any config changes?
On the next major release I'll update that .zip file. Godtony's updater does update warmod also.

Was the names on the correct side for the first half?

Quote:
Originally Posted by ferbellot View Post
When I try to enter it says 0/9 (because it's on the server de "GOTV" BOT). What do I have to do so there is no GOTV BOT and shows 0/10 always?
To turn off GOTV open up the ruleset_global.cfg file and find the command tv_enable and set it to "0"
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Last edited by versatile_bfg; 02-23-2014 at 17:28.
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MOTHER
Member
Join Date: Jun 2012
Old 02-23-2014 , 21:15   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #164

The name was correct on first half, yes.

Thanks.
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 02-24-2014 , 01:28   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #165

Quote:
Originally Posted by MOTHER View Post
The name was correct on first half, yes.

Thanks.
can you send me the warmod log file for that match. Just seems odd that the CT's are called Terrorists if they started CT.
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MOTHER
Member
Join Date: Jun 2012
Old 02-25-2014 , 07:07   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #166

Yeah sure. here is the link.

ftp://wasi.dyndns.info/Elements/2014...terrorists.log

login: anonymous(not needed most of the time)

I hosted a tournament online after i got your warmod the issue was there. At first i thought maybe a lot of plugins are clashing together but this time around i have simply warmod and country plugin and this problem persists.
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ALKINDA
Member
Join Date: Aug 2013
Old 03-03-2014 , 13:01   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #167

Hello, I have been trying to modify this plugin for a few hours now. Im kind of confused how to disable the /info msg from displaying every start, but allowing the player to use /info and not just disabling it.

ive tried setting some of the showinfo(bool,bool) but there are 30! lol Thanks for your help. mabe in next version have a cvar for showing that menu automatically and not disabling it.

EDIT**

Code:
public OnClientPutInServer(client)
{
	// reset client state
	g_player_list[client] = PLAYER_DISC;
	g_cancel_list[client] = true; //<<---- Changed this to true.
}
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Last edited by ALKINDA; 03-03-2014 at 14:48. Reason: figured out how
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Ad1tya
Junior Member
Join Date: Feb 2014
Old 03-07-2014 , 15:03   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #168

Anyone experiencing a crash after the server update today?
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fanzy
Junior Member
Join Date: Mar 2014
Location: Singapore
Old 03-08-2014 , 05:16   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #169

Has anyone gotten the mySQL database working with the ability of grabbing the scores and hosting them online??

Also @Ad1tya, the only reason why server would crash/goes down is because there is a game update which you need to run to have csgo server running.
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redx6580
Senior Member
Join Date: Nov 2005
Location: New Jersey
Old 03-10-2014 , 18:35   Re: [CS:GO] WarMod [BFG] <Beta v0.2.31, 15-Feb-2014>
Reply With Quote #170

Hey, I'm having a little issue. If I /knife, it takes all the money away like it's supposed to, but say I go straight to /prac after that, it stays with no cash and just knife. What's the command I'm missing here? I went through all the cvars and this is what I put in my prac.cfg

mp_maxmoney "16000"
mp_startmoney 16000
wm_round_money 1
wm_warmup_respawn "1"
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