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About demo recording


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xxxnenadxxx
Junior Member
Join Date: Oct 2010
Location: Brod
Old 03-08-2014 , 00:57   About demo recording
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Hi guys, I'm using demo recorder on my server that is used for playing CW tournaments, so I was wondering, is it possible to check if player is recording demo? I need this so when someone for example gets baned, I would print message on his SS "Demo was not recording" or something like that, so when they post SS they would not be able to say "I stoped demo recording because of lag" (some of player thinks recording demo can cause lag, even tho I don't see logic in that) and we would reduce possibility to cheat on tournament (recording demo is probably the best way to check if someone was cheating). I know there is way to check some of player commands by using query but I don't know would it be possible to check if player is recording. Any way to check it would be good (even the method with Orpheu).
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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 03-08-2014 , 03:17   Re: About demo recording
Reply With Quote #2

It's not possible to know if they are recording or not.
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Xunfop
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Join Date: Mar 2012
Location: 97Club
Old 03-08-2014 , 09:25   Re: About demo recording
Reply With Quote #3

maybe you can hook the record/stop cmd?
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 03-08-2014 , 09:36   Re: About demo recording
Reply With Quote #4

Quote:
Originally Posted by Xunfop View Post
maybe you can hook the record/stop cmd?
I do not believe they are ever sent to the server
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georgik57
Veteran Member
Join Date: Oct 2008
Location: 🎧Music World
Old 03-08-2014 , 18:02   Re: About demo recording
Reply With Quote #5

CS is not a fair game anymore for ages now. Stop wasting your time with tournaments played from home.
If they don't give you the demo when asked -> BAN and end of story.

Code:
#include <amxmodx> new g_recording[33]; public plugin_init() {     register_clcmd("record", "clcmd_record")     register_clcmd("stop", "clcmd_stop")     register_clcmd("stopdemo", "clcmd_stop") } public client_disconnect(id)     g_recording[id] = false; public clcmd_record(id) {     new szArg[2];     read_argv(1, szArg, 1)         if (szArg[0])         g_recording[id] = true; } public clcmd_stop(id)     g_recording[id] = false;
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xxxnenadxxx
Junior Member
Join Date: Oct 2010
Location: Brod
Old 03-08-2014 , 18:31   Re: About demo recording
Reply With Quote #6

Quote:
Originally Posted by georgik57 View Post
CS is not a fair game anymore for ages now. Stop wasting your time with tournaments played from home.
If they don't give you the demo when asked -> BAN and end of story.

Code:
#include <amxmodx> new g_recording[33]; public plugin_init() { &nbsp;&nbsp;&nbsp;&nbsp;register_clcmd("record", "clcmd_record") &nbsp;&nbsp;&nbsp;&nbsp;register_clcmd("stop", "clcmd_stop") &nbsp;&nbsp;&nbsp;&nbsp;register_clcmd("stopdemo", "clcmd_stop") } public client_disconnect(id) &nbsp;&nbsp;&nbsp;&nbsp;g_recording[id] = false; public clcmd_record(id) { &nbsp;&nbsp;&nbsp;&nbsp;new szArg[2]; &nbsp;&nbsp;&nbsp;&nbsp;read_argv(1, szArg, 1) &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;if (szArg[0]) &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb sp;g_recording[id] = true; } public clcmd_stop(id) &nbsp;&nbsp;&nbsp;&nbsp;g_recording[id] = false;
That won't work, I tryed that.
Thank you all for your replies.
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