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Precache sounds when: OverrideSoundFootsteps is used.


  
 
 
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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 02-11-2014 , 15:34   Re: Precache sounds when: OverrideSoundFootsteps is used.
Reply With Quote #4

Or just manually do it in a plugin that creates the weapons and precaches the sounds.
Edit: I was just requesting it because it gets annoying after a while seeing the mvm sounds not being precached messages when ever someone with the attribute walks(I use it for admin weapons).

Last edited by WildCard65; 02-11-2014 at 15:34.
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