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ng1200
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Join Date: May 2005
Old 02-20-2006 , 03:47   Carmod
Reply With Quote #1

hi,
this is my carmod code:
Code:
#include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #define MAX_SPAWNS 20 new carout[33] new incar[33] public loadSettings() {     new szFilename[64]     get_cvar_string("rp_carsfile",szFilename,63)         if (!file_exists(szFilename)) {         write_file(szFilename,"; CAR SPAWNS HERE",-1)         server_print("[AMXX] No ^"%s^" was found, so it has been created.", szFilename)         return PLUGIN_HANDLED     }         new szText[256]     new a, g_aNum, pos = 0         while ( g_aNum < MAX_SPAWNS && read_file(szFilename,pos++,szText,255,a) )         {                 if ( szText[0] == ';' ) continue         server_cmd(szText)         ++g_aNum     }     server_print("[AMXX] Loaded %i spawns", g_aNum )     return PLUGIN_HANDLED } public lock(id) {     if(incar[id] || !carout[id]) {         client_print(id,print_chat,"[CarMod] You must be outside your car to lock")         return PLUGIN_HANDLED     }     new origin[3]     get_user_origin(id,origin)         new authid[33]     get_user_authid(id,authid,32)     entity_set_string(carout[id],EV_SZ_target,authid)     return PLUGIN_HANDLED } public overhear(a,distance,Speech[])     {     new OriginA[3], OriginB[3]     get_user_origin(a,OriginA)     new players[32], num     get_players(players,num,"ac")     for(new b = 0; b < num;b++)         {         if(a!=players[b])             {             get_user_origin(players[b],OriginB)             if(distance == -1) {                 client_print(players[b],print_chat,Speech)             }             else             {                 if(get_distance(OriginA,OriginB) <= distance) {                     client_print(players[b],print_chat,Speech)                 }             }         }     }     return PLUGIN_HANDLED } public makecar(id) {     new item[32], orig1[6], orig2[6], orig3[6], angles1[6], Float:origin[3]     read_argv(1, item, 31)     read_argv(2, orig1, 5)     read_argv(3, orig2, 5)     read_argv(4, orig3, 5)     read_argv(5, angles1, 5)         origin[0] = float(str_to_num(orig1))     origin[1] = float(str_to_num(orig2))     origin[2] = float(str_to_num(orig3))     new Float:angles2 = float(str_to_num(angles1))         new car = create_entity("info_target")         if(!car) {         client_print(id,print_chat,"CAR WAS not created. Error.^n")         return PLUGIN_HANDLED     }         new Float:minbox[3] = { -2.5, -2.5, -2.5 }     new Float:maxbox[3] = { 2.5, 2.5, -2.5 }     new Float:angles[3] = { 0.0, 0.0, 0.0 }     angles[1] = angles2         entity_set_vector(car,EV_VEC_mins,minbox)     entity_set_vector(car,EV_VEC_maxs,maxbox)     entity_set_vector(car,EV_VEC_angles,angles)         entity_set_float(car,EV_FL_dmg,0.0)     entity_set_float(car,EV_FL_dmg_take,0.0)     entity_set_float(car,EV_FL_max_health,99999.0)     entity_set_float(car,EV_FL_health,99999.0)     entity_set_float(id,EV_FL_speed,100.0)         entity_set_int(car,EV_INT_solid,SOLID_TRIGGER)     entity_set_int(car,EV_INT_movetype,MOVETYPE_NONE)         entity_set_string(car,EV_SZ_targetname,item)     entity_set_string(car,EV_SZ_classname,"item_car")         new damodel[64]     format(damodel,63,"models/player/%s/%s.mdl", item, item)         entity_set_model(car,damodel)     entity_set_origin(car,origin)         return PLUGIN_HANDLED } public plugin_precache()     {     precache_model("models/player/pietrekcar/pietrekcar.mdl")     precache_model("models/player/car_corolla/car_corolla.mdl")     precache_model("models/player/car_corvette/car_corvette.mdl")     precache_model("models/player/car_policecv/car_policecv.mdl")     precache_model("models/player/car_viper2/car_viper2.mdl")     precache_model("models/player/car_jeep/car_jeep.mdl")     precache_model("models/player/car_jaguar/car_jaguar.mdl")     precache_model("models/player/car_gto/car_gto.mdl")     precache_sound("carmod/car_honk.wav")     precache_sound("ambience/rd_warehouse.wav") } public plugin_init()     {     register_touch("item_car","player","setcar")     register_touch("player","player","crash")         register_clcmd("say /getout","uncar")     register_clcmd("say /honk","honk")     register_clcmd("say /lock","lock")         register_srvcmd("amx_makecar","makecar")         register_cvar("rp_carsfile", "carsfile.ini")         register_concmd("amx_createcar","purposedrop")         register_event("DeathMsg","death_msg","a")         set_task(5.0,"loadSettings") } new Float:oldspeed[33] new Float:oldspeed2[33] new Float:oldfric[33] new oldmodel[33][33] new carmodel[33][33] new allow[33] public crash(entid, id) {     if(allow[entid] == 1 || allow[id] == 1) return PLUGIN_HANDLED     if(incar[id] && incar[entid]) {         set_user_health(entid,0)         set_user_health(id,0)         emit_sound(id, CHAN_ITEM, "ambience/rd_warehouse.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)         //drop_car(id)         //drop_car(entid)         return PLUGIN_HANDLED     }     if(incar[id]) {         new hp = get_user_health(entid)         new hp2 = get_user_health(id)         set_user_health(entid,(hp - 50))         set_user_health(id,(hp2 - 10))         emit_sound(id, CHAN_ITEM, "ambience/rd_warehouse.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)         //if(get_user_health(id) <= 0) drop_car(id)         allow[id] = 1         set_task(10.0,"allowhim",id)         return PLUGIN_HANDLED     }     if(incar[entid]) {         new hp = get_user_health(id)         new hp2 = get_user_health(entid)         set_user_health(id,(hp - 50))         set_user_health(entid,(hp2 - 10))         emit_sound(entid, CHAN_ITEM, "ambience/rd_warehouse.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)         //if(get_user_health(entid) <= 0) drop_car(entid)         allow[entid] = 1         set_task(10.0,"allowhim",entid)         return PLUGIN_HANDLED     }     return PLUGIN_HANDLED } public honk(id) {     if(incar[id] != 1) return PLUGIN_HANDLED     emit_sound(id, CHAN_ITEM, "carmod/car_honk.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)     return PLUGIN_HANDLED } public client_PreThink(id)     {     if(incar[id] != 0)         {         new bufferstop = entity_get_int(id,EV_INT_button)                 if(bufferstop != 0) {             entity_set_int(id,EV_INT_button,bufferstop & ~IN_ATTACK & ~IN_ATTACK2 & ~IN_ALT1 & ~IN_USE)         }                 if((bufferstop & IN_JUMP) && (entity_get_int(id,EV_INT_flags) & ~FL_ONGROUND & ~FL_DUCKING)) {             entity_set_int(id,EV_INT_button,entity_get_int(id,EV_INT_button) & ~IN_JUMP)         }         return PLUGIN_CONTINUE     }     return PLUGIN_CONTINUE } public setcar(entid,id) {     if(allow[id] != 0) return PLUGIN_HANDLED     if(incar[id] != 0) return PLUGIN_HANDLED         new locked[33], authid[33]     entity_get_string(entid,EV_SZ_target,locked,32)     get_user_authid(id,authid,32)     if(equal(locked,"") || equal(locked,authid)) {}     else return PLUGIN_HANDLED         new name[64]     get_user_name(id,name,63)     new message[300]     format(message,299,"[CarMod] %s has gotten into his car and started the engine.",name)     overhear(id,300,message)     client_print(id,print_chat,"[CarMod] You have gotten into your car and started the engine.")     get_user_info(id,"model",oldmodel[id], 32)         new itemstr[33]     entity_get_string(entid,EV_SZ_targetname,itemstr,31)         carmodel[id] = itemstr     set_user_info(id,"model",itemstr)     oldspeed[id] = get_user_maxspeed(id)     oldspeed2[id] = entity_get_float(id,EV_FL_speed)     oldfric[id] = entity_get_float(id,EV_FL_friction)     set_user_maxspeed(id, 3000.0)     entity_set_float(id,EV_FL_friction,0.3)     entity_set_float(id,EV_FL_speed,3000.0)         incar[id] = 1     carout[id] = 0     emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)     remove_entity(entid)     set_user_footsteps(id,0)     return PLUGIN_HANDLED } public uncar(id) {     if(incar[id] != 1) return PLUGIN_HANDLED     new name[64]     get_user_name(id,name,63)     new message[300]     format(message,299,"[CarMod] %s has turned off his engine and got out of the car.",name)     overhear(id,300,message)     client_print(id,print_chat,"[CarMod] You have turned off your engine and got out of the car.")     set_user_maxspeed(id,oldspeed[id])     entity_set_float(id,EV_FL_friction,oldfric[id])     car_drop(id)     set_user_info(id,"model",oldmodel[id])     incar[id] = 0     return PLUGIN_HANDLED } public purposedrop(id)     {     if(!is_user_alive(id)) return PLUGIN_HANDLED     if(!access(id,ADMIN_RESERVATION)) return PLUGIN_HANDLED         new itemname[64], save1[6], szFilename[64]     read_argv(1, itemname, 31)     read_argv(2, save1, 5)     if(!access(id,ADMIN_RESERVATION)) {         client_print(id,print_console,"You do not have access to this command.")         return PLUGIN_HANDLED     }     if(equal(itemname, "") || equal(save1, "")) {         client_print(id,print_console,"Usage: amx_createcar <model> <save 1/0>")         return PLUGIN_HANDLED     }         new save = str_to_num(save1)     new origin[3], Float:originF[3]     get_user_origin(id,origin)         originF[0] = float(origin[0])     originF[1] = float(origin[1])     originF[2] = float(origin[2])         new car = create_entity("info_target")         if(!car) {         client_print(id,print_chat,"CAR WAS not created. Error.^n")         return PLUGIN_HANDLED     }         new Float:minbox[3] = { -2.5, -2.5, -2.5 }     new Float:maxbox[3] = { 2.5, 2.5, -2.5 }     new Float:angles[3] = { 0.0, 0.0, 0.0 }         new Float:pangles[3]     entity_get_vector(id,EV_VEC_angles,pangles)     angles[1] = pangles[1]     entity_set_vector(car,EV_VEC_mins,minbox)     entity_set_vector(car,EV_VEC_maxs,maxbox)     entity_set_vector(car,EV_VEC_angles,angles)     entity_set_float(id,EV_FL_speed,100.0)         entity_set_float(car,EV_FL_dmg,0.0)     entity_set_float(car,EV_FL_dmg_take,0.0)     entity_set_float(car,EV_FL_max_health,99999.0)     entity_set_float(car,EV_FL_health,99999.0)         entity_set_int(car,EV_INT_solid,SOLID_TRIGGER)     entity_set_int(car,EV_INT_movetype,MOVETYPE_NONE)         entity_set_string(car,EV_SZ_targetname,itemname)     entity_set_string(car,EV_SZ_classname,"item_car")         new damodel[64]     format(damodel,63,"models/player/%s/%s.mdl", itemname, itemname)         entity_set_model(car,damodel)     entity_set_origin(car,originF)     if(save == 1 || equal(save1, "1")) {         get_cvar_string("rp_carsfile",szFilename,63)         if (!file_exists(szFilename)) return PLUGIN_HANDLED                 new message[64]         format(message, 63, "amx_makecar %s %i %i %i 0", itemname, origin[0], origin[1], origin[2])         write_file(szFilename,message,-1)     }     allow[id] = 1     set_task(10.0,"allowhim",id)     return PLUGIN_HANDLED } public car_drop(id)     {     //if(!is_user_alive(id)) return PLUGIN_HANDLED     if(incar[id] != 1) return PLUGIN_HANDLED         new origin[3],Float:pangles[3],Float:originF[3]     get_user_origin(id,origin)         originF[0] = float(origin[0])     originF[1] = float(origin[1])     originF[2] = float(origin[2])         new car = create_entity("info_target")         if(!car) {         client_print(id,print_chat,"CAR WAS not created. Error.^n")         return PLUGIN_HANDLED     }         new Float:minbox[3] = { -2.5, -2.5, -2.5 }     new Float:maxbox[3] = { 2.5, 2.5, -2.5 }     new Float:angles[3] = { 0.0, 0.0, 0.0 }     entity_get_vector(id,EV_VEC_angles,pangles)     angles[1] = pangles[1]         entity_set_vector(car,EV_VEC_mins,minbox)     entity_set_vector(car,EV_VEC_maxs,maxbox)     entity_set_vector(car,EV_VEC_angles,angles)     entity_set_float(id,EV_FL_speed,300.0)         entity_set_float(car,EV_FL_dmg,0.0)     entity_set_float(car,EV_FL_dmg_take,0.0)     entity_set_float(car,EV_FL_max_health,99999.0)     entity_set_float(car,EV_FL_health,99999.0)         entity_set_int(car,EV_INT_solid,SOLID_TRIGGER)     entity_set_int(car,EV_INT_movetype,MOVETYPE_NONE)         entity_set_string(car,EV_SZ_targetname,carmodel[id])     entity_set_string(car,EV_SZ_classname,"item_car")         new damodel[64]     format(damodel,63,"models/player/%s/%s.mdl", carmodel[id], carmodel[id])         entity_set_model(car,damodel)     entity_set_origin(car,originF)     set_user_footsteps(id,1)     carout[id] = car     allow[id] = 1     set_task(10.0,"allowhim",id)     return PLUGIN_HANDLED } public allowhim(id) {     allow[id] = 0 } public client_infochanged(id)     {     if(incar[id] == 1) {         set_user_info(id,"model",carmodel[id])         set_user_maxspeed(id,3000.0)                 return PLUGIN_HANDLED     }     if(incar[id] == 0 || carout[id] == 1) {         new modelplayersux[256]         get_user_info(id,"model",modelplayersux,255)         if(equali(modelplayersux,"pietrekcar") || equali(modelplayersux,"car_corolla") || equali(modelplayersux,"car_corvette") || equali(modelplayersux,"car_viper2"))         {             set_user_info(id,"model","DONT_FUCKING_CHEAT")         }         set_user_maxspeed(id,400.0)         return PLUGIN_HANDLED     }     return PLUGIN_HANDLED } public client_disconnect(id) {         if(incar[id] == 1) {         car_drop(id)         set_user_maxspeed(id,400.0)         entity_set_float(id,EV_FL_friction,oldfric[id])         entity_set_float(id,EV_FL_speed,oldspeed2[id])         set_user_info(id,"model",oldmodel[id])         incar[id] = 0     }     if(carout[id]) {         entity_set_string(carout[id],EV_SZ_target,"")         carout[id] = 0     }     return PLUGIN_CONTINUE } public death_msg() {     new id = read_data(2)     if(incar[id] == 1) {         set_user_maxspeed(id,400.0)         entity_set_float(id,EV_FL_friction,oldfric[id])         entity_set_float(id,EV_FL_speed,oldspeed2[id])         set_user_info(id,"model",oldmodel[id])         car_drop(id)         incar[id] = 0     }     return PLUGIN_CONTINUE }
now, the problems are:
1) u hear footsteps while IN the car.
2) u have the normal speed. (ur supposed to have more)

can someone please help me fix it?
ng1200 is offline
Sandurr
Senior Member
Join Date: Aug 2005
Old 02-20-2006 , 06:43  
Reply With Quote #2

"your" carmod code?
Sandurr is offline
Charr
Senior Member
Join Date: Jul 2005
Location: Long Island, New York, U
Old 02-20-2006 , 09:24  
Reply With Quote #3

Modified Version of the one everyone is using. Sloppy, but this one should work:
Code:
#include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #define MAX_SPAWNS 20 new carout[33] new incar[33] public loadSettings() {     new szFilename[64]     get_cvar_string("rp_carsfile",szFilename,63)         if (!file_exists(szFilename)) {         write_file(szFilename,"; CAR SPAWNS HERE",-1)         server_print("[AMXX] No ^"%s^" was found, so it has been created.", szFilename)         return PLUGIN_HANDLED     }         new szText[256]     new a, g_aNum, pos = 0         while ( g_aNum < MAX_SPAWNS && read_file(szFilename,pos++,szText,255,a) )         {                 if ( szText[0] == ';' ) continue         server_cmd(szText)         ++g_aNum     }     server_print("[AMXX] Loaded %i spawns", g_aNum )     return PLUGIN_HANDLED } public lock(id) {     if(incar[id] || !carout[id]) {         client_print(id,print_chat,"[CarMod] You must be outside your car to lock")         return PLUGIN_HANDLED     }     new origin[3]     get_user_origin(id,origin)         new authid[33]     get_user_authid(id,authid,32)     entity_set_string(carout[id],EV_SZ_target,authid)     return PLUGIN_HANDLED } public overhear(a,distance,Speech[])     {     new OriginA[3], OriginB[3]     get_user_origin(a,OriginA)     new players[32], num     get_players(players,num,"ac")     for(new b = 0; b < num;b++)         {         if(a!=players[b])             {             get_user_origin(players[b],OriginB)             if(distance == -1) {                 client_print(players[b],print_chat,Speech)             }             else             {                 if(get_distance(OriginA,OriginB) <= distance) {                     client_print(players[b],print_chat,Speech)                 }             }         }     }     return PLUGIN_HANDLED } public makecar(id) {     new item[32], orig1[6], orig2[6], orig3[6], angles1[6], Float:origin[3]     read_argv(1, item, 31)     read_argv(2, orig1, 5)     read_argv(3, orig2, 5)     read_argv(4, orig3, 5)     read_argv(5, angles1, 5)         origin[0] = float(str_to_num(orig1))     origin[1] = float(str_to_num(orig2))     origin[2] = float(str_to_num(orig3))     new Float:angles2 = float(str_to_num(angles1))         new car = create_entity("info_target")         if(!car) {         client_print(id,print_chat,"CAR WAS not created. Error.^n")         return PLUGIN_HANDLED     }         new Float:minbox[3] = { -2.5, -2.5, -2.5 }     new Float:maxbox[3] = { 2.5, 2.5, -2.5 }     new Float:angles[3] = { 0.0, 0.0, 0.0 }     angles[1] = angles2         entity_set_vector(car,EV_VEC_mins,minbox)     entity_set_vector(car,EV_VEC_maxs,maxbox)     entity_set_vector(car,EV_VEC_angles,angles)         entity_set_float(car,EV_FL_dmg,0.0)     entity_set_float(car,EV_FL_dmg_take,0.0)     entity_set_float(car,EV_FL_max_health,99999.0)     entity_set_float(car,EV_FL_health,99999.0)     entity_set_float(id,EV_FL_speed,100.0)         entity_set_int(car,EV_INT_solid,SOLID_TRIGGER)     entity_set_int(car,EV_INT_movetype,MOVETYPE_NONE)         entity_set_string(car,EV_SZ_targetname,item)     entity_set_string(car,EV_SZ_classname,"item_car")         new damodel[64]     format(damodel,63,"models/player/%s/%s.mdl", item, item)         entity_set_model(car,damodel)     entity_set_origin(car,origin)         return PLUGIN_HANDLED } public plugin_precache()     {     precache_model("models/player/pietrekcar/pietrekcar.mdl")     precache_model("models/player/car_corolla/car_corolla.mdl")     precache_model("models/player/car_corvette/car_corvette.mdl")     precache_model("models/player/car_policecv/car_policecv.mdl")     precache_model("models/player/car_viper2/car_viper2.mdl")     precache_model("models/player/car_jeep/car_jeep.mdl")     precache_model("models/player/car_jaguar/car_jaguar.mdl")     precache_model("models/player/car_gto/car_gto.mdl")     precache_sound("carmod/car_honk.wav")     precache_sound("ambience/rd_warehouse.wav") } public plugin_init()     {     register_touch("item_car","player","setcar")     register_touch("player","player","crash")         register_clcmd("say /getout","uncar")     register_clcmd("say /honk","honk")     register_clcmd("say /lock","lock")         register_srvcmd("amx_makecar","makecar")         register_cvar("rp_carsfile", "carsfile.ini")         register_concmd("amx_createcar","purposedrop")         register_event("DeathMsg","death_msg","a")         set_task(5.0,"loadSettings") } new Float:oldspeed[33] new Float:oldspeed2[33] new Float:oldfric[33] new oldmodel[33][33] new carmodel[33][33] new allow[33] public crash(entid, id) {     if(allow[entid] == 1 || allow[id] == 1) return PLUGIN_HANDLED     if(incar[id] && incar[entid]) {         set_user_health(entid,0)         set_user_health(id,0)         emit_sound(id, CHAN_ITEM, "ambience/rd_warehouse.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)         //drop_car(id)         //drop_car(entid)         return PLUGIN_HANDLED     }     if(incar[id]) {         new hp = get_user_health(entid)         new hp2 = get_user_health(id)         set_user_health(entid,(hp - 50))         set_user_health(id,(hp2 - 10))         emit_sound(id, CHAN_ITEM, "ambience/rd_warehouse.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)         //if(get_user_health(id) <= 0) drop_car(id)         allow[id] = 1         set_task(10.0,"allowhim",id)         return PLUGIN_HANDLED     }     if(incar[entid]) {         new hp = get_user_health(id)         new hp2 = get_user_health(entid)         set_user_health(id,(hp - 50))         set_user_health(entid,(hp2 - 10))         emit_sound(entid, CHAN_ITEM, "ambience/rd_warehouse.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)         //if(get_user_health(entid) <= 0) drop_car(entid)         allow[entid] = 1         set_task(10.0,"allowhim",entid)         return PLUGIN_HANDLED     }     return PLUGIN_HANDLED } public honk(id) {     if(incar[id] != 1) return PLUGIN_HANDLED     emit_sound(id, CHAN_ITEM, "carmod/car_honk.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)     return PLUGIN_HANDLED } public client_PreThink(id)     {     if(incar[id] != 0)         {         new bufferstop = entity_get_int(id,EV_INT_button)                 if(bufferstop != 0) {             entity_set_int(id,EV_INT_button,bufferstop & ~IN_ATTACK & ~IN_ATTACK2 & ~IN_ALT1 & ~IN_USE)         }                 if((bufferstop & IN_JUMP) && (entity_get_int(id,EV_INT_flags) & ~FL_ONGROUND & ~FL_DUCKING)) {             entity_set_int(id,EV_INT_button,entity_get_int(id,EV_INT_button) & ~IN_JUMP)         }         return PLUGIN_CONTINUE     }     return PLUGIN_CONTINUE } public setcar(entid,id) {     if(allow[id] != 0) return PLUGIN_HANDLED     if(incar[id] != 0) return PLUGIN_HANDLED         new locked[33], authid[33]     entity_get_string(entid,EV_SZ_target,locked,32)     get_user_authid(id,authid,32)     if(equal(locked,"") || equal(locked,authid)) {}     else return PLUGIN_HANDLED         new name[64]     get_user_name(id,name,63)     new message[300]     format(message,299,"[CarMod] %s has gotten into his car and started the engine.",name)     overhear(id,300,message)     client_print(id,print_chat,"[CarMod] You have gotten into your car and started the engine.")     get_user_info(id,"model",oldmodel[id], 32)         new itemstr[33]     entity_get_string(entid,EV_SZ_targetname,itemstr,31)         carmodel[id] = itemstr     set_user_info(id,"model",itemstr)     oldspeed[id] = get_user_maxspeed(id)     oldspeed2[id] = entity_get_float(id,EV_FL_speed)     oldfric[id] = entity_get_float(id,EV_FL_friction)     set_user_maxspeed(id, 3000.0)     entity_set_float(id,EV_FL_friction,0.3)     entity_set_float(id,EV_FL_speed,3000.0)         incar[id] = 1     carout[id] = 0     emit_sound(id, CHAN_ITEM, "items/gunpickup2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)     remove_entity(entid)     set_user_footsteps(id,1)     return PLUGIN_HANDLED } public uncar(id) {     if(incar[id] != 1) return PLUGIN_HANDLED     new name[64]     get_user_name(id,name,63)     new message[300]     format(message,299,"[CarMod] %s has turned off his engine and got out of the car.",name)     overhear(id,300,message)     client_print(id,print_chat,"[CarMod] You have turned off your engine and got out of the car.")     set_user_maxspeed(id,oldspeed[id])     entity_set_float(id,EV_FL_friction,oldfric[id])     car_drop(id)     set_user_info(id,"model",oldmodel[id])     incar[id] = 0     set_user_footsteps(id,0);     return PLUGIN_HANDLED } public purposedrop(id)     {     if(!is_user_alive(id)) return PLUGIN_HANDLED     if(!access(id,ADMIN_RESERVATION)) return PLUGIN_HANDLED         new itemname[64], save1[6], szFilename[64]     read_argv(1, itemname, 31)     read_argv(2, save1, 5)     if(!access(id,ADMIN_RESERVATION)) {         client_print(id,print_console,"You do not have access to this command.")         return PLUGIN_HANDLED     }     if(equal(itemname, "") || equal(save1, "")) {         client_print(id,print_console,"Usage: amx_createcar <model> <save 1/0>")         return PLUGIN_HANDLED     }         new save = str_to_num(save1)     new origin[3], Float:originF[3]     get_user_origin(id,origin)         originF[0] = float(origin[0])     originF[1] = float(origin[1])     originF[2] = float(origin[2])         new car = create_entity("info_target")         if(!car) {         client_print(id,print_chat,"CAR WAS not created. Error.^n")         return PLUGIN_HANDLED     }         new Float:minbox[3] = { -2.5, -2.5, -2.5 }     new Float:maxbox[3] = { 2.5, 2.5, -2.5 }     new Float:angles[3] = { 0.0, 0.0, 0.0 }         new Float:pangles[3]     entity_get_vector(id,EV_VEC_angles,pangles)     angles[1] = pangles[1]     entity_set_vector(car,EV_VEC_mins,minbox)     entity_set_vector(car,EV_VEC_maxs,maxbox)     entity_set_vector(car,EV_VEC_angles,angles)     entity_set_float(id,EV_FL_speed,100.0)         entity_set_float(car,EV_FL_dmg,0.0)     entity_set_float(car,EV_FL_dmg_take,0.0)     entity_set_float(car,EV_FL_max_health,99999.0)     entity_set_float(car,EV_FL_health,99999.0)         entity_set_int(car,EV_INT_solid,SOLID_TRIGGER)     entity_set_int(car,EV_INT_movetype,MOVETYPE_NONE)         entity_set_string(car,EV_SZ_targetname,itemname)     entity_set_string(car,EV_SZ_classname,"item_car")         new damodel[64]     format(damodel,63,"models/player/%s/%s.mdl", itemname, itemname)         entity_set_model(car,damodel)     entity_set_origin(car,originF)     if(save == 1 || equal(save1, "1")) {         get_cvar_string("rp_carsfile",szFilename,63)         if (!file_exists(szFilename)) return PLUGIN_HANDLED                 new message[64]         format(message, 63, "amx_makecar %s %i %i %i 0", itemname, origin[0], origin[1], origin[2])         write_file(szFilename,message,-1)     }     allow[id] = 1     set_task(10.0,"allowhim",id)     return PLUGIN_HANDLED } public car_drop(id)     {     //if(!is_user_alive(id)) return PLUGIN_HANDLED     if(incar[id] != 1) return PLUGIN_HANDLED         new origin[3],Float:pangles[3],Float:originF[3]     get_user_origin(id,origin)         originF[0] = float(origin[0])     originF[1] = float(origin[1])     originF[2] = float(origin[2])         new car = create_entity("info_target")         if(!car) {         client_print(id,print_chat,"CAR WAS not created. Error.^n")         return PLUGIN_HANDLED     }         new Float:minbox[3] = { -2.5, -2.5, -2.5 }     new Float:maxbox[3] = { 2.5, 2.5, -2.5 }     new Float:angles[3] = { 0.0, 0.0, 0.0 }     entity_get_vector(id,EV_VEC_angles,pangles)     angles[1] = pangles[1]         entity_set_vector(car,EV_VEC_mins,minbox)     entity_set_vector(car,EV_VEC_maxs,maxbox)     entity_set_vector(car,EV_VEC_angles,angles)     entity_set_float(id,EV_FL_speed,300.0)         entity_set_float(car,EV_FL_dmg,0.0)     entity_set_float(car,EV_FL_dmg_take,0.0)     entity_set_float(car,EV_FL_max_health,99999.0)     entity_set_float(car,EV_FL_health,99999.0)         entity_set_int(car,EV_INT_solid,SOLID_TRIGGER)     entity_set_int(car,EV_INT_movetype,MOVETYPE_NONE)         entity_set_string(car,EV_SZ_targetname,carmodel[id])     entity_set_string(car,EV_SZ_classname,"item_car")         new damodel[64]     format(damodel,63,"models/player/%s/%s.mdl", carmodel[id], carmodel[id])         entity_set_model(car,damodel)     entity_set_origin(car,originF)     set_user_footsteps(id,1)     carout[id] = car     allow[id] = 1     set_task(10.0,"allowhim",id)     return PLUGIN_HANDLED } public allowhim(id) {     allow[id] = 0 } public client_infochanged(id)     {     if(incar[id] == 1) {         set_user_info(id,"model",carmodel[id])         set_user_maxspeed(id,3000.0)                 return PLUGIN_HANDLED     }     if(incar[id] == 0 || carout[id] == 1) {         new modelplayersux[256]         get_user_info(id,"model",modelplayersux,255)         if(equali(modelplayersux,"pietrekcar") || equali(modelplayersux,"car_corolla") || equali(modelplayersux,"car_corvette") || equali(modelplayersux,"car_viper2"))         {             set_user_info(id,"model","DONT_FUCKING_CHEAT")         }         set_user_maxspeed(id,400.0)         return PLUGIN_HANDLED     }     return PLUGIN_HANDLED } public client_disconnect(id) {         if(incar[id] == 1) {         car_drop(id)         set_user_maxspeed(id,400.0)         entity_set_float(id,EV_FL_friction,oldfric[id])         entity_set_float(id,EV_FL_speed,oldspeed2[id])         set_user_info(id,"model",oldmodel[id])         incar[id] = 0     }     if(carout[id]) {         entity_set_string(carout[id],EV_SZ_target,"")         carout[id] = 0     }     return PLUGIN_CONTINUE } public death_msg() {     new id = read_data(2)     if(incar[id] == 1) {         set_user_maxspeed(id,400.0)         entity_set_float(id,EV_FL_friction,oldfric[id])         entity_set_float(id,EV_FL_speed,oldspeed2[id])         set_user_info(id,"model",oldmodel[id])         car_drop(id)         incar[id] = 0     }     return PLUGIN_CONTINUE } // Makes someone go fatster By Charr (Batman / Gorlag's Vec By Aim) public client_PreThink(id) {     if(incar[id])     {         new Float:VecVel[3],Float:VecAngles[3];         entity_get_vector(id,EV_VEC_velocity,VecVel);         entity_get_vector(id,EV_VEC_v_angle,VecAngles);         VecVel[0] = floatcos(VecAngles[1],degrees) * 800.0;         VecVel[1] = floatsin(VecAngles[1],degrees) * 800.0;         entity_set_vector(id,EV_VEC_velocity,VecVel);     } }
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Twilight Suzuka
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Old 02-20-2006 , 15:06  
Reply With Quote #4

Stealing code (especially BAD code) isn't the right thing to do.
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ng1200
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Old 02-21-2006 , 05:48  
Reply With Quote #5

what do u mean by stealing?
its a sourcecode my friend found at the net.
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Charming
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Old 02-21-2006 , 07:40  
Reply With Quote #6

No this was stolen from steven, and now you've released it to public. gj.
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Zaser
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Old 02-21-2006 , 08:38  
Reply With Quote #7

Quote:
Originally Posted by Charming
No this was stolen from steven, and now you've released it to public. gj.
charming steven had released it to public too on hes forums
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Old 02-21-2006 , 10:41  
Reply With Quote #8

You still can't copy the source line for line, even if it is open source, without crediting the creator.
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Old 02-21-2006 , 12:20  
Reply With Quote #9

Quote:
Originally Posted by Twilight Suzuka
You still can't copy the source line for line, even if it is open source, without crediting the creator.
ye i forgotte to edit my post as well was going to write this too
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