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[L4D & L4D2] Bots Control In Coop Mode


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exstream
Member
Join Date: Feb 2013
Old 10-13-2013 , 00:22   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #21

I updated the game data files need to be tested please let me know how it works has not been tested yet
Attached Files
File Type: txt respawn.txt (1.7 KB, 848 views)
File Type: txt l4dsb.txt (1.2 KB, 408 views)
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nicocg
New Member
Join Date: Sep 2013
Old 01-03-2014 , 14:40   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #22

Hello exstream, these gamedata, go with the version of SilentBr (# 20), or the original first post?
With the release of SilentBr, bots are not kicked when a player disconnect.

[spoiler] 01/03/2014 - 16:17:19: SourceMod error session started
L 01/03/2014 - 16:17:19: Info (map "c3m1_plankcountry") (file "errors_20140103.log")
L 01/03/2014 - 16:17:19: [SM] Error parsing gameconfig file "C:\l4d2_ds\left4dead2\addons\sourcemod\gamed ata\l4dsb.txt":
L 01/03/2014 - 16:17:19: [SM] Error 9 on line 1, col 115: Line contained too many invalid tokens
L 01/03/2014 - 16:17:19: [SM] Native "LoadGameConfigFile" reported: Unable to open l4dsb: Line contained too many invalid tokens
L 01/03/2014 - 16:17:19: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:17:19: [SM] [0] Line 209, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:17:19: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 16:17:19: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 16:17:19: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:17:19: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:17:19: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 16:18:52: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 16:18:52: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:18:52: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:18:52: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 16:25:17: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 16:25:17: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:25:17: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:25:17: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 16:25:42: Error log file session closed.
L 01/03/2014 - 16:40:03: SourceMod error session started
L 01/03/2014 - 16:40:03: Info (map "c8m3_sewers") (file "errors_20140103.log")
L 01/03/2014 - 16:40:03: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 16:40:03: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:40:03: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:40:03: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 16:42:15: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 16:42:15: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:42:15: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:42:15: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 16:45:56: Error log file session closed.
L 01/03/2014 - 16:56:09: SourceMod error session started
L 01/03/2014 - 16:56:09: Info (map "c8m5_rooftop") (file "errors_20140103.log")
L 01/03/2014 - 16:56:09: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 16:56:09: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 16:56:09: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 16:56:09: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 17:177: Error log file session closed.
L 01/03/2014 - 17:43:53: SourceMod error session started
L 01/03/2014 - 17:43:53: Info (map "c1m1_hotel") (file "errors_20140103.log")
L 01/03/2014 - 17:43:53: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 17:43:53: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 17:43:53: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 17:43:53: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 17:449: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 17:449: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 17:449: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 17:449: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 17:46:46: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 17:46:46: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 17:46:46: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 17:46:46: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 17:46:51: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 17:46:51: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 17:46:51: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 17:46:51: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/03/2014 - 17:48:59: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/03/2014 - 17:48:59: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx
L 01/03/2014 - 17:48:59: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/03/2014 - 17:48:59: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()[ /spoiler]:

Last edited by nicocg; 01-03-2014 at 14:53.
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nicocg
New Member
Join Date: Sep 2013
Old 01-04-2014 , 16:38   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #23

I sorry for the delay, I tried the gamedata your message above and the error persists, every so often causes the server crashing. If I use the gamedata of SilentBr no error messages, the problem is that it does not kick bots when a player disconnects, not even when the round restarts. It will be that the plugin does not work properly, or is a matter of updating the gamedata?

L 01/04/2014 - 18:05:47: SourceMod error session started
L 01/04/2014 - 18:05:47: Info (map "c8m2_subway") (file "errors_20140104.log")
L 01/04/2014 - 18:05:47: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:05:47: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:05:47: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:05:47: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:06:05: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:06:05: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:06:05: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:06:05: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:061: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:061: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:061: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:061: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:08:59: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:08:59: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:08:59: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:08:59: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:09:48: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:09:48: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:09:48: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:09:48: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:136: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:136: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:136: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:136: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:13:55: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/04/2014 - 18:13:55: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/04/2014 - 18:13:55: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/04/2014 - 18:13:55: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/04/2014 - 18:197: Error log file session closed.
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exstream
Member
Join Date: Feb 2013
Old 01-04-2014 , 17:13   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #24

use this
Attached Files
File Type: txt l4dsb.txt (1.3 KB, 829 views)
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nicocg
New Member
Join Date: Sep 2013
Old 01-04-2014 , 22:17   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #25

Still not working. We play 4 hours, with 10 players, and bots are not kicked. But within 4 hours the server is not crashed. I tried to try the Fix Sappy, but have the same effect, the bots are not kicked. And if I use bebop, spawn bots dead.

L 01/05/2014 - 01:14:25: SourceMod error session started
L 01/05/2014 - 01:14:25: Info (map "c10m1_caves") (file "errors_20140105.log")
L 01/05/2014 - 01:14:25: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/05/2014 - 01:14:25: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/05/2014 - 01:14:25: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/05/2014 - 01:14:25: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/05/2014 - 01:15:11: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/05/2014 - 01:15:11: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/05/2014 - 01:15:11: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/05/2014 - 01:15:11: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()
L 01/05/2014 - 01:15:27: [SM] Native "SDKCall" reported: Invalid Handle 0 (error 4)
L 01/05/2014 - 01:15:27: [SM] Displaying call stack trace for plugin "bot_l4d_fixed.smx":
L 01/05/2014 - 01:15:27: [SM] [0] Line 230, bot_l4d_fixed.sp::TakeOverBot()
L 01/05/2014 - 01:15:27: [SM] [1] Line 58, bot_l4d_fixed.sp::ClientInServer()

Interestingly, when I first installed the plugin, created the cfg (bot_l4d.cfg) contained only this:

// This file was auto-generated by SourceMod (v1.5.2)
// ConVars for plugin "bot_l4d_fixed.smx"


// max bots
// -
// Default: "8"
l4d_bot_max "18"

// teleport the new bot to a palyer
// -
// Default: "1"
l4d_bot_teleport "1"

I added missing lines, but it seems strange not to come when the file is created, it seems not to recognize the missing commands.

Last edited by nicocg; 01-04-2014 at 22:27.
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regret
New Member
Join Date: Jan 2014
Old 01-06-2014 , 03:13   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #26

Good to see this is still recently updated. Appreciate all your great work.
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Dscheng
Member
Join Date: Sep 2013
Old 02-04-2014 , 00:02   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #27

Pls update again ~!! It not working and lead to server crashed.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 02-04-2014 , 01:25   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #28

Just use Super Versus.
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huynhnhatkhai
Junior Member
Join Date: Sep 2014
Old 09-02-2014 , 14:27   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #29

hope someone will fix it. Bot spawn well but when player disconnected, the bot not kicked (` 0 ^0)
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cookieee
New Member
Join Date: Oct 2014
Old 10-08-2014 , 10:40   Re: [L4D & L4D2] Bots Control In Coop Mode
Reply With Quote #30

Can anyone fix this plugin? It doesn't kick bots when a players leaves... Someone said use Super Versus but I've tried it and I don't like to always have 8 bots... Using also the sappy fix, but doesn't help either... Can someone tell me what do to to make it working, any tip or information would be much appreciated.
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