Quote:
Originally Posted by hornet
What is it that is making you incapable of using them?
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Code:
new Float:disance = sqrt(pow(plrOrigin[0] - entOrigin[0]) + pow(plrOrigin[1] + entOrigin[1]) + pow(plrOrigin[2] + entOrigin[2]))
Tried this, but it not worked, so I start find ready function in XS.inc.
Reading XS.. Finding some interesting for me there =)
P.S. I need compute distance between to vecs.