Im making pyro-paintball map.
One problem that I cant solve in map editor is giving weapons - thats impossible to do.
Not every player have Flare Gun in his inventory (because its Unlockable weapon).
Can anyone write simple plugin for me? My scripting skills are too low to write this plugin.
I dont know how it works with tf2items extension, but I want something like this:
When player is spawning:
- plugin is giving (equpping) him TF_Weapon_FlareGun
- plugin is changing players weapon model (if needed)
- plugin is changing players weapon viewmodel (if needed)