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Some help with aura walls
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OWNX
BANNED
Join Date: Nov 2013
Location: Usa
01-03-2014 , 14:11 Some help with aura walls
#
1
I need to build a aura around a player ( origin ) , when nearby enemys are around ( lets say 800 units )
they will lose health ...
but is a bug ... when the player with aura is up on ct base ( dust 2 ) , the players from base inside ( under him ) will lose hp ...
so how can i determine if between target player and origin player is a wall ?
i used a simple code like this
if ( get_distance( id_origin, target_origin ) < RANGE )
{ give damage }
some one can help me ?
thanks ... sorry for my bad english
OWNX
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