Quote:
Originally Posted by Oshizu
You mean that function that checks player's items by:
- player's steamid (If he actually owns it)
- loadout slot / class in player's backpack (If it is equiped on correct class)
- etc
Am i going the right way?
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I honestly don't know where you two are pulling this stuff from, attachables are clientside and there's very little you can do to "bypass" them properly.
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