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MasterXykon
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Join Date: Apr 2012
Old 01-01-2014 , 18:30   Re: We may have a problem...
Reply With Quote #6

Quote:
Originally Posted by friagram View Post
Don't worry about it. Doesn't work in first person, cloak, etc (model always shows)
Also won't work for weapons (they'll be visible when swapped).
You could program around these limitations with much effort, or just use sm to patch the valve attachments restriction to always allow attachments.
Actually, the first person issue was fixed in this new method, and weapon switch has been fine for a while.



If you're worried about me sharing it a ton, I didn't even want to post anything, my brother wanted me to, and somehow I listened after a while.
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