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Player model set to an entity


  
 
 
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T3STIK
Junior Member
Join Date: Oct 2012
Location: Czech Republic
Old 12-26-2013 , 09:14   Player model set to an entity
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Hi,
I wanted to try to write a new mod, but I could not find any model,
which would be good for me.

So I had an idea, if is possible to set player model to any entity?
For example:
I have some brushes, which a set to entity "func_wall" (in valve hammer editor, in my map).
I set them names CTModels01-CTModels09 and TModels01-TModels09.

Is any way, how to set player's models to this entity, so that they could move?

Thanks for answers.
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