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How to make orpheu signatures


  
 
 
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deadhead
Member
Join Date: Sep 2013
Location: Shanghai,China
Old 12-23-2013 , 18:08   Re: How to make orpheu signatures
Reply With Quote #9

I was following the tutorial but got stuck here
When i decompiled cs_i386.so , it decompiled fine & i found the func

Code:
//----- (000ABB94) --------------------------------------------------------
int __cdecl InstallGameRules()
{
  int result; // eax@2
  int v1; // eax@2
  int v2; // eax@3

  (*(void (__cdecl **)(_DWORD))&g_engfuncs[156])("exec game.cfg\n");
  (*(void (**)(void))&g_engfuncs[160])();
  if ( *(float *)(gpGlobals + 20) == 0.0 )
  {
    v2 = __builtin_new(0x2C4u);
    result = __18CHalfLifeMultiplay(v2);
  }
  else
  {
    v1 = __builtin_new(0x2D8u);
    result = __17CHalfLifeTraining(v1);
  }
  return result;
}
but when i load and decompile mp.dll and Press Ctrl + F5 and save a .C file
only this is present in the result .c file

Code:
//----- (1009C800) --------------------------------------------------------
#error "FFFFFFFF: wrong basic type sizes in compiler settings (funcsize=0)"

//----- (1009CDE0) --------------------------------------------------------
#error "FFFFFFFF: wrong basic type sizes in compiler settings (funcsize=0)"

//----- (1009D490) --------------------------------------------------------
#error "FFFFFFFF: wrong basic type sizes in compiler settings (funcsize=0)"

//----- (1009D520) --------------------------------------------------------
#error "FFFFFFFF: wrong basic type sizes in compiler settings (funcsize=0)"

//----- (1009D5D0) --------------------------------------------------------
#error "FFFFFFFF: wrong basic type sizes in compiler settings (funcsize=0)"

//----- (1009DC50) --------------------------------------------------------
#error "FFFFFFFF: wrong basic type sizes in compiler settings (funcsize=0)"
What am i doing wrong ???
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