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HE Damage Effect 0.2


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Xanimos (85)
v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 02-13-2006 , 04:19   HE Damage Effect 0.2
Reply With Quote #1

HE Damage Effect - v0.2, by v3x

Description:
Simple plugin that gradually allows you to hear again after being hit by a grenade. Your screen will also shake and go on a weird angle & flash red for a second.

Cvars:
he_damage_effect "1"

Required Modules:
Engine

Changelog:
v0.1 - Initial release
v0.2 - Lowered the default volume a tad & added a red screen flash

For the CZ version, click here.

Thanks to Coolfat3459 for the original idea & baldbobby for testing it for AMX.
Attached Files
File Type: sma Get Plugin or Get Source (he_damage_effect.sma - 18430 views - 2.7 KB)
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.

Last edited by v3x; 10-01-2008 at 08:08.
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pixel3
Senior Member
Join Date: Dec 2005
Old 02-13-2006 , 05:48  
Reply With Quote #2

sounds intresting
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 02-13-2006 , 08:31  
Reply With Quote #3

Yea, i agree. I wonder what kind of effect it would have on Earth Special Forces
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v3x
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Join Date: Oct 2004
Location: US
Old 02-13-2006 , 08:38  
Reply With Quote #4

Quote:
Originally Posted by FF|Skyrider
Yea, i agree. I wonder what kind of effect it would have on Earth Special Forces
None, because it's for Counter-Strike
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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Skyrider
AMX Mod X Beta Tester
Join Date: May 2005
Location: Netherlands
Old 02-13-2006 , 09:00  
Reply With Quote #5

Quote:
Originally Posted by v3x
Quote:
Originally Posted by FF|Skyrider
Yea, i agree. I wonder what kind of effect it would have on Earth Special Forces
None, because it's for Counter-Strike
True, but you never know what kind of effects it would have on ESF ^_^
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Lord_Destros
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Join Date: Jul 2004
Location: With stupid.
Old 02-13-2006 , 17:53  
Reply With Quote #6

special effect = none, no nades in esf
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Lord_Destros
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Join Date: Jul 2004
Location: With stupid.
Old 02-13-2006 , 17:58  
Reply With Quote #7

special effect = none, no nades in esf

anyways, interesting plugins, lets put it to the test
amx_control GHW_Chronic
CREATE ALL OF LORD_DESTROS'S SUGGESTIONS/REQUESTS (you'll know where to find them )!!!!!!!

amx_control STEAM_0:1:16
CHANGE THE NAME OF AMXX TO LORD_DESTROS'S MOD AND MAKE THIS HIS FORUMS (why am i reffering to myself in the third person?)! ALL HAIL ME, ALL HAIL ME!
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lantz69
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Sweden, Skåne
Old 02-19-2006 , 15:14  
Reply With Quote #8

If a player is hit by a nade just before the map changes.
That players sound will be gone after the map has changed.

Most players don't know how to set their volume back to normal.

Maybe add something like this ?

Code:
public client_disconnect(id) {   #if !defined USE_AMX    client_cmd(id , "volume %f" , gVolume[id]);   #else    client_cmd(id , "volume %f" , float(DEFAULT_VOLUME));   #endif } public plugin_end() {  // Reset all players sound volume here }

BTW really cool plugin

Could you maybe make effects when you are flashed also .. Just like in CS Source.
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v3x
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Join Date: Oct 2004
Location: US
Old 02-19-2006 , 15:53  
Reply With Quote #9

I should just make it so it plays the ear-ringing sound to avoid this.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
starwarsfan2001
Member
Join Date: Feb 2006
Location: Germany
Old 03-05-2006 , 22:41  
Reply With Quote #10

I've got a problem :-/

Compiling doens't work, so I took the amxx-file from web into plugines [...] - nothing works.
I typed in console "amxx plugins".
This was the stat of the plugin:

Quote:
[ 63] unknown unknown unknown he_damage_effec bad load
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