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Member
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12-11-2013
, 08:53
Re: JailBreak Last Request with Combo Contsest
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#9
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Quote:
Originally Posted by joshknifer
Wow...I gave a code for a combo contest. Just add it to the jailbreak LR menu code. Not to hard.
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Please can you do that for me ?
there is the code:
Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#define PLUGIN "Jailbreak Last Request"
#define VERSION "1.0"
#define AUTHOR "Jeee"
/*================================================================================
Variables | bools | Cvars
=================================================================================*/
const HNSCount = 120;
new g_HNSCount;
new g_maxPlayers
new g_msgSayText
new beacon_sprite
new cvar_effect
new bool:touch_weapons[33], bool:once[33], bool:player_challenged[33], bool:duel_active,
bool:knife_duel[33] ,bool:deagle_duel[33], bool:fd[33], bool:fb[33], bool:grenade_duel[33], bool:scout_duel[33], bool:awp_duel[33], bool:takeawaythebomb[33], bool:bombtoss[33], bool:spraycontest[33], bool:guntoss[33], bool:survivalmode[33], bool:shotgun[33], bool:machine[33], bool:knife_hp[33], bool:infight[33], bool:ktncm[33], bool:sf[33], bool:m4a1[33], bool:ak47[33], bool:mp5[33], bool:awp[33],
bool:knifehp[33], bool:scout[33], bool:rambo[33], bool:hnsg[33], bool:hns[33], bool:race[33], bool:ww[33], bool:gravity[33]
new tag[] = "[Last Request]"
/*================================================================================
Init n' precache
=================================================================================*/
public plugin_precache()
{
beacon_sprite = precache_model("sprites/shockwave.spr")
}
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
RegisterHam(Ham_Spawn, "player", "fw_player_respawn", 1)
register_forward(FM_CmdStart,"fw_cmdstart",1)
register_clcmd("say /lr", "duel_menu")
register_clcmd("say !lr", "duel_menu")
register_clcmd("say_team /lr", "duel_menu")
register_clcmd("say_team !lr", "duel_menu")
// Cvars
cvar_effect = register_cvar("jb_effect", "2") // 0 = glow , 1 = beacon, 2 = glow n' beacon
g_maxPlayers = get_maxplayers()
g_msgSayText = get_user_msgid("SayText")
register_dictionary("jailbreak_last_request.txt")
}
/*================================================================================
Round Start
=================================================================================*/
public event_round_start()
{
duel_active = false
remove_task()
}
/*================================================================================
forwards
=================================================================================*/
public fw_player_respawn(id)
{
if(!is_user_alive(id) || !cs_get_user_team(id))
return
set_user_rendering(id)
remove_task(id)
touch_weapons[id] = false
once[id] = false
knife_duel[id] = false
deagle_duel[id] = false
grenade_duel[id] = false
scout_duel[id] = false
takeawaythebomb[id] = false
spraycontest[id] = false
awp_duel[id] = false
guntoss[id] = false
survivalmode[id] = false
shotgun[id] = false
machine[id] = false
bombtoss[id] = false
knife_hp[id] = false
infight[id] = false
ktncm[id] = false
sf[id] = false
fb[id] = false
fd[id] = false
m4a1[id] = false
ak47[id] = false
mp5[id] = false
awp[id] = false
knifehp[id] = false
rambo[id] = false
scout[id] = false
hnsg[id] = false
hns[id] = false
race[id] = false
ww[id] = false
gravity[id] = false
player_challenged[id] = false
}
public fw_touch_weapon(weapon, id)
{
if (!is_user_connected(id))
return HAM_IGNORED;
new players[32], pnum, tempid;
get_players(players, pnum, "a");
for( new i; i<pnum; i++ )
{
tempid = players[i];
}
if (touch_weapons[id] || touch_weapons[tempid])
return HAM_SUPERCEDE;
return HAM_IGNORED;
}
public fw_cmdstart(player,uc_handle,random_seed)
{
if(deagle_duel[player])
{
cs_set_user_bpammo(player, CSW_DEAGLE, 1)
}
}
public fw_player_killed(victim, attacker, shouldgib)
{
new name[32]
get_user_name(attacker, name, 31)
if(duel_active)
{
if(cs_get_user_team(victim) == CS_TEAM_CT && player_challenged[victim])
{
knife_duel[attacker] = false
deagle_duel[attacker] = false
grenade_duel[attacker] = false
scout_duel[attacker] = false
takeawaythebomb[attacker] = false
spraycontest[attacker] = false
awp_duel[attacker] = false
guntoss[attacker] = false
survivalmode[attacker] = false
shotgun[attacker] = false
machine[attacker] = false
bombtoss[attacker] = false
knife_hp[attacker] = false
infight[attacker] = false
ktncm[attacker] = false
sf[attacker] = false
fb[attacker] = false
fd[attacker] = false
m4a1[attacker] = false
ak47[attacker] = false
mp5[attacker] = false
awp[attacker] = false
knifehp[attacker] = false
scout[attacker] = false
rambo[attacker] = false
hnsg[attacker] = false
hns[attacker] = false
race[attacker] = false
ww[attacker] = false
gravity[attacker] = false
once[attacker] = false
strip_user_weapons(attacker)
give_item(attacker, "weapon_knife")
set_user_rendering(attacker)
duel_menu(attacker)
}
else if(cs_get_user_team(victim) == CS_TEAM_CT && !player_challenged[victim])
{
set_task(0.4, "kill_player", attacker)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "T Wins Duel Down", LANG_PLAYER,".", name)
}
}
remove_task(attacker)
remove_task(victim)
remove_task()
}
public kill_player(id)
{
user_kill(id)
}
/*================================================================================
Main Menu
=================================================================================*/
public duel_menu(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED
if (!once[id])
{
if(cs_get_user_team(id) == CS_TEAM_T)
{
new cts[32], ts[32], ctsnum, tsnum
for (new id=1; id <= g_maxPlayers; id++)
{
if (!is_user_connected(id) || !is_user_alive(id))
{
continue
}
if (cs_get_user_team(id) == CS_TEAM_T)
{
ts[tsnum++] = id
}
else if (cs_get_user_team(id) == CS_TEAM_CT)
{
cts[ctsnum++] = id
}
}
if (tsnum == 1 && ctsnum >= 1)
{
static opcion[64]
formatex(opcion, charsmax(opcion),"\rSelect", id, "Duel")
new iMenu = menu_create(opcion, "sub_duel_menu")
formatex(opcion, charsmax(opcion),"\wKnife Duel", id, "Knife Duel")
menu_additem(iMenu, opcion, "1")
formatex(opcion, charsmax(opcion),"\wShot-4-Shot", id, "Shot-4-Shot")
menu_additem(iMenu, opcion, "2")
formatex(opcion, charsmax(opcion),"\wScout Duel", id, "Scout Duel")
menu_additem(iMenu, opcion, "3")
formatex(opcion, charsmax(opcion),"\wAwp Duel", id, "Awp Duel")
menu_additem(iMenu, opcion, "4")
formatex(opcion, charsmax(opcion),"\wTake Away The Bomb", id, "Take Away The Bomb")
menu_additem(iMenu, opcion, "5")
formatex(opcion, charsmax(opcion),"\wGun Toss", id, "Gun Toss")
menu_additem(iMenu, opcion, "6")
formatex(opcion, charsmax(opcion),"\wBomb Toss", id, "Bomb Toss")
menu_additem(iMenu, opcion, "7")
formatex(opcion, charsmax(opcion),"\wSpray Contest", id, "Spray Contest")
menu_additem(iMenu, opcion, "8")
formatex(opcion, charsmax(opcion),"\wGrenade Duel", id, "Grenade Duel")
menu_additem(iMenu, opcion, "9")
formatex(opcion, charsmax(opcion),"\wFootball", id, "Football")
menu_additem(iMenu, opcion, "10")
formatex(opcion, charsmax(opcion),"\wFreeday \r[NextRound]", id, "Freeday")
menu_additem(iMenu, opcion, "11")
formatex(opcion, charsmax(opcion),"\wSurvival Mode", id, "Survival Mode")
menu_additem(iMenu, opcion, "12")
formatex(opcion, charsmax(opcion),"\wShotgun Duel \r[HP]", id, "Shotgun Duel")
menu_additem(iMenu, opcion, "13")
formatex(opcion, charsmax(opcion),"\wMachinegun Duel \r[HP]", id, "Machinegun Duel")
menu_additem(iMenu, opcion, "14")
formatex(opcion, charsmax(opcion),"\wStealth Fight \r[HP]", id, "Stealth Fight")
menu_additem(iMenu, opcion, "15")
formatex(opcion, charsmax(opcion),"\wKnife \r[HP]", id, "Knife Hp")
menu_additem(iMenu, opcion, "16")
formatex(opcion, charsmax(opcion),"\wInvisibility Fight", id, "Invisibility Fight")
menu_additem(iMenu, opcion, "17")
formatex(opcion, charsmax(opcion),"\wKill The Noclip Man", id, "Kill The Noclip Man")
menu_additem(iMenu, opcion, "18")
formatex(opcion, charsmax(opcion),"\wM4A1 \r[HP]", id, "M4A1 Duel")
menu_additem(iMenu, opcion, "19")
formatex(opcion, charsmax(opcion),"\wAK47 \r[HP]", id, "AK47 Duel")
menu_additem(iMenu, opcion, "20")
formatex(opcion, charsmax(opcion),"\wMp5 \r[HP]", id, "MP5 Duel")
menu_additem(iMenu, opcion, "21")
formatex(opcion, charsmax(opcion),"\wAwp \r[HP]", id, "AWP Duel")
menu_additem(iMenu, opcion, "22")
formatex(opcion, charsmax(opcion),"\wScout \r[HP]", id, "SCOUT Duel")
menu_additem(iMenu, opcion, "23")
formatex(opcion, charsmax(opcion),"\wRambo \rMod", id, "Rambo Duel")
menu_additem(iMenu, opcion, "24")
formatex(opcion, charsmax(opcion),"\wHide\r'N'\wSeek \yGrenades", id, "Hnsg Duel")
menu_additem(iMenu, opcion, "25")
formatex(opcion, charsmax(opcion),"\wHide\r'N'\wSeek \yInsvisible", id, "Hns Duel")
menu_additem(iMenu, opcion, "26")
formatex(opcion, charsmax(opcion),"\wRace \yCompetition", id, "Race Duel")
menu_additem(iMenu, opcion, "27")
formatex(opcion, charsmax(opcion),"\wWorld \rWar", id, "WW Duel")
menu_additem(iMenu, opcion, "28")
formatex(opcion, charsmax(opcion),"\wGravity Duel", id, "Gravity Duel")
menu_additem(iMenu, opcion, "29")
menu_setprop(iMenu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, iMenu, 0)
}
else if (tsnum == 1 && ctsnum < 1)
{
ChatColor(id, "There IS No Ct`s!", LANG_PLAYER,"NOT_CTS", tag)
}
else if (tsnum > 1)
{
ChatColor(id, "You Need To Be The Last Terrorist To Make A Request", LANG_PLAYER,"ONLY_LAST", tag)
}
}
else
{
ChatColor(id, "", LANG_PLAYER,"ONLY_TTS", tag)
}
}
else
{
ChatColor(id, "[TxP]You Cant Make A Re Lr before you WIN", LANG_PLAYER,"KILL_CHALLENGED", tag)
}
return PLUGIN_HANDLED
}
public sub_duel_menu(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new Data[6], Name[64]
new Access, Callback
menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
new Key = str_to_num(Data)
switch (Key)
{
case 1:
{
knife_duel[id] = true
choose_enemy(id)
}
case 2:
{
deagle_duel[id] = true
choose_enemy(id)
}
case 3:
{
scout_duel[id] = true
choose_enemy(id)
}
case 4:
{
awp_duel[id] = true
choose_enemy(id)
}
case 5:
{
takeawaythebomb[id] = true
choose_enemy(id)
}
case 6:
{
guntoss[id] = true
choose_enemy(id)
}
case 7:
{
bombtoss[id] = true
choose_enemy(id)
}
case 8:
{
spraycontest[id] = true
choose_enemy(id)
}
case 9:
{
grenade_duel[id] = true
choose_enemy(id)
}
case 10:
{
fb[id] = true
choose_enemy(id)
}
case 11:
{
fd[id] = true
choose_enemy(id)
}
case 12:
{
survivalmode[id] = true
choose_enemy(id)
}
case 13:
{
shotgun[id] = true
choose_enemy(id)
}
case 14:
{
machine[id] = true
choose_enemy(id)
}
case 15:
{
sf[id] = true
choose_enemy(id)
}
case 16:
{
knife_hp[id] = true
choose_enemy(id)
}
case 17:
{
infight[id] = true
choose_enemy(id)
}
case 18:
{
ktncm[id] = true
choose_enemy(id)
}
case 19:
{
m4a1[id] = true
choose_enemy(id)
}
case 20:
{
ak47[id] = true
choose_enemy(id)
}
case 21:
{
mp5[id] = true
choose_enemy(id)
}
case 22:
{
awp[id] = true
choose_enemy(id)
}
case 23:
{
scout[id] = true
choose_enemy(id)
}
case 24:
{
rambo[id] = true
choose_enemy(id)
}
case 25:
{
hnsg[id] = true
choose_enemy(id)
}
case 26:
{
hns[id] = true
choose_enemy(id)
}
case 27:
{
race[id] = true
choose_enemy(id)
}
case 28:
{
ww[id] = true
choose_enemy(id)
}
case 29:
{
gravity[id] = true
choose_enemy(id)
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
/*================================================================================
Menu of challenges
=================================================================================*/
public choose_enemy(id)
{
static opcion[64]
formatex(opcion, charsmax(opcion),"\y%L:", id, "Choose Enemy")
new iMenu = menu_create(opcion, "sub_choose_enemy")
new players[32], pnum, tempid
new szName[32], szTempid[10]
get_players(players, pnum, "a")
for( new i; i<pnum; i++ )
{
tempid = players[i]
if (cs_get_user_team(tempid) != CS_TEAM_CT)
{
continue
}
get_user_name(tempid, szName, 31)
num_to_str(tempid, szTempid, 9)
menu_additem(iMenu, szName, szTempid, 0)
}
menu_display(id, iMenu)
return PLUGIN_HANDLED
}
public sub_choose_enemy(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new Data[6], Name[64]
new Access, Callback
menu_item_getinfo(menu, item, Access, Data,5, Name, 63, Callback)
new tempid = str_to_num(Data)
new mapname[32], challenger[32], challenged[32], ct_origin[3], te_origin[3]
get_mapname(mapname,31)
get_user_name(id, challenger, 31)
get_user_name(tempid, challenged, 31)
// strip weapons
strip_user_weapons(id)
strip_user_weapons(tempid)
// health
set_user_health(id, 100)
set_user_health(tempid, 100)
// effects
switch (get_pcvar_num(cvar_effect))
{
case 0: // glow
{
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
}
case 1: // beacon
{
set_task(1.0, "beacon", id)
set_task(1.0, "beacon", tempid)
}
case 2: // glow n' beacon
{
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_task(1.0, "beacon", id)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
set_task(1.0, "beacon", tempid)
}
}
// player challenged
player_challenged[tempid] = true
// lr menu once until he kills the player challenged
once[id] = false
// unable pick up weapon (only the 2 players on duel)
touch_weapons[id] = true
touch_weapons[tempid] = true
if(knife_duel[id])
{
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
player_challenged[id] = true
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -759, ct_origin[1] = 1047, ct_origin[2] = 100
te_origin[0] = -585, te_origin[1] = 867, te_origin[2] = 100
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Knife Duel",LANG_PLAYER,"Knife Duel", challenger, challenged)
}
else if(deagle_duel[id])
{
deagle_duel[tempid] = true
cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 1)
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -1352, ct_origin[1] = 271, ct_origin[2] = 38
te_origin[0] = -1338, te_origin[1] = -782, te_origin[2] = 38
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Shot-4-Shot", LANG_PLAYER,"Shot-4-Shot", challenger, challenged)
}
else if(grenade_duel[id])
{
give_item(id, "weapon_hegrenade")
give_item(tempid, "weapon_hegrenade")
cs_set_user_bpammo(id, CSW_HEGRENADE, 300)
cs_set_user_bpammo(tempid, CSW_HEGRENADE, 300)
set_user_health(id, 300)
set_user_health(tempid, 300)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
player_challenged[tempid] = true
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -1756, ct_origin[1] = -2526, ct_origin[2] = 36
te_origin[0] = -3020, te_origin[1] = -2529, te_origin[2] = 36
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Grenade Duel", LANG_PLAYER,"Grenade Duel", challenger, challenged)
}
else if(scout_duel[id])
{
give_item(id, "weapon_scout")
give_item(tempid, "weapon_scout")
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
cs_set_user_bpammo(id, CSW_SCOUT, 300)
cs_set_user_bpammo(tempid, CSW_SCOUT, 300)
touch_weapons[id] = true
player_challenged[tempid] = true
if(equali(mapname,"some1s_jailbreak"))
{
ct_origin[0] = -2898, ct_origin[1] = -2040, ct_origin[2] = 37
te_origin[0] = -2908, te_origin[1] = 905, te_origin[2] = 37
set_user_origin(id,te_origin)
set_user_origin(tempid,ct_origin)
}
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Scout Duel", LANG_PLAYER,"Scout Duel", challenger, challenged)
}
else if(takeawaythebomb[id])
{
give_item(id, "weapon_deagle")
give_item(tempid, "weapon_deagle")
give_item(id, "weapon_c4")
give_item(tempid, "weapon_c4")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 500)
cs_set_weapon_ammo(give_item(tempid, "weapon_deagle"), 500)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Take-Away-The-Bomb", LANG_PLAYER,"Take Away The Bomb", challenger, challenged)
}
else if(spraycontest[id])
{
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
player_challenged[id] = true
once[id] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Spray Contest", LANG_PLAYER,"Spray Contest", challenger, challenged)
}
else if(awp_duel[id])
{
give_item(id, "weapon_awp")
give_item(tempid, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 500)
cs_set_user_bpammo(tempid, CSW_AWP, 500)
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Awp Duel", LANG_PLAYER,"Awp Duel", challenger, challenged)
}
else if(guntoss[id])
{
give_item(id, "weapon_deagle")
give_item(tempid, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 77)
cs_set_user_bpammo(tempid, CSW_DEAGLE, 77)
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to GunToss", LANG_PLAYER,"GunToss", challenger, challenged)
}
else if(survivalmode[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
give_item(tempid, "weapon_knife")
cs_set_user_bpammo( id, CSW_M4A1, 500 );
cs_set_user_bpammo( id, CSW_DEAGLE, 500 );
set_user_health(id, 100)
set_user_health(tempid, 4000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Survival Mode", LANG_PLAYER,"Survival Mode", challenger, challenged)
}
else if(shotgun[id])
{
give_item(id, "weapon_m3")
give_item(tempid, "weapon_m3")
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
cs_set_user_bpammo( id, CSW_M3, 500 );
cs_set_user_bpammo( tempid, CSW_M3, 500 );
set_user_health(id, 4000)
set_user_health(tempid, 4000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Shotgun Duel", LANG_PLAYER,"Shotgun Duel", challenger, challenged)
}
else if(machine[id])
{
give_item(id, "weapon_m249")
give_item(tempid, "weapon_m249")
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
cs_set_user_bpammo( id, CSW_M249, 500 );
cs_set_user_bpammo( tempid, CSW_M249, 500 );
set_user_health(id, 4000)
set_user_health(tempid, 4000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Machinegun Duel", LANG_PLAYER,"Machinegun Duel", challenger, challenged)
}
else if(bombtoss[id])
{
give_item(id, "weapon_c4")
give_item(tempid, "weapon_c4")
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Bomb Toss", LANG_PLAYER,"Bomb Toss", challenger, challenged)
}
else if(knife_hp[id])
{
strip_user_weapons(id)
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 800)
set_user_health(tempid, 800)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Knife HP", LANG_PLAYER,"Knife Hp", challenger, challenged)
}
else if(infight[id])
{
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
touch_weapons[id] = true
player_challenged[tempid] = true
set_user_rendering(id, kRenderFxNone, 16, 16, 16, kRenderTransAlpha, 5)
set_user_rendering(tempid, kRenderFxNone, 16, 16, 16, kRenderTransAlpha, 5)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Invisibility Fight", LANG_PLAYER,"Invisibility Fight", challenger, challenged)
}
else if(ktncm[id])
{
give_item(id, "weapon_deagle")
give_item(tempid, "weapon_knife")
set_user_noclip(tempid, 1)
set_user_health(id, 100)
set_user_health(tempid, 100)
cs_set_user_bpammo( id, CSW_DEAGLE, 500 );
touch_weapons[id] = true
player_challenged[tempid] = true
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Kill The Noclip Man", LANG_PLAYER,"Kill The Noclip Man", challenger, challenged)
}
else if(sf[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_knife")
give_item(tempid, "weapon_m4a1")
give_item(tempid, "weapon_deagle")
give_item(tempid, "weapon_m4a1")
set_user_health(id, 100)
set_user_health(tempid, 500)
cs_set_user_bpammo( tempid, CSW_DEAGLE, 500 );
cs_set_user_bpammo( tempid, CSW_M4A1, 500 );
touch_weapons[id] = true
player_challenged[tempid] = true
set_user_rendering(id, kRenderFxNone, 16, 16, 16, kRenderTransAlpha, 10)
set_user_rendering(tempid, kRenderFxNone, 16, 16, 16, kRenderTransAlpha, 255)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Stealth Fight", LANG_PLAYER,"Stealth Fight", challenger, challenged)
}
else if(fb[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
touch_weapons[id] = false
player_challenged[tempid] = true
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to FootBall 1 Score", LANG_PLAYER,"Football", challenger, challenged)
}
else if(fd[id])
{
strip_user_weapons(id)
user_kill(id)
give_item(tempid, "weapon_m4a1")
cs_set_user_bpammo( tempid, CSW_M4A1, 500 );
set_user_health(id, 100)
set_user_health(tempid, 100)
touch_weapons[id] = true
player_challenged[tempid] = true
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "T Decieded to Get FD Next Round!", LANG_PLAYER,"Freeday", challenger, challenged)
}
else if(m4a1[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_m4a1")
give_item(tempid, "weapon_m4a1")
cs_set_user_bpammo( id, CSW_M4A1, 9999 );
cs_set_user_bpammo( tempid, CSW_M4A1, 9999 );
set_user_health(id, 2000)
set_user_health(tempid, 2000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to M4a1 Hp Duel", LANG_PLAYER,"M4A1 Duel", challenger, challenged)
}
else if(ak47[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_ak47")
give_item(tempid, "weapon_ak47")
cs_set_user_bpammo( id, CSW_M4A1, 9999 );
cs_set_user_bpammo( tempid, CSW_M4A1, 9999 );
set_user_health(id, 2000)
set_user_health(tempid, 2000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Ak47 Hp Duel", LANG_PLAYER,"AK47 Duel", challenger, challenged)
}
else if(mp5[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_mp5navy")
give_item(tempid, "weapon_mp5navy")
cs_set_user_bpammo( id, CSW_MP5NAVY, 9999 );
cs_set_user_bpammo( tempid, CSW_MP5NAVY, 9999 );
set_user_health(id, 1500)
set_user_health(tempid, 1500)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Mp5 Hp Duel", LANG_PLAYER,"MP Duel", challenger, challenged)
}
else if(awp[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_awp")
give_item(tempid, "weapon_awp")
cs_set_user_bpammo( id, CSW_AWP, 500 );
cs_set_user_bpammo( tempid, CSW_AWP, 500 );
set_user_health(id, 1000)
set_user_health(tempid, 1000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Awp Hp Duel", LANG_PLAYER,"AWP Duel", challenger, challenged)
}
else if(scout[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_scout")
give_item(tempid, "weapon_scout")
cs_set_user_bpammo( id, CSW_SCOUT, 500 );
cs_set_user_bpammo( tempid, CSW_SCOUT, 500 );
set_user_health(id, 1000)
set_user_health(tempid, 1000)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Scout Hp Duel", LANG_PLAYER,"SCOUT Duel", challenger, challenged)
}
else if(rambo[id])
{
give_item(id, "weapon_m249")
cs_set_user_bpammo( id, CSW_M249, 99999 );
give_item(tempid, "weapon_knife")
set_user_health(id, 4000)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Rambo Mod Duel", LANG_PLAYER,"Rambo Duel", challenger, challenged)
}
else if(hnsg[id])
{
g_HNSCount = HNSCount;
set_task( 1.0 , "HnsCount" , _ , _ , _ , "a" , g_HNSCount);
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(tempid, "weapon_knife")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_smokegrenade")
cs_set_user_bpammo( id, CSW_HEGRENADE, 1 );
cs_set_user_bpammo( id, CSW_FLASHBANG, 2 );
cs_set_user_bpammo( id, CSW_SMOKEGRENADE, 4 );
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Hide 'N' Seek Grenades Duel", LANG_PLAYER,"Hnsg Duel", challenger, challenged)
}
else if(hns[id])
{
g_HNSCount = HNSCount;
set_task( 1.0 , "HnsCount" , _ , _ , _ , "a" , g_HNSCount);
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxNone, 16, 16, 16, kRenderTransAlpha, 5)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Hide 'N' Seek Insvislbe Duel", LANG_PLAYER,"Hns Duel", challenger, challenged)
}
else if(race[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Race Competition", LANG_PLAYER,"Race Duel", challenger, challenged)
}
else if(ww[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_galil")
give_item(tempid, "weapon_galil")
give_item(id, "weapon_knife")
give_item(tempid, "weapon_galil")
cs_set_user_bpammo(id, CSW_GALIL, 9999)
cs_set_user_bpammo(tempid, CSW_GALIL, 9999)
set_user_health(id, 250)
set_user_armor(id, 1500)
set_user_health(tempid, 250)
set_user_armor(tempid, 1500)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to World War", LANG_PLAYER,"WW Duel", challenger, challenged)
}
else if(gravity[id])
{
strip_user_weapons(id)
strip_user_weapons(tempid)
give_item(id, "weapon_knife")
give_item(tempid, "weapon_knife")
set_user_health(id, 100)
set_user_health(tempid, 100)
set_user_gravity(id, 0.375)
set_user_gravity(tempid, 0.375)
set_user_rendering(id, kRenderFxGlowShell, 250, 0, 0, kRenderNormal, 20)
set_user_rendering(tempid, kRenderFxGlowShell, 0, 0, 250, kRenderNormal, 20)
touch_weapons[id] = true
player_challenged[tempid] = true
set_hudmessage( 0, 255, 0, -1.0, 0.40, 2, 5.0, 8.0, 0.0, 0.0, 10)
show_hudmessage(0, "CT Challenged to Gravity Duel", LANG_PLAYER,"Gravity Duel", challenger, challenged)
}
duel_active = true
menu_destroy(menu)
return PLUGIN_HANDLED
}
public beacon(id)
{
if(cs_get_user_team(id) == CS_TEAM_CT)
{
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMCYLINDER) // TE id
write_coord(origin[0]) // x
write_coord(origin[1]) // y
write_coord(origin[2]-20) // z
write_coord(origin[0]) // x axis
write_coord(origin[1]) // y axis
write_coord(origin[2]+200) // z axis
write_short(beacon_sprite) // sprite
write_byte(0) // startframe
write_byte(1) // framerate
write_byte(6) // life
write_byte(2) // width
write_byte(1) // noise
write_byte(0) // red
write_byte(0) // green
write_byte(250) // blue
write_byte(200) // brightness
write_byte(0) // speed
message_end()
}
else
{
static origin[3]
get_user_origin(id, origin)
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BEAMCYLINDER) // TE id
write_coord(origin[0]) // x
write_coord(origin[1]) // y
write_coord(origin[2]-20) // z
write_coord(origin[0]) // x axis
write_coord(origin[1]) // y axis
write_coord(origin[2]+200) // z axis
write_short(beacon_sprite) // sprite
write_byte(0) // startframe
write_byte(1) // framerate
write_byte(6) // life
write_byte(2) // width
write_byte(1) // noise
write_byte(250) // red
write_byte(0) // green
write_byte(0) // blue
write_byte(200) // brightness
write_byte(0) // speed
message_end()
}
set_task(1.0, "beacon", id)
}
public HnsCount()
{
set_hudmessage( 0 , 255 , 0 , -1.0 , 0.28 , 2 , 1.1 , 1.1 , 0.01 , 0.01 );
show_hudmessage( 0 , "%d seconds -Left" , g_HNSCount-- );
if(g_HNSCount == 0)
{
set_hudmessage(random_num(1,255), random_num(1,255), random_num(1,255), 0.01, 0.35, 0, 6.0, 12.0)
show_hudmessage(0, "= Time Up Terror Win =")
remove_task()
server_cmd("amx_weapon @t m4a1")
}
}
/*================================================================================
Stocks
=================================================================================*/
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!y", "^1") // Default Color
replace_all(msg, 190, "!team", "^3") // Team Color
if (id) players[0] = id
else get_players(players, count, "ch")
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
this is the combo contest plugin:
Code:
#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < fun >
#include < cstrike >
new const names[][] =
{
"Attack",
"Jump",
"Duck",
"Forward",
"Back",
"Use",
"Moveleft",
"Moveright",
"Attack2",
"Reload",
"Score"
}
new const Pnames[][] =
{
"-- Attack --",
"-- Jump --",
"-- Duck --",
"-- Forward --",
"-- Back --",
"-- Use --",
"-- Moveleft --",
"-- Moveright --",
"-- Attack2 --",
"-- Reload --",
"-- Score --"
}
new bool:game_started
new g_Combo[ 12 ]
new g_Count[ 33 ]
new g_Buttons[ 12 ]
new g_synchud
public plugin_init( )
{
register_plugin( "Random Buttons Game", "1.1", "eMinEm" )
register_clcmd( "say /combo", "cmdcombo" ) // Command to start the game with
register_forward( FM_PlayerPreThink, "fw_Player_PreThink" )
g_synchud = CreateHudSyncObj( )
}
public cmdcombo( id )
{
if( !is_user_admin( id ) || game_started ) return PLUGIN_HANDLED; // Only admins can start the game
new iNumbers[ 11 ]
for( new i; i < sizeof( iNumbers )-1; i++ )
iNumbers[ i ] = i
SortCustom1D( iNumbers, 11, "fnSortFunc" )
for( new i; i < 6; i++ ) // Don't change the number
g_Combo[ i ] = iNumbers[ i ]
new iPlayers[ 32 ] , iNum
get_players( iPlayers, iNum )
for( new i; i < iNum; i++ ) g_Count[ iPlayers[ i ] ] = 0;
g_Buttons[ 0 ] = IN_ATTACK
g_Buttons[ 1 ] = IN_JUMP
g_Buttons[ 2 ] = IN_DUCK
g_Buttons[ 3 ] = IN_FORWARD
g_Buttons[ 4 ] = IN_BACK
g_Buttons[ 5 ] = IN_USE
g_Buttons[ 6 ] = IN_MOVELEFT
g_Buttons[ 7 ] = IN_MOVERIGHT
g_Buttons[ 8 ] = IN_ATTACK2
g_Buttons[ 9 ] = IN_RELOAD
g_Buttons[ 10 ] = IN_SCORE
game_started = true // Start the game
return PLUGIN_HANDLED;
}
public fnSortFunc( elem1, elem2, const array[], const data[], data_size )
{
new iNum = random_num(0, 60)
if (iNum < 30)
return -1
else if (iNum == 30)
return 0
return 1
}
public fw_Player_PreThink( id )
{
if( !game_started ) return FMRES_IGNORED;
static iButton
iButton = pev( id, pev_button );
if( g_Count[ id ] >= 6 ) // Don't change the number
{
game_started = false
// Here you can add price for the winner - ID
give_item( id, "weapon_deagle" )
cs_set_user_bpammo( id, CSW_DEAGLE, 35 )
// ------------------------------------------
g_Count[ id ] = 0
}
if( g_Count[ id ] != 0 )
{
if( iButton & g_Buttons[ g_Combo[ g_Count[ id ]-1 ] ] )
{
return FMRES_IGNORED
}
}
if( iButton & g_Buttons[ g_Combo[ g_Count[ id ] ] ] )
{
g_Count[ id ] ++
}
else if( iButton )
{
g_Count[ id ] = 0
}
showcombo( id )
return FMRES_IGNORED;
}
showcombo( id )
{
set_hudmessage( 255, 255, 255, _, 0.25, 0, 0.1, 0.1, 0.1, 0.1, 1 )
switch( g_Count[ id ] )
{
case 0:
{
ShowSyncHudMsg( id, g_synchud, "%s^n%s^n%s^n%s^n%s^n%s", Pnames[ g_Combo[ 0 ] ], names[ g_Combo[ 1 ] ],names[ g_Combo[ 2 ] ],names[ g_Combo[ 3 ] ],names[ g_Combo[ 4 ] ], names[ g_Combo[ 5 ] ] )
}
case 1:
{
ShowSyncHudMsg( id, g_synchud, "%s^n%s^n%s^n%s^n%s^n%s", names[ g_Combo[ 0 ] ], Pnames[ g_Combo[ 1 ] ],names[ g_Combo[ 2 ] ],names[ g_Combo[ 3 ] ],names[ g_Combo[ 4 ] ], names[ g_Combo[ 5 ] ] )
}
case 2:
{
ShowSyncHudMsg( id, g_synchud, "%s^n%s^n%s^n%s^n%s^n%s", names[ g_Combo[ 0 ] ], names[ g_Combo[ 1 ] ],Pnames[ g_Combo[ 2 ] ],names[ g_Combo[ 3 ] ],names[ g_Combo[ 4 ] ], names[ g_Combo[ 5 ] ] )
}
case 3:
{
ShowSyncHudMsg( id, g_synchud, "%s^n%s^n%s^n%s^n%s^n%s", names[ g_Combo[ 0 ] ], names[ g_Combo[ 1 ] ],names[ g_Combo[ 2 ] ],Pnames[ g_Combo[ 3 ] ],names[ g_Combo[ 4 ] ], names[ g_Combo[ 5 ] ] )
}
case 4:
{
ShowSyncHudMsg( id, g_synchud, "%s^n%s^n%s^n%s^n%s^n%s", names[ g_Combo[ 0 ] ], names[ g_Combo[ 1 ] ],names[ g_Combo[ 2 ] ],names[ g_Combo[ 3 ] ],Pnames[ g_Combo[ 4 ] ], names[ g_Combo[ 5 ] ] )
}
case 5:
{
ShowSyncHudMsg( id, g_synchud, "%s^n%s^n%s^n%s^n%s^n%s", names[ g_Combo[ 0 ] ], names[ g_Combo[ 1 ] ],names[ g_Combo[ 2 ] ],names[ g_Combo[ 3 ] ],names[ g_Combo[ 4 ] ], Pnames[ g_Combo[ 5 ] ] )
}
}
}
Just add the combo plugin to the JailBreak last reqeust plugin .. thanks !
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