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[TF2] Skeleton Spawner


  
 
 
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404UserNotFound
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Join Date: Dec 2011
Old 11-29-2013 , 10:12   Re: [TF2] Skeleton Spawner
Reply With Quote #7

Quote:
Originally Posted by Mr.Orion View Post
When I wrote : Bugged MONOCULUS! it wasn't especially "your" Monoculus , it was just when you spawned it (ent_create tf_eyeball_boss, etc...), it became blu instead of the good old one. That's why I wrote BUGGED.
But then, you actually fix EVERYTHING like a boss...
So, I think I didn't really need to "update" my plugin or something like that.
Ohhhhhhh. Well I did fix the Monoculus, but when I released the update, I completely forgot to fix the RED/BLU Monoculus' spawning in the ground, so I ended up fixing that too!

I tend to forget the little things like that when I focus on a big fancy release. Then I get slapped in the face when I find out shit is broke
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