Code:
public plugin_init()
{
register_event("DeathMsg", "PlayerKilled", "a");
}
public PlayerKilled()
{
new killerIndx = read_data(1);
new victimIndx = read_data(2);
if(0 < killerIndx) {
new killerName[128];
get_user_name(killerIndx, killerName, 127);
}
if(0 < victimIndx) {
new victimName[128];
get_user_name(victimIndx, victimName, 127);
}
}