Code:
public damage_taking(ent)
{
if(is_valid_ent(ent))
{
for(new i = 0; i < get_maxplayers(); i++)
{
if(is_user_alive(i) && entity_range(ent, i) <= 100.0)
{
ExecuteHam(Ham_TakeDamage, i, 0, i, 10, DMG_BULLET)
}
}
}
}
It works for all players, but i want it works only for one player.
Thanks.