Save player data (on nvault) is done on client_disconnect, load is done on client_connect.
I use SQL queries each 0.1 second (they are small ones, just one select, but I will change it so it will be executed like each 5 seconds).
The problem is for sure with nVault, because I had the same problem in before, back then I didn't use SQL at all.
Of course I'm talking about MySQL on LOCAL server.
So, anyone can tell me if
http://forums.alliedmods.net/showthread.php?t=227170 is better than using sqlx SQL_Connect and SQL_Execute? Because I'm rewriting my SQL code anyways and I need to find the most efficient functions.
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