Raised This Month: $95 Target: $400
 23% 

I know Kung Fu. v1.2


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   v3x (159)
Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 02-05-2006 , 11:59   I know Kung Fu. v1.2
Reply With Quote #1

I know Kung Fu. v1.2

Description
Ever wish you could punch that guy up in CS, or actually be in one of those flash movies where the characters fought each other with something other than knives / guns? Well, here it is. This plugin emulates Kung Fu for CS, and possibly any mod later.

Background Info
Kung Fu is a replacement for the knife. When you draw your knife, you should see no models.

Moves:
Punch
The most basic move, the punch is a quick attack that deals low damage and requires little energy. (Press Mouse1)

Kick
The second most basic move, the kick is a quick attack that deals medium damage and requires medium energy. (Press Mouse2) - Will knock gun out of opponent's hands.

Dragon Kick
A more complicated move, the Dragon Kick deals high damage and uses a high amount of energy. It is the most commonly used move. (Press Mouse2 while crouching/ducking) - Will knock gun out of opponent's hands.

Jumpkick
A relatively easy move, the jump kick is more to repel enemies close to you than fight with. (Press Jump while near an enemy) - Will knock gun out of opponent's hands.

Flurry of Blows
The Flurry of Blows is a slower and more consistent move. It allows you to punch 20 (depending on the cvar) times sequentially without pressing any buttons. (Press Mouse1 and Mouse2 at the same time)

Commands/Installation/Usage
There are no models with this plugin. Simply install it like any other. There are many cvars to set however.

Commands:
say /kungfuhelp - shows kung fu help.

Cvars:
  • amx_fu_fist - Whether or not this is allowed. (Default 1)
  • amx_fu_fist_range - How close you have to be to use this. (Default 70.0)
  • amx_fu_fist_knockback - How much you are knocked back when hit by thist. (Default 5)
  • amx_fu_fist_damage - How much damage this deals. (Default 15)
  • amx_fu_fist_power - How much this move drains your Kung Fu Meter (Default 5)
  • amx_fu_kick - Whether or not this is allowed. (Default 1)
  • amx_fu_kick_range - How close you have to be to use this. (Default 100.0)
  • amx_fu_kick_knockback - How much you are knocked back when hit by this. (Default 10)
  • amx_fu_kick_damage - How much damage this deals. (Default 30)
  • amx_fu_kick_power - How much this move drains your Kung Fu Meter (Default 10)
  • amx_fu_jumpkick - Whether or not this is allowed. (Default 1)
  • amx_fu_jumpkick_knockback - How much you are knocked back when hit by this. (Default 10)
  • amx_fu_jumpkick_damage - How much damage this deals. (Default 20)
  • amx_fu_dragonkick - Whether or not this is allowed. (Default 1)
  • amx_fu_dragonkick_knockback - How much you are knocked back when hit by this. (Default 20)
  • amx_fu_dragonkick_damage - How much damage this deals. (Default 50)
  • amx_fu_dragonkick_power - How much this move drains your Kung Fu Meter (Default 50)
  • amx_fu_flurry - Whether or not this is allowed. (Default 1)
  • amx_fu_meter_regen - How many points the fu meter regenerates every second. (Default 20)

Credits
XxAvalanchexX (BANNED) - Help with setting model to blank.

Modules
  • Fun
  • Engine
  • Cstrike

Changelog
  • Feb 5, 2006 - v1.0 - Initial release
  • Feb 5, 2006 - v1.1 - Fixed friendly fire

Notes
I am open to ideas for new moves, and will be improving upon this gradually.
Attached Files
File Type: sma Get Plugin or Get Source (kungfu.sma - 12566 views - 15.2 KB)
__________________
Hawk552 is offline
Send a message via AIM to Hawk552
Sneakpeek
Member
Join Date: Dec 2005
Location: Who cares really?
Old 02-05-2006 , 12:08  
Reply With Quote #2

Awesome.
Post some screenshots.
__________________
Yes, you did
Sneakpeek is offline
Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 02-05-2006 , 12:09  
Reply With Quote #3

Kinda hard, considering there's no real models, but alright.
__________________
Hawk552 is offline
Send a message via AIM to Hawk552
angel killer
Senior Member
Join Date: Oct 2005
Location: Califronia
Old 02-05-2006 , 15:42  
Reply With Quote #4

so cool
angel killer is offline
Send a message via AIM to angel killer
Soulseker
Senior Member
Join Date: Sep 2005
Old 02-06-2006 , 19:37   yeah
Reply With Quote #5

n1 dude 5/5
Soulseker is offline
bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 02-07-2006 , 14:18  
Reply With Quote #6

Looks like youp ut some thought and time into this one Hawk Very cool
__________________
bmann_420 is offline
pendragon
Senior Member
Join Date: Mar 2004
Location: In a bubble
Old 02-07-2006 , 18:37  
Reply With Quote #7

Damnit man.. I love you.. BUT I can't do jack with this cause its CS dependant! Multimod!! MULTIMOD
__________________
pendragon is offline
Send a message via ICQ to pendragon Send a message via AIM to pendragon Send a message via MSN to pendragon
Arucard
Member
Join Date: Mar 2004
Location: Somewhere Special :D
Old 02-07-2006 , 18:54  
Reply With Quote #8

When switching to a nade from the knife, it does not show the nade. The nade is invisible just as the knife is.

But when switching from a pistol or a main weapon to a nade, it can be seen.

Other than that, I had extreme fun killing people and bots alike with this plugin gj
__________________
May the Lord and the Queens Blessings be With you. Amen.
Arucard is offline
Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 02-07-2006 , 18:59  
Reply With Quote #9

Quote:
Originally Posted by pendragon
Damnit man.. I love you.. BUT I can't do jack with this cause its CS dependant! Multimod!! MULTIMOD
Can you please tell me what mod you want it to support? (I assume DOD, but you never know) The problem right now is that it replaces a weapon (the knife in CS), so it's kinda hard to tell which weapon to replace in other mods.

Quote:
Originally Posted by Arucard
When switching to a nade from the knife, it does not show the nade. The nade is invisible just as the knife is.

But when switching from a pistol or a main weapon to a nade, it can be seen.

Other than that, I had extreme fun killing people and bots alike with this plugin gj
This will be fixed for the next version, thanks.
__________________
Hawk552 is offline
Send a message via AIM to Hawk552
pendragon
Senior Member
Join Date: Mar 2004
Location: In a bubble
Old 02-07-2006 , 21:53  
Reply With Quote #10

Quote:
Originally Posted by Hawk552
Quote:
Originally Posted by pendragon
Damnit man.. I love you.. BUT I can't do jack with this cause its CS dependant! Multimod!! MULTIMOD
Can you please tell me what mod you want it to support? (I assume DOD, but you never know) The problem right now is that it replaces a weapon (the knife in CS), so it's kinda hard to tell which weapon to replace in other mods.
Yes sir. DoD.
you have 4 for dod... DODW_SPADE, DODW_BRITKNIFE, DODW_AMERKNIFE, & DODW_GERKNIFE. I'm assuming you'd also have to strip them of all their weapons...if that's not already a part of your current code, SidLuke's Oneweapon plugin does that.
pendragon is offline
Send a message via ICQ to pendragon Send a message via AIM to pendragon Send a message via MSN to pendragon
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:10.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode