If such entities exist, best (most efficient) is to make game_player_equip give a extra HE to players.
EDIT : Tested and works fine :
Spoiler
PHP Code:
#include < amxmodx >
#include < engine >
#pragma semicolon 1
#define PLUGIN "ScoutzKnivez He Giver"
#define VERSION "0.0.1"
public plugin_init()
{
register_plugin( PLUGIN, VERSION, "ConnorMcLeod" );
new ent = find_ent_by_class(-1, "game_player_equip");
if( ent > 0 )
{
DispatchKeyValue(ent, "weapon_hegrenade", "1");
}
}
Tips :
amxmodx/configs/maps/plugins-scoutzknivez.ini :
Code:
scoutzknivez_he_giver.amxx
amxmodx/configs/maps/scoutzknivez.cfg :
amxmodx/configs/amxx.cfg :