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Biohazard v2.00 Beta 3b (Zombie Mod)


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BLacking98
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Join Date: Oct 2012
Location: California
Old 11-01-2013 , 03:59   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3971

Quote:
Originally Posted by Pato.freakz View Post
Hey, this plugins doesn't work, they give me erors when i try to compile them!
Help me plz!

Link: http://www.girlshare.ro/32921474.3 Bio Headcrab
We won't be going on weird websites to get the files for you.
Create a new thread and post the .sma/s in that thread
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Krtola
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Join Date: Oct 2013
Location: Serbia
Old 11-25-2013 , 20:01   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3972

biohazard.cfg does not work, nothing happens even though I changed some parameters.Someone explain to me how to solve this problem?
I put biohazard.cfg in scripting.
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Check my original plugins for cs 1.6 and subscribe on channel
Look at the video below to see blind grenade for zombies

https://www.youtube.com/watch?v=ORC7ZmoaipQ

Look at the video below to see Zombie Hide And Seek mode

https://www.youtube.com/watch?v=xpyYb65EgGs
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CryWolf
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Join Date: Jul 2008
Location: Romania
Old 11-27-2013 , 04:07   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3973

Quote:
Originally Posted by Krtola View Post
biohazard.cfg does not work, nothing happens even though I changed some parameters.Someone explain to me how to solve this problem?
I put biohazard.cfg in scripting.
Afther you edited the biohazard.cfg you must recompile biohazard.sma and readd it to you'r server trought the effects to have effect
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Krtola
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Join Date: Oct 2013
Location: Serbia
Old 11-27-2013 , 06:06   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3974

Thanks.
I finally realized I need to put biohazard.cfg in include befero I recompile .sma file
__________________
Check my original plugins for cs 1.6 and subscribe on channel
Look at the video below to see blind grenade for zombies

https://www.youtube.com/watch?v=ORC7ZmoaipQ

Look at the video below to see Zombie Hide And Seek mode

https://www.youtube.com/watch?v=xpyYb65EgGs
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BLacking98
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Join Date: Oct 2012
Location: California
Old 11-27-2013 , 13:23   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3975

Quote:
Originally Posted by Krtola View Post
Thanks.
I finally realized I need to put biohazard.cfg in include befero I recompile .sma file
?
.cfg files go into addons/amxmodx/configs
I think you're doing something wrong o.O
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Krtola
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Join Date: Oct 2013
Location: Serbia
Old 11-27-2013 , 15:21   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3976

Biohazard.cfg should be placed in include folder in local compiler and then recompile .sma file.
It works perfectly now without any problems.
biohazard.cfg does not have to be stored in /configs
__________________
Check my original plugins for cs 1.6 and subscribe on channel
Look at the video below to see blind grenade for zombies

https://www.youtube.com/watch?v=ORC7ZmoaipQ

Look at the video below to see Zombie Hide And Seek mode

https://www.youtube.com/watch?v=xpyYb65EgGs
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Stop95
New Member
Join Date: Dec 2012
Old 12-12-2013 , 12:21   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3977

There are some plugins that create the right /rank and /top /top15 unt.?
In the original stats are not appearing properly.
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Ciarkazz
Junior Member
Join Date: Nov 2012
Old 01-17-2014 , 11:38   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3978

Did anyone know where i can find 'original' sounds such as
Code:
death1.wav
death2.wav
death3.wav
hit_normal_01.wav
hit_normal_02.wav
miss_slash_02.wav
miss_slash_03.wav
In which game that sounds was x;

Last edited by Ciarkazz; 01-17-2014 at 12:46.
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ZASTRELIS
Veteran Member
Join Date: Nov 2010
Location: Siberia, Irkutsk
Old 01-18-2014 , 04:40   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3979

Quote:
Originally Posted by Ciarkazz View Post
Did anyone know where i can find 'original' sounds
Maybe in previos versions
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NiHiLaNTh
Way Past Expiration
Join Date: May 2009
Location: Latvia
Old 01-18-2014 , 07:24   Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Reply With Quote #3980

knife sounds are taken from Half-Life, death and hit sounds are from CS O_o. You should review your package if you are missing them.
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Last edited by NiHiLaNTh; 01-18-2014 at 09:31.
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