Raised This Month: $ Target: $400
 0% 

SM Bullet Time(CSS/HL2DM/CSGO)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
MishouX
Junior Member
Join Date: Sep 2010
Old 09-25-2013 , 12:43   Re: SM Bullet Time(CSS/HL2DM/CSGO)
Reply With Quote #22

Hi !
With this, the bt actives every end round, I want it to be activated every kill.
Quote:
// This file was auto-generated by SourceMod (v1.5.0-dev+3842)
// ConVars for plugin "sm_bullettime1.8.smx"


// Enables BT on Admincommand.
// -
// Default: "3.0"
bt_admin_slowdowntime "3.0"

// Slowdown timescale for Bombexplode.
// -
// Default: "0.20"
bt_bomb_timescale "0.20"

// Enables BT on bomb explodes.
// -
// Default: "1"
bt_c4 "1"

// Enables/Disables Bullet Time.
// -
// Default: "1"
bt_enable "1"

// Enables BT on Knife.
// -
// Default: "1"
bt_enableweapon_knife "1"

// Enables/Disables Bullet Time Tracers.
// -
// Default: "0"
bt_enableweapontracers "0"

// Enables/Disables Tracers only in BT.
// -
// Default: "1"
bt_enableweapontracersonlyBT "1"

// Plays a sound for the focus of bullet time. If 2 it replaces the default sound rather than playing simultaneously.
// -
// Default: "2"
bt_fsound "0"

// Starts bullet time on kill with handgrenade.
// -
// Default: "1"
bt_grenade "1"

// Kills for enabling BT on weapons exept Knife/Grenade.
// -
// Default: "1"
bt_kills "1"

// Enables bt_kills for weapons.
// -
// Default: "1"
bt_kills_enabled "1"

// Life of the Beam
// -
// Default: "0.5"
bt_laser_Life "0.2"

// Width of the Beam
// -
// Default: "2.0"
bt_laser_Width "2.0"

// Amount OF Transparency In Beam
// -
// Default: "150"
bt_laser_alpha "150"

// Amount OF Blue In The Beam of Team2
// -
// Default: "200"
bt_laser_team2_blue "200"

// Amount Of Green In The Beam of Team2
// -
// Default: "25"
bt_laser_team2_green "25"

// Amount OF Red In The Beam of Team2
// -
// Default: "25"
bt_laser_team2_red "25"

// Amount OF Blue In The Beam of Team3
// -
// Default: "25"
bt_laser_team3_blue "25"

// Amount Of Green In The Beam of Team3
// -
// Default: "25"
bt_laser_team3_green "25"

// Amount OF Red In The Beam of Team3
// -
// Default: "200"
bt_laser_team3_red "200"

// Enables BT on RoundEnd.
// -
// Default: "1"
bt_roundend "1"

// How long BT should last on Roundend.
// -
// Default: "1.0"
bt_roundend_slowdownlast "1.0"

// Enables timer for Roundend to stop BT.
// -
// Default: "1"
bt_roundend_timer "2"

// Slowdown timescale for Roundend.
// -
// Default: "0.25"
bt_roundend_timescale "0.25"

// Slowdown timescale.
// -
// Default: "0.50"
bt_timescale "4"

// Transitions the timescales if on. If not, timescales are set directly.
// -
// Default: "1"
bt_transition "1"

// SM Bullet Time Version
// -
// Default: "1.8"
sm_bullettime_version "1.8"
MishouX is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:09.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode