Raised This Month: $ Target: $400
 0% 

Is Player Controlling a Bot?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 09-24-2013 , 16:49   Re: Is Player Controlling a Bot?
Reply With Quote #8

Quote:
Originally Posted by asherkin View Post
The correct way to implement that is with |static| anyway.
FindSendPropOffs is also more performant for this case.
const-qualifying the param also means nothing.

PHP Code:
bool:IsPlayerControllingBot(client
{
    static 
bIsAvailable FindSendPropOffs("CBasePlayer""m_bIsControllingBot") != -1;
    return 
bIsAvailable && GetEntProp(clientProp_Send"m_bIsControllingBot") == 1;

I too tried using a static for it yesterday, as I like keeping scope limited, but the compiler throws up an error if you use it, stating "error 008: must be a constant expression; assumed zero". That's why I had to force it up to a generic global.

Using const is just good design practice. Stops people from making inadvertent mistakes.
__________________

Last edited by 11530; 09-24-2013 at 16:51.
11530 is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:35.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode