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[ANY] IgniteEntity Sound Fix


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Author
Root_
Veteran Member
Join Date: Jan 2012
Location: ryssland
Plugin ID:
3915
Plugin Version:
1.0
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    20 
    Plugin Description:
    Fixes looping fire sound even if ignited entity is dead or invalid.
    Old 09-22-2013 , 08:45   [ANY] IgniteEntity Sound Fix
    Reply With Quote #1

    Do you probably even heard a looping fire sound around player which have been ignited recently?
    So this tiny plugin fixes annoying bug like this on some games (like Day of Defeat: Source).
    If you dont discover this issue, dont use this plugin!

    There are no convars at all, its enough to extract archive to sourcemod dir, or put
    IgniteEntityFix.smx to addons/sourcemod/plugins folder
    IgniteEntityFix.sp to addons/sourcemod/scripting folder

    Servers with this plugin

    Download plugin
    Browse source code
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    http://twitch.tv/zadroot

    Last edited by Root_; 09-22-2013 at 14:11.
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    friagram
    Veteran Member
    Join Date: Sep 2012
    Location: Silicon Valley
    Old 09-22-2013 , 11:53   Re: IgniteEntity Sound Fix
    Reply With Quote #2

    You can also onentitycreated entityflame extinguish
    Or teleport it to the nether regions of the map
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    Last edited by friagram; 09-22-2013 at 11:53.
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    Root_
    Veteran Member
    Join Date: Jan 2012
    Location: ryssland
    Old 09-22-2013 , 12:20   Re: IgniteEntity Sound Fix
    Reply With Quote #3

    Interesting. I had no idea that flame or w/e entity is used to ignite player... I'll take a look at this further.
    Anyway this method also works and automatically stops sound when player dies.
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    Sreaper
    髪を用心
    Join Date: Nov 2009
    Old 09-22-2013 , 17:32   Re: [ANY] IgniteEntity Sound Fix
    Reply With Quote #4

    Thank you for this. That sound was terribly annoying.
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    FlawlessKush
    Member
    Join Date: Mar 2014
    Old 09-17-2017 , 00:26   Re: [ANY] IgniteEntity Sound Fix
    Reply With Quote #5

    Tried a few things and somehow whatever i did this fixed the molotov sound glitch on cs:go,

    (mostly happens on deathmatch servers with lots of molotovs being thrown; The molotov sound does not stop until you die; Sometimes then its so bad it happens again after death feeling like the sound never went away)

    EDIT: Whoops, used wrong sound file use updated smx & sp
    Attached Files
    File Type: sp Get Plugin or Get Source (blockfireloopsound.sp - 683 views - 604 Bytes)
    File Type: smx blockfireloopsound.smx (4.2 KB, 243 views)

    Last edited by FlawlessKush; 09-23-2017 at 01:33.
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