Hi
I have 3 questions. It might be request but if tell me how with good examples i think is enough
First: (all nades)
- Making the grenades doesnt change target. I mean it goes in aim direction, doesnt goes higher or fall.
Second:
- Make HE grenade explode (normal explosion) 1 second after touch something (players or walls) and also make it glowing red when is on air (till the explosion)
Third:
- Making Flashbang do damage defined with cvar/define
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