Well, adding more spawns wouldn't help, because I said that only for example. I have something like this: I put players in T team only if gamemode hasn't started, else I put them in Spec team, but that does some bugs like crosshair disappear or you could walk like living one etc. can't remember exactly. But the point is, when put into spec team ir SUPERCEDE ham_spawn_pre event so he won't spawn and stay in dead, but the player model shows up.
And I will look into that SetModel, but any other ideas are welcomed
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