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[L4D/2] TankDoorFix


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Author
disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Plugin ID:
3866
Plugin Version:
1.4
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    17 
    Plugin Description:
    Attempts to fix the bug in which doors do not break although the tank is punching at them.
    Old 09-01-2013 , 14:32   Re: [L4D/2] TankDoorFix
    Reply With Quote #1

    Then you should make a note PLUGIN SUPPORT ONLY VERSUS or make gamemode check because in Co-Op you can close the safe room door. That's what I'm talking about.
    __________________

    Last edited by disawar1; 09-01-2013 at 14:35.
    disawar1 is offline
    Dr. Greg House
    Professional Troll,
    Part-Time Asshole
    Join Date: Jun 2010
    Old 09-01-2013 , 15:31   Re: [L4D/2] TankDoorFix
    Reply With Quote #2

    Still, it is intended to be able to lock the tank inside. Actually locking the ai tank in there is much more difficult because if the ai chases you and decides to not throw a rock it will ALWAYS use the shortest way. Since you'd have to go around the tank in that case there would be always losses.
    So whoever decides to go back to the saferoom to lock an ai tank inside is obviously using one of the worst ways possible to kill a tank.
    Whether this plugin is a bugfix only or not is not up for discussion. oO
    I'm actually against gameplay modifiers in general because it is random to the people that join and you do not know completely what modifications have been made, let alone keep them all in mind if in the rarest case there is some information upon joining the server.
    It is like you'd insist the ghost fly plugin developer to let SI fly even after they've spawned.

    Last edited by Dr. Greg House; 09-01-2013 at 15:33.
    Dr. Greg House is offline
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