Quote:
Originally Posted by disawar1
[...]Your plugin checks only ordinary hinged doors (prop_door_rotating) safe room use special variant of prop_door_rotating (prop_door_rotating_checkpoint) so players still can blocks tank in start/end safe areas. If you make my changes plugin will be checks both type of doors and support l4d.[...]
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My plugin's purpose is to fix a bug. I am not going to add any game features, especially not any game-breaking stuff. That door is made out of reinforced steel and if the tank is really foolishly enough to let himself get lured into the end safe area (this cannot work for start safe areas because you cannot close the door and a tank does not spawn until the round started/door is opened) the player has just, well, lost.
I will fix the l4d issue though.