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[CS] Find entity if it is within the radius and apply damage


  
 
 
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 08-29-2013 , 20:22   Re: [CS] Find entity if it is within the radius and apply damage
Reply With Quote #8

Haven't tested code at all, mainly you have to declare MONSTER_CLASS not as const, and may be you haven't passed a Float as radius, or you passed a Float but native wants an integer.

For other warnings, if you use amxx1.8.3 you can use write_coord_f and write_angle_f, else you can use engfunc(EngFunc_WriteCoords and engfunc(EngFunc_WriteAngle when Float args are passed.

Anyway, this is scriptin/help forum, you should be able to get rid of such warnings by yourself.
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Last edited by ConnorMcLeod; 08-29-2013 at 20:22.
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