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Clan Chat (Current Version: 2.0)


  
 
 
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 01-23-2006 , 21:01  
Reply With Quote #13

Code:
/* AMXMODX script. * * Made by: Infra * Current Version: 2.0 * * This file is provided as is (no warranties). * * -=[ AMX Clan Chat ]=- * * Cvars: * --------- * *   amx_cc_clan -> contains your clan's name *   * * Usage: * --------- * *   Console commands: * *       amx_clanchat <message> * *           and * *       clanChat <message> * *   Also (Team Chat): * *           say_team "^<message>" * *       Or in team chat: *   *           ^<message> * *   Also (optional): * *       Tell all of your clanmates, even those who can't have admin chat, to bind a key to: * *           "messagemode clanChat" * *       Like so: *   *           bind "<key>" "messagemode clanChat" * * Note: Make sure to change the amx_cc_clan cvar to the name of your clan *     your clan (including tags if you wish...) * *     For instance, my clans name is [CI]. So, I make the cvar this: * *       amx_cvar amx_cc_clan "CI" * * *     Or to make it permanent, add this line to your amxx.cfg file: *   *       amx_cc_clan "CI" * * Changelog: * --------- * *   2.0: Fixed bug where clanChat messages would be displayed to all players *        Revamped plugin to conform to command format in the adminchat plugin *   1.1: Added cvar for clan tag    *   1.0: First release * * Todo: * --------- * *   None * * */ #include <amxmodx> #include <amxmisc> public clanChat( id ) {     new players[32], numPlayers     new message[192]     new authid[16], name[32]     new clanName[32]             // Get user's name     get_user_name(id, name, 31)         // Get message and remove quotes     read_args(message, 191)     remove_quotes(message)          // Get players currently on server     get_players(players, numPlayers)         // Get Clan Name     get_cvar_string("amx_cc_clan", clanName, 31)     //  (ADMINS) [CI]MooMooJr. :   yay      format(message, 192, "(%s) %s :   %s", clanName, name, message)         for(new i = 0; i < numPlayers; i++)     {         // If user has access, then print message for them         if( access(players[i], ADMIN_LEVEL_D) )         {             client_print(players[i], print_chat, message)         }     }         get_user_authid(id, authid, 15)         log_amx("Chat: ^"%s<%d><%s><>^" clan chat ^"%s^"",name, id, authid, message)     log_message("^"%s<%d><%s><>^" triggered ^"amx_clanchat^" (text ^"%s^")",name, id, authid, message)         return PLUGIN_CONTINUE } public commandChat ( id,level,cid ) {     if(!cmd_access(id,level,cid,2))     {         return PLUGIN_CONTINUE     }         new message[2]         read_argv(1,message,1)         if (message[0]!= '^^')     {         return PLUGIN_CONTINUE     }         clanChat( id )         return PLUGIN_CONTINUE } public commandConsole ( id,level,cid ) {     if(!cmd_access(id,level,cid,2))     {         return PLUGIN_HANDLED     }     clanChat( id )         return PLUGIN_HANDLED } public plugin_init() {     register_plugin("AMX Clan Chat", "2.0", "Infra")     register_cvar("amx_clan_chat", "2.0", FCVAR_SERVER)         // Console commands     register_concmd("clanChat","commandConsole",ADMIN_LEVEL_D,"<message>")     register_concmd("amx_clanchat","commandConsole",ADMIN_LEVEL_D,"<message>")         // Client commands     register_clcmd("say_team","commandChat",ADMIN_LEVEL_D,"^^<message> - displays message to clan members")             // Cvars     register_cvar("amx_cc_clan","<clan>")         return PLUGIN_CONTINUE }
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