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No Weapon Drop on Death v0.2


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   v3x (159)
VEN
Veteran Member
Join Date: Jan 2005
Old 01-23-2006 , 09:47   No Weapon Drop on Death v0.2
Reply With Quote #1

NOTE: This plugin is overriden by No Weapon Drop

Comparision table:
Code:
+------------------------+----------------+-------------------------+
|                        | No Weapon Drop | No Weapon Drop on Death |
+------------------------+----------------+-------------------------+
| good weapon deletion   |       +        |            -            |
| death mode             |       +        |            +            |
| alive mode             |       +        |            -            |
| disconnect mode        |       +        |            -            |
| teams mode             |       +        |            -            |
| custom weapons support |       +        |            -            |
| defuser support        |       +        |            -            | 
| required modules       |    fakemeta    |    fakemeta, engine     | 
| use pcvar system       |       +        |            -            | 
+------------------------+----------------+-------------------------+


Requested by [CHEEZ-T] - http://forums.alliedmods.net/showthread.php?t=23544

Plugin disables weapon drop on death (shiled also supported, bomb excluded).

Engine and fakemeta module required.

CVAR amx_noweapdrop_ondeath (0: OFF, 1: ON, default: 1) disables/enables the plugin

Versions
Code:
0.2   - solved possible server crash issues
        maxents num uses global int now
0.1.2 - added entity validity extra check
0.1.1 - added shield support
0.1   - initial release
Attached Files
File Type: sma Get Plugin or Get Source (noweapdropondeath.sma - 6842 views - 2.0 KB)

Last edited by VEN; 01-03-2007 at 03:57.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 01-24-2006 , 00:18  
Reply With Quote #2

So it just eliminates the weapon so nobody can pick it up? Interesting
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-24-2006 , 06:21  
Reply With Quote #3

Version 0.1.1 - added shield support.
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jay7
Senior Member
Join Date: Jun 2004
Old 01-24-2006 , 11:28  
Reply With Quote #4

can you add a timer option so the weapons could drop but disappear after x seconds.
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SweatyBanana
BANNED
Join Date: Sep 2005
Location: LOL
Old 01-24-2006 , 16:09  
Reply With Quote #5

Do you keep the weapon for the next round?

or is it just so ppl cant see or pick it up?
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Charr
Senior Member
Join Date: Jul 2005
Location: Long Island, New York, U
Old 01-24-2006 , 16:48  
Reply With Quote #6

You can replace the engine functions you used in this plugin with FM ones. entity_get_edict(...,EV_INT_owner) with FM's pev(...,pev_owner)
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VEN
Veteran Member
Join Date: Jan 2005
Old 01-25-2006 , 05:05  
Reply With Quote #7

Quote:
can you add a timer option so the weapons could drop but disappear after x seconds.
In my opinion it's better to do it in another plugin.

Quote:
Do you keep the weapon for the next round?
No.
Quote:
is it just so ppl cant see or pick it up?
Yes. It's just not exists at all.
But you still can drop weapons while alive.

Quote:
You can replace the engine functions
Yes i know. Maybe i'll make it so it would require fakemeta only.

EDIT:

No, it seems like i can't.
engine is_valid_ent still required.
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BACARRA
Senior Member
Join Date: Mar 2005
Old 01-25-2006 , 22:21  
Reply With Quote #8

would it be possible to allow the hegren to be picked up?
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SweatyBanana
BANNED
Join Date: Sep 2005
Location: LOL
Old 01-25-2006 , 22:25  
Reply With Quote #9

Search Real Nade Drops...
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jay7
Senior Member
Join Date: Jun 2004
Old 02-13-2006 , 08:40  
Reply With Quote #10

3/2006 - 03:417: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:41:52: [ENGINE] Invalid entity 119
L 02/13/2006 - 03:41:52: [AMXX] Run time error 10 (plugin "noweapdropondeath.amxx") - debug not enabled!
L 02/13/2006 - 03:41:52: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:42:01: [ENGINE] Invalid entity 134
L 02/13/2006 - 03:42:01: [AMXX] Run time error 10 (plugin "noweapdropondeath.amxx") - debug not enabled!
L 02/13/2006 - 03:42:01: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:427: [ENGINE] Invalid entity 135
L 02/13/2006 - 03:427: [AMXX] Run time error 10 (plugin "noweapdropondeath.amxx") - debug not enabled!
L 02/13/2006 - 03:427: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:42:58: [ENGINE] Invalid entity 135
L 02/13/2006 - 03:42:58: [AMXX] Run time error 10 (plugin "noweapdropondeath.amxx") - debug not enabled!
L 02/13/2006 - 03:42:58: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:43:07: [ENGINE] Invalid entity 142
L 02/13/2006 - 03:43:07: [AMXX] Run time error 10 (plugin "noweapdropondeath.amxx") - debug not enabled!
L 02/13/2006 - 03:43:07: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:43:13: [ENGINE] Invalid entity 131
L 02/13/2006 - 03:43:13: [AMXX] Run time error 10 (plugin "noweapdropondeath.amxx") - debug not enabled!
L 02/13/2006 - 03:43:13: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/13/2006 - 03:43:55: [ENGINE] Invalid entity 130
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