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Is worth using fakemeta instead engine?


  
 
 
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 08-24-2013 , 19:15   Re: Is worth using fakemeta instead engine?
Reply With Quote #8

I don't think. Whatever one or several modules, doesn't change the fact you still need to know what does the function and what to use. Also, technically that's not about registering a native/forward, it's about what does the modules, hooking/doing a lot of stuff from game/metamod, that's not something you can enable/disable like that. Several modules = flexibility, maintainability, usability. Anyway Pawn is easy to learn and it's not like API is big. That's something you will learn fastly by practicing/reading tutorial/reading existing plugins/asking scripting section.
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